Player Matchup

Sol
Sol
 
Sol
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
IceCaps
Susano
Level 125
God Stats
3W - 2L
1,651 SR
Queue Stats
14W - 14L
1,470 Elo+
Party 2
Poseidon
Poseidon
Kazanakuma
Poseidon
Level 5
God Stats
1W - 1L
1,743 SR
Queue Stats
14W - 6L
1,508 Elo+
Party 2
Tsukuyomi
Tsukuyomi
barbosos12
Tsukuyomi
Level 122
God Stats
1W - 4L
1,387 SR
Queue Stats
522W - 492L
1,478 Elo+
Solo
Hercules
Hercules
npjensen90
Hercules
Level 108
God Stats
1W - 2L
1,589 SR
Queue Stats
25W - 20L
1,513 Elo+
Solo
Team Averages
Level 80
1,574 SR
1,494 Elo+

VS

Team Averages
Level 141
1,669 SR
1,654 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BYZANTINIUM
Danzaburou
Level 66
God Stats
9W - 8L
1,482 SR
Queue Stats
277W - 316L
1,427 Elo+
Solo
Geb
Geb
Fwib
Geb
Level 160
God Stats
81W - 7L
2,008 SR
Queue Stats
2,588W - 457L
2,086 Elo+
Party 1
Kukulkan
Kukulkan
YourWorstPain--
Kukulkan
Level 158
God Stats
6W - 9L
1,471 SR
Queue Stats
395W - 352L
1,546 Elo+
Party 1
Ne Zha
Ne Zha
Zen禅
Ne Zha
Level 160
God Stats
4W - 0L
1,882 SR
Queue Stats
444W - 137L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 6 / 1
9,593
872
10,183
20,179
8,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
IceCaps
Susano
15
2 / 9 / 0
10,512
956
12,052
24,601
10,758
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Kazanakuma
Poseidon
15
0 / 10 / 1
9,481
862
9,067
19,553
7,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
barbosos12
Tsukuyomi
15
0 / 14 / 1
9,653
878
9,085
25,743
16,698
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
npjensen90
Hercules
15
0 / 4 / 1
9,616
874
13,138
21,844
20,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
7 / 1 / 22
12,818
1,165
23,479
17,800
19,952
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
BYZANTINIUM
Danzaburou
17
0 / 0 / 7
10,185
926
614
3,555
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Geb
Fwib
Geb
19
3 / 0 / 31
13,068
1,188
14,644
18,596
29,864
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
19
14 / 0 / 18
13,100
1,191
37,675
7,171
4,275
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Zen禅
Ne Zha
19
19 / 1 / 18
13,719
1,247
30,555
16,584
10,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
139
2
Kills
43
43
Deaths
2
4
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
1
0.08
W
Gilgamesh
 
Gilgamesh
7
1
22
18
W
Danzaburou
BYZANTINIUM
Danzaburou
0
0
7
3.5
W
Geb
Fwib
Geb
3
0
31
18.5
L
Susano
IceCaps
Susano
2
9
0
0.22
L
Poseidon
Kazanakuma
Poseidon
0
10
1
0.05
W
Kukulkan
14
0
18
23
W
Ne Zha
Zen禅
Ne Zha
19
1
18
28
L
Tsukuyomi
barbosos12
Tsukuyomi
0
14
1
0.04
L
Hercules
npjensen90
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,525
Damage
106,967
111,920
Taken
63,706
63,805
Mitigated
67,067
5,700
Healing
18,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,183
2,664
0
2,852
20,179
8,741
0
12,928
7,251
19,763
1,201
W
Gilgamesh
 
Gilgamesh
23,479
7,881
1,680
3,898
17,800
19,952
0
3,938
13,862
2,514
37,476
W
Danzaburou
BYZANTINIUM
Danzaburou
614
520
0
1,086
3,555
2,354
0
882
2,673
117
20,594
W
Geb
Fwib
Geb
14,644
1,527
0
4,953
18,596
29,864
0
6,879
11,717
21,845
0
L
Susano
IceCaps
Susano
12,052
2,093
0
0
24,601
10,758
0
10,788
13,813
0
27,026
L
Poseidon
Kazanakuma
Poseidon
9,067
1,116
0
0
19,553
7,260
0
7,145
12,408
29,510
0
W
Kukulkan
37,675
4,426
0
1,379
7,171
4,275
0
2,509
4,662
64,976
0
W
Ne Zha
Zen禅
Ne Zha
30,555
10,122
0
5,474
16,584
10,622
0
4,645
11,939
0
45,492
L
Tsukuyomi
barbosos12
Tsukuyomi
9,085
2,060
0
279
25,743
16,698
0
11,149
14,594
0
24,061
L
Hercules
npjensen90
Hercules
13,138
3,154
0
2,569
21,844
20,348
0
12,621
9,223
0
29,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,855
Gold Earned
62,890
178
Minions Killed
187
3
Camps Cleared
9
995,697
Distance Traveled
1,106,057
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,593
872
26
2
1
202,499
0
W
Gilgamesh
12,818
1,165
36
3
0
233,021
2
W
Danzaburou
10,185
926
33
3
3
165,228
2
W
Geb
13,068
1,188
13
1
1
239,084
1
L
Susano
10,512
956
34
3
1
194,091
0
L
Poseidon
9,481
862
46
4
0
194,961
1
W
Kukulkan
13,100
1,191
81
7
2
230,531
0
W
Ne Zha
13,719
1,247
24
2
3
238,193
0
L
Tsukuyomi
9,653
878
33
3
0
192,011
0
L
Hercules
9,616
874
39
4
1
212,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role