Player Matchup

Ravana
Ravana
Faeriss
Ravana
Level 88
God Stats
5W - 6L
1,500 SR
Queue Stats
69W - 70L
1,412 Elo+
Solo
Sobek
Sobek
Gorguts40000
Sobek
Level 83
God Stats
17W - 21L
1,462 SR
Queue Stats
184W - 161L
1,438 Elo+
Solo
Kukulkan
Kukulkan
Mogie77
Kukulkan
Level 54
God Stats
6W - 3L
1,669 SR
Queue Stats
84W - 115L
1,376 Elo+
Solo
Horus
Horus
XILITRON
Horus
Level 63
God Stats
4W - 3L
1,746 SR
Queue Stats
33W - 39L
1,452 Elo+
Solo
Ishtar
Ishtar
nemmesisss
Ishtar
Level 46
God Stats
20W - 18L
1,541 SR
Queue Stats
119W - 159L
1,336 Elo+
Solo
Team Averages
Level 67
1,584 SR
1,403 Elo+

VS

Team Averages
Level 84
1,413 SR
1,312 Elo+
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ByHermes
Medusa
Level 159
God Stats
3W - 2L
1,405 SR
Queue Stats
205W - 234L
1,333 Elo+
Solo
Nemesis
Nemesis
Flexigaming
Nemesis
Level 29
God Stats
1W - 3L
1,195 SR
Queue Stats
1W - 3L
1,142 Elo+
Party 2
Kukulkan
Kukulkan
JaenMichelJambon
Kukulkan
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,090 Elo+
Party 2
Ares
Ares
MAPTbIX
Ares
Level 67
God Stats
4W - 5L
1,463 SR
Queue Stats
204W - 228L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Faeriss
Ravana
11
1 / 2 / 1
6,395
492
3,557
7,563
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

6
1 / 2 / 0
5,319
409
1,580
4,902
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
Mogie77
Kukulkan
13
0 / 2 / 0
7,030
541
3,962
6,833
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
XILITRON
Horus
9
0 / 1 / 1
5,705
439
4,555
10,343
7,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
nemmesisss
Ishtar
9
1 / 3 / 0
5,720
440
6,003
10,586
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 1 / 0
8,648
665
8,093
6,699
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
ByHermes
Medusa
11
2 / 0 / 2
6,604
508
6,207
7,554
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Flexigaming
Nemesis
11
2 / 0 / 1
6,925
533
3,330
8,696
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 2
6,987
537
4,067
4,617
2,070
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
MAPTbIX
Ares
11
1 / 1 / 4
7,055
543
4,106
9,949
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
10
10
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
0
4
W
Medusa
ByHermes
Medusa
2
0
2
3
L
Ravana
Faeriss
Ravana
1
2
1
0.75
W
Nemesis
Flexigaming
Nemesis
2
0
1
2.5
L
1
2
0
0.5
W
1
1
2
2
W
Ares
MAPTbIX
Ares
1
1
4
3
L
Kukulkan
Mogie77
Kukulkan
0
2
0
0
L
Horus
XILITRON
Horus
0
1
1
0.5
L
Ishtar
nemmesisss
Ishtar
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,657
Damage
25,803
40,227
Taken
37,515
21,025
Mitigated
17,259
14,859
Healing
14,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,093
3,933
0
4,120
6,699
2,876
4,094
1,903
4,612
55,417
5,650
W
Medusa
ByHermes
Medusa
6,207
2,831
0
4,862
7,554
2,660
0
0
7,554
0
42,140
L
Ravana
Faeriss
Ravana
3,557
925
0
948
7,563
3,275
0
3,272
4,291
0
46,112
W
Nemesis
Flexigaming
Nemesis
3,330
1,866
0
1,743
8,696
2,955
0
1,996
6,700
0
41,700
L
1,580
72
0
1,999
4,902
2,729
0
3,429
1,473
13,803
0
W
4,067
346
0
370
4,617
2,070
0
1,459
3,158
45,140
0
W
Ares
MAPTbIX
Ares
4,106
657
117
3,518
9,949
6,698
0
0
9,949
19,710
628
L
Kukulkan
Mogie77
Kukulkan
3,962
124
0
500
6,833
3,183
0
2,699
4,134
62,661
0
L
Horus
XILITRON
Horus
4,555
2,681
2,237
5,441
10,343
7,950
0
3,623
6,720
0
19,789
L
Ishtar
nemmesisss
Ishtar
6,003
3,404
0
3,734
10,586
3,888
0
2,545
8,041
0
40,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,169
Gold Earned
36,219
322
Minions Killed
375
0
Camps Cleared
0
1,128,221
Distance Traveled
1,299,659
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,648
665
122
9
0
251,870
4
W
Medusa
6,604
508
68
5
0
239,031
3
L
Ravana
6,395
492
82
6
0
272,720
1
W
Nemesis
6,925
533
76
6
0
320,587
4
L
Sobek
5,319
409
30
2
0
109,737
1
W
Kukulkan
6,987
537
81
6
0
235,748
8
W
Ares
7,055
543
28
2
0
252,423
6
L
Kukulkan
7,030
541
122
9
0
258,641
2
L
Horus
5,705
439
27
2
0
268,642
4
L
Ishtar
5,720
440
61
5
0
218,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role