Player Matchup

Danzaburou
Danzaburou
CHILLAXEN4RL
Danzaburou
Level 129
God Stats
10W - 8L
1,518 SR
Queue Stats
264W - 256L
1,528 Elo+
Party 2
Chaac
Chaac
Saber9824
Chaac
Level 38
God Stats
7W - 14L
1,225 SR
Queue Stats
59W - 111L
1,262 Elo+
Party 1
Ra
Ra
icantwin281
Ra
Level 111
God Stats
17W - 15L
1,573 SR
Queue Stats
615W - 596L
1,536 Elo+
Party 2
Da Ji
Da Ji
isaacmerlin1
Da Ji
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,325 Elo+
Party 1
Bellona
Bellona
sagar9012
Bellona
Level 32
God Stats
96W - 100L
1,666 SR
Queue Stats
188W - 198L
1,302 Elo+
Solo
Team Averages
Level 66
1,496 SR
1,391 Elo+

VS

Team Averages
Level 88
1,509 SR
1,414 Elo+
Neith
Neith
G0PX
Neith
Level 39
God Stats
10W - 13L
1,333 SR
Queue Stats
62W - 90L
1,337 Elo+
Solo
Nox
Nox
III N3O llI
Nox
Level 146
God Stats
13W - 8L
1,602 SR
Queue Stats
1,065W - 1,007L
1,475 Elo+
Solo
Jormungandr
Jormungandr
Made_in_Brasil99
Jormungandr
Level 46
God Stats
4W - 6L
1,472 SR
Queue Stats
117W - 130L
1,315 Elo+
Solo
Hades
Hades
Unbroken Secret
Hades
Level 127
God Stats
7W - 3L
1,670 SR
Queue Stats
116W - 120L
1,515 Elo+
Solo
Chaac
Chaac
mcfinest2
Chaac
Level 82
God Stats
6W - 5L
1,468 SR
Queue Stats
45W - 41L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CHILLAXEN4RL
Danzaburou
16
2 / 3 / 2
9,253
441
11,974
16,187
6,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Saber9824
Chaac
17
4 / 4 / 0
11,203
533
21,512
23,668
16,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 3 / 0
11,637
554
11,183
17,395
7,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
0 / 6 / 5
9,568
456
6,199
20,665
9,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
sagar9012
Bellona
11
0 / 6 / 1
7,065
336
2,149
14,367
7,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
G0PX
Neith
17
6 / 3 / 2
10,786
514
11,488
12,060
6,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
1 / 2 / 6
11,051
526
12,645
11,112
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Made_in_Brasil99
Jormungandr
15
3 / 3 / 10
10,043
478
6,971
18,498
17,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 2 / 1
12,753
607
20,044
14,131
9,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
mcfinest2
Chaac
18
0 / 3 / 5
10,720
510
12,418
26,623
21,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
13
Kills
22
22
Deaths
13
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CHILLAXEN4RL
Danzaburou
2
3
2
1
W
Neith
G0PX
Neith
6
3
2
2.33
W
1
2
6
2
W
Jormungandr
Made_in_Brasil99
Jormungandr
3
3
10
2.67
L
Chaac
Saber9824
Chaac
4
4
0
1
W
12
2
1
6.25
L
7
3
0
2.33
L
0
6
5
0.42
W
Chaac
mcfinest2
Chaac
0
3
5
0.83
L
Bellona
sagar9012
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,017
Damage
63,566
92,282
Taken
82,424
46,220
Mitigated
60,441
29,312
Healing
33,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CHILLAXEN4RL
Danzaburou
11,974
2,953
0
6,597
16,187
6,380
0
5,482
10,705
0
78,332
W
Neith
G0PX
Neith
11,488
3,150
0
3,577
12,060
6,433
510
1,221
10,839
0
88,753
W
12,645
1,685
0
2,940
11,112
4,915
1,014
5,108
5,703
102,342
0
W
Jormungandr
Made_in_Brasil99
Jormungandr
6,971
1,711
510
3,359
18,498
17,930
882
2,023
16,475
38,763
3,234
L
Chaac
Saber9824
Chaac
21,512
6,470
0
8,707
23,668
16,319
0
6,231
17,437
0
99,140
W
20,044
1,252
114
7,262
14,131
9,843
0
2,831
11,300
125,056
3,005
L
11,183
1,250
670
6,517
17,395
7,338
0
13,159
4,236
112,602
0
L
6,199
1,496
0
5,946
20,665
9,182
0
8,976
11,689
0
69,864
W
Chaac
mcfinest2
Chaac
12,418
4,590
0
15,734
26,623
21,320
838
0
26,623
0
88,492
L
Bellona
sagar9012
Bellona
2,149
821
0
875
14,367
7,001
0
5,306
9,061
0
30,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,726
Gold Earned
55,353
624
Minions Killed
707
0
Camps Cleared
0
1,869,319
Distance Traveled
1,884,929
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,253
441
104
5
0
383,983
5
W
Neith
10,786
514
131
6
0
359,347
3
W
Nox
11,051
526
176
8
0
390,669
7
W
Jormungandr
10,043
478
56
3
0
330,445
0
L
Chaac
11,203
533
181
9
0
349,013
0
W
Hades
12,753
607
194
9
0
414,813
1
L
Ra
11,637
554
191
9
0
373,352
7
L
Da Ji
9,568
456
106
5
0
393,178
1
W
Chaac
10,720
510
150
7
0
389,655
3
L
Bellona
7,065
336
42
2
0
369,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role