Player Matchup

Neith
Neith
Azula26
Neith
Level 56
God Stats
0W - 1L
1,238 SR
Queue Stats
94W - 112L
1,417 Elo+
Solo
Susano
Susano
DA4TO
Susano
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
suchgamer1
Nemesis
Level 109
God Stats
0W - 1L
1,727 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
tetribufli
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
vipeyy1gaming
Izanami
Level 38
God Stats
2W - 2L
1,745 SR
Queue Stats
53W - 76L
1,365 Elo+
Solo
Team Averages
Level 46
1,542 SR
1,457 Elo+

VS

Team Averages
Level 67
1,557 SR
1,512 Elo+
Ymir
Ymir
BadenBaden
Ymir
Level 88
God Stats
3W - 5L
1,288 SR
Queue Stats
112W - 107L
1,465 Elo+
Party 1
Nemesis
Nemesis
CalkutaKlio
Nemesis
Level 17
God Stats
2W - 0L
1,706 SR
Queue Stats
17W - 20L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
Ka55u
Danzaburou
Level 83
God Stats
15W - 8L
1,595 SR
Queue Stats
306W - 294L
1,522 Elo+
Party 3
Ne Zha
Ne Zha
SipuliSammakko
Ne Zha
Level 68
God Stats
5W - 5L
1,488 SR
Queue Stats
243W - 223L
1,555 Elo+
Party 3
Baron Samedi
Baron Samedi
xdosku
Baron Samedi
Level 79
God Stats
19W - 7L
1,706 SR
Queue Stats
314W - 301L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azula26
Neith
10
2 / 0 / 0
5,514
551
4,158
3,904
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
DA4TO
Susano
6
0 / 5 / 3
4,266
427
2,194
5,936
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
suchgamer1
Nemesis
7
1 / 4 / 2
5,201
520
3,185
9,636
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 4 / 1
5,415
542
6,361
6,390
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
10
0 / 3 / 0
5,607
561
5,198
10,831
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 3
6,004
600
3,883
8,923
6,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
CalkutaKlio
Nemesis
10
2 / 1 / 4
5,983
598
2,633
6,978
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Ka55u
Danzaburou
11
3 / 0 / 1
7,058
706
2,939
5,671
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 0 / 0
6,905
691
8,325
7,875
3,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
xdosku
Baron Samedi
12
4 / 1 / 4
6,993
699
5,326
7,129
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
16
16
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Azula26
Neith
2
0
0
2
W
2
3
3
1.17
W
Nemesis
CalkutaKlio
Nemesis
2
1
4
4
L
Susano
DA4TO
Susano
0
5
3
0.3
W
Danzaburou
Ka55u
Danzaburou
3
0
1
3.5
W
5
0
0
5
L
Nemesis
suchgamer1
Nemesis
1
4
2
0.5
L
2
4
1
0.63
L
Izanami
0
3
0
0
W
Baron Samedi
xdosku
Baron Samedi
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,096
Damage
23,106
36,697
Taken
36,576
11,550
Mitigated
18,008
8,316
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Azula26
Neith
4,158
2,007
0
2,517
3,904
1,112
0
598
3,306
0
40,755
W
3,883
1,002
0
987
8,923
6,052
0
2,678
6,245
14,069
3,379
W
Nemesis
CalkutaKlio
Nemesis
2,633
1,524
0
1,082
6,978
2,384
0
523
6,455
0
37,514
L
Susano
DA4TO
Susano
2,194
610
0
359
5,936
1,786
0
2,590
3,346
0
6,146
W
Danzaburou
Ka55u
Danzaburou
2,939
1,633
0
4,293
5,671
2,011
371
0
5,671
0
59,832
W
8,325
3,222
0
4,235
7,875
3,684
0
336
7,539
0
48,094
L
Nemesis
suchgamer1
Nemesis
3,185
1,549
0
1,509
9,636
2,660
0
1,106
8,442
0
25,211
L
6,361
957
0
359
6,390
2,659
0
4,494
1,896
31,381
0
L
Izanami
5,198
3,587
0
3,572
10,831
3,333
374
0
10,123
0
41,039
W
Baron Samedi
xdosku
Baron Samedi
5,326
655
175
2,759
7,129
3,877
88
2,824
4,305
42,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,003
Gold Earned
32,943
262
Minions Killed
371
0
Camps Cleared
0
889,327
Distance Traveled
1,002,589
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,514
551
70
7
0
194,404
4
W
Ymir
6,004
600
23
2
0
192,742
4
W
Nemesis
5,983
598
67
7
0
231,281
3
L
Susano
4,266
427
9
1
0
159,196
0
W
Danzaburou
7,058
706
109
11
0
172,111
2
W
Ne Zha
6,905
691
82
8
0
214,491
0
L
Nemesis
5,201
520
38
4
0
211,394
1
L
Zeus
5,415
542
53
5
0
166,044
1
L
Izanami
5,607
561
92
9
0
158,289
5
W
Baron Samedi
6,993
699
90
9
0
191,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role