Player Matchup

Maui
Maui
Gold V
DuSprite
Maui
Gold V
Level 32
God Stats
2W - 2L
1,717 SR
Queue Stats
8W - 3L
1,698 MMR
Solo
Jormungandr
Jormungandr
Platinum II
KFairy
Jormungandr
Platinum II
Level 160
God Stats
12W - 14L
1,565 SR
Queue Stats
100W - 96L
1,817 MMR
Party 1
Nemesis
Nemesis
Gold IV
Redeemcode
Nemesis
Gold IV
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,754 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
TopGG3303
Baron Samedi
Platinum II
Level 63
God Stats
77W - 50L
1,711 SR
Queue Stats
185W - 186L
1,911 MMR
Solo
Artemis
Artemis
Platinum I
Сосoчка
Artemis
Platinum I
Level 115
God Stats
5W - 5L
1,639 SR
Queue Stats
205W - 204L
1,905 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 96
1,626 SR
1,817 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,471 SR
1,756 MMR
Raijin
Raijin
Platinum IV
 
Raijin
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold I
Doodlze
Athena
Gold I
Level 158
God Stats
6W - 5L
1,214 SR
Queue Stats
70W - 60L
1,637 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
NEHA4AND1N
Erlang Shen
Platinum II
Level 119
God Stats
10W - 11L
1,497 SR
Queue Stats
533W - 526L
1,803 MMR
Solo
Cliodhna
Cliodhna
Platinum I
Sereloth
Cliodhna
Platinum I
Level 129
God Stats
9W - 8L
1,574 SR
Queue Stats
287W - 284L
1,963 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
Warhead66
Cernunnos
Platinum IV
Level 65
God Stats
5W - 1L
1,568 SR
Queue Stats
30W - 27L
1,876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 3 / 0
7,791
339
4,015
12,121
10,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
KFairy
Jormungandr
16
1 / 3 / 0
10,046
437
17,610
19,762
17,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Redeemcode
Nemesis
12
0 / 7 / 0
8,140
354
3,357
21,098
7,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TopGG3303
Baron Samedi
15
0 / 6 / 0
9,294
404
10,704
15,675
7,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
19
0 / 1 / 0
10,844
471
15,566
20,397
7,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KaliFreyaAresHades

VS

Bans
ThorAtlasIshtarLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
4 / 0 / 6
13,985
608
13,753
17,414
9,057
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
Doodlze
Athena
17
1 / 0 / 12
12,843
558
7,218
26,986
35,784
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
NEHA4AND1N
Erlang Shen
20
8 / 0 / 5
14,129
614
10,118
23,647
13,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Sereloth
Cliodhna
20
4 / 1 / 4
14,250
620
19,501
24,500
12,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
Warhead66
Cernunnos
19
3 / 0 / 2
14,094
613
18,340
19,687
9,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
49
1
Kills
20
20
Deaths
1
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
0
6
7
W
Athena
Doodlze
Athena
1
0
12
7
L
Maui
0
3
0
0
L
Jormungandr
KFairy
Jormungandr
1
3
0
0.33
W
Erlang Shen
NEHA4AND1N
Erlang Shen
8
0
5
10.5
L
Nemesis
Redeemcode
Nemesis
0
7
0
0
W
Cliodhna
Sereloth
Cliodhna
4
1
4
6
L
Baron Samedi
TopGG3303
Baron Samedi
0
6
0
0
W
Cernunnos
Warhead66
Cernunnos
3
0
2
4
L
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,252
Damage
68,930
89,053
Taken
112,234
50,624
Mitigated
80,098
20,264
Healing
52,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,753
1,556
0
9,473
17,414
9,057
2,886
6,501
10,913
135,775
0
W
Athena
Doodlze
Athena
7,218
1,760
0
7,249
26,986
35,784
646
6,425
20,315
46,581
1,709
L
Maui
4,015
926
0
2,428
12,121
10,368
0
5,638
6,483
21,468
0
L
Jormungandr
KFairy
Jormungandr
17,610
3,419
0
4,460
19,762
17,434
0
2,447
17,315
92,151
0
W
Erlang Shen
NEHA4AND1N
Erlang Shen
10,118
4,993
0
9,845
23,647
13,518
5,681
5,120
18,381
0
134,489
L
Nemesis
Redeemcode
Nemesis
3,357
1,633
0
2,443
21,098
7,222
0
2,664
18,434
0
57,869
W
Cliodhna
Sereloth
Cliodhna
19,501
2,016
0
12,613
24,500
12,568
4,985
11,407
11,831
0
111,084
L
Baron Samedi
TopGG3303
Baron Samedi
10,704
1,067
1,204
2,302
15,675
7,602
0
5,729
9,946
83,352
0
W
Cernunnos
Warhead66
Cernunnos
18,340
7,333
0
13,653
19,687
9,171
7,681
3,243
16,341
0
156,331
L
Artemis
15,566
6,035
0
7,427
20,397
7,998
1,494
4,237
16,160
0
110,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,115
Gold Earned
69,301
621
Minions Killed
836
0
Camps Cleared
0
1,889,415
Distance Traveled
2,370,257
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,985
608
218
9
0
431,842
6
W
Athena
12,843
558
75
3
0
509,927
9
L
Maui
7,791
339
22
1
0
298,094
9
L
Jormungandr
10,046
437
165
7
0
419,967
4
W
Erlang Shen
14,129
614
173
8
0
532,956
2
L
Nemesis
8,140
354
91
4
0
394,325
5
W
Cliodhna
14,250
620
161
7
0
478,255
5
L
Baron Samedi
9,294
404
141
6
0
356,912
7
W
Cernunnos
14,094
613
209
9
0
417,277
3
L
Artemis
10,844
471
202
9
0
420,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role