Player Matchup

Morgan Le Fay
Morgan Le Fay
Fixmatchmaking22
Morgan Le Fay
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 112L
1,559 Elo+
Party 1
Ishtar
Ishtar
IGuiter
Ishtar
Level 160
God Stats
1W - 5L
1,447 SR
Queue Stats
112W - 125L
1,500 Elo+
Solo
Poseidon
Poseidon
Samibalawi20
Poseidon
Level 117
God Stats
24W - 19L
1,561 SR
Queue Stats
747W - 659L
1,593 Elo+
Solo
Ganesha
Ganesha
Shaera458
Ganesha
Level 149
God Stats
12W - 9L
1,648 SR
Queue Stats
98W - 97L
1,557 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Toooombie
Cu Chulainn
Level 154
God Stats
0W - 3L
1,408 SR
Queue Stats
79W - 78L
1,537 Elo+
Solo
Team Averages
Level 132
1,513 SR
1,549 Elo+

VS

Team Averages
Level 131
1,576 SR
1,544 Elo+
Pele
Pele
 
Pele
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Citrooon
Freya
Level 92
God Stats
19W - 15L
1,664 SR
Queue Stats
135W - 100L
1,603 Elo+
Party 2
Bakasura
Bakasura
Molething
Bakasura
Level 154
God Stats
1W - 0L
1,331 SR
Queue Stats
400W - 334L
1,592 Elo+
Party 2
Artemis
Artemis
NaythanPRO
Artemis
Level 129
God Stats
11W - 7L
1,682 SR
Queue Stats
373W - 362L
1,553 Elo+
Solo
Ne Zha
Ne Zha
TommyºShelby
Ne Zha
Level 128
God Stats
15W - 11L
1,702 SR
Queue Stats
305W - 331L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fixmatchmaking22
Morgan Le Fay
14
1 / 5 / 1
9,479
412
8,258
15,481
7,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
IGuiter
Ishtar
17
2 / 6 / 3
10,540
458
11,161
20,558
7,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Samibalawi20
Poseidon
15
3 / 11 / 2
9,771
425
10,303
20,563
6,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ganesha
Shaera458
Ganesha
15
0 / 4 / 4
9,498
413
5,558
16,413
15,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Toooombie
Cu Chulainn
18
3 / 5 / 2
12,071
525
18,413
24,799
18,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
6 / 2 / 5
13,731
597
16,491
22,454
19,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
Citrooon
Freya
20
5 / 1 / 8
12,397
539
13,743
19,207
9,540
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Molething
Bakasura
20
8 / 4 / 5
13,363
581
16,659
24,062
11,902
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
NaythanPRO
Artemis
20
10 / 2 / 3
13,550
589
18,570
15,908
7,392
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 0 / 11
10,934
475
14,422
15,685
13,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
9
Kills
31
31
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
2
5
4.25
W
Freya
Citrooon
Freya
5
1
8
9
L
Morgan Le Fay
Fixmatchmaking22
Morgan Le Fay
1
5
1
0.3
L
Ishtar
IGuiter
Ishtar
2
6
3
0.58
W
Bakasura
Molething
Bakasura
8
4
5
2.63
W
Artemis
NaythanPRO
Artemis
10
2
3
5.75
L
Poseidon
Samibalawi20
Poseidon
3
11
2
0.36
L
Ganesha
Shaera458
Ganesha
0
4
4
0.5
W
2
0
11
7.5
L
Cu Chulainn
Toooombie
Cu Chulainn
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,693
Damage
79,885
97,814
Taken
97,316
56,175
Mitigated
61,282
25,821
Healing
42,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,491
3,251
0
7,004
22,454
19,224
1,836
3,514
18,940
0
112,190
W
Freya
Citrooon
Freya
13,743
3,808
0
11,693
19,207
9,540
2,623
8,462
10,745
110,289
0
L
Morgan Le Fay
Fixmatchmaking22
Morgan Le Fay
8,258
1,056
0
2,706
15,481
7,817
0
6,320
8,878
88,248
0
L
Ishtar
IGuiter
Ishtar
11,161
6,291
0
7,291
20,558
7,373
0
1,182
18,757
0
91,131
W
Bakasura
Molething
Bakasura
16,659
11,055
0
5,252
24,062
11,902
147
6,493
17,569
0
134,741
W
Artemis
NaythanPRO
Artemis
18,570
7,768
0
10,572
15,908
7,392
5,637
3,218
12,690
0
112,389
L
Poseidon
Samibalawi20
Poseidon
10,303
1,345
0
2,893
20,563
6,810
0
1,353
17,646
66,411
0
L
Ganesha
Shaera458
Ganesha
5,558
156
0
2,940
16,413
15,808
0
1,252
13,934
31,672
0
W
14,422
2,023
0
8,018
15,685
13,224
579
3,494
12,191
0
79,097
L
Cu Chulainn
Toooombie
Cu Chulainn
18,413
2,770
0
9,991
24,799
18,367
0
3,636
20,135
0
107,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,359
Gold Earned
63,975
630
Minions Killed
799
0
Camps Cleared
0
2,001,190
Distance Traveled
2,311,187
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,731
597
200
9
0
415,763
4
W
Freya
12,397
539
141
6
0
476,241
3
L
Morgan Le Fay
9,479
412
172
7
0
400,972
4
L
Ishtar
10,540
458
152
7
0
389,423
5
W
Bakasura
13,363
581
196
9
0
566,898
4
W
Artemis
13,550
589
165
7
0
400,640
2
L
Poseidon
9,771
425
114
5
0
360,551
0
L
Ganesha
9,498
413
4
0
0
421,199
14
W
Ne Zha
10,934
475
97
4
0
451,645
4
L
Cu Chulainn
12,071
525
188
8
0
429,045
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role