Player Matchup

Mercury
Mercury
 
Mercury
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Aleksanne
Ishtar
Level 140
God Stats
3W - 4L
1,096 SR
Queue Stats
8W - 6L
1,555 Elo+
Solo
Ares
Ares
BussyPatrol4998
Ares
Level 143
God Stats
1W - 0L
1,695 SR
Queue Stats
24W - 28L
1,513 Elo+
Solo
Merlin
Merlin
Karasugoi
Merlin
Level 108
God Stats
5W - 3L
1,630 SR
Queue Stats
71W - 59L
1,520 Elo+
Solo
Thor
Thor
Pepperers
Thor
Level 119
God Stats
15W - 10L
1,558 SR
Queue Stats
362W - 353L
1,520 Elo+
Solo
Team Averages
Level 105
1,496 SR
1,522 Elo+

VS

Team Averages
Level 147
1,560 SR
1,507 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CBergeee
Geb
Level 156
God Stats
39W - 49L
1,433 SR
Queue Stats
60W - 75L
1,379 Elo+
Solo
Danzaburou
Danzaburou
babbarue
Danzaburou
Level 144
God Stats
18W - 8L
1,677 SR
Queue Stats
336W - 349L
1,516 Elo+
Solo
Janus
Janus
chocovojta
Janus
Level 140
God Stats
5W - 8L
1,516 SR
Queue Stats
98W - 98L
1,553 Elo+
Solo
Guan Yu
Guan Yu
slimebug
Guan Yu
Level 136
God Stats
3W - 3L
1,672 SR
Queue Stats
134W - 131L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 1 / 2
5,335
762
2,727
4,688
1,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
Aleksanne
Ishtar
12
1 / 0 / 3
5,758
823
4,195
3,900
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 0 / 2
6,607
944
3,807
4,037
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Karasugoi
Merlin
12
0 / 0 / 3
5,860
837
4,397
3,087
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
11
0 / 1 / 5
5,613
802
4,404
5,180
2,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 1 / 2
5,372
767
3,553
5,819
2,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 2 / 1
5,390
770
1,562
5,014
2,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
babbarue
Danzaburou
11
1 / 1 / 1
5,633
805
5,346
7,028
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
12
0 / 1 / 1
5,822
832
4,443
3,977
1,619
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
slimebug
Guan Yu
10
1 / 0 / 0
5,150
736
1,783
2,189
1,098
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
5
Kills
2
2
Deaths
5
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
2
2
L
Achilles
 
Achilles
0
1
2
1
W
Ishtar
Aleksanne
Ishtar
1
0
3
2.5
W
3
0
2
4
L
0
2
1
0.25
W
Merlin
Karasugoi
Merlin
0
0
3
1.5
W
Thor
0
1
5
2.5
L
Danzaburou
babbarue
Danzaburou
1
1
1
1.5
L
Janus
0
1
1
0.5
L
Guan Yu
slimebug
Guan Yu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,530
Damage
16,687
20,892
Taken
24,027
10,659
Mitigated
11,559
5,584
Healing
5,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,727
1,185
0
870
4,688
1,970
389
1,880
2,808
0
11,754
L
Achilles
 
Achilles
3,553
485
0
1,238
5,819
2,927
0
1,109
4,710
0
16,703
W
Ishtar
Aleksanne
Ishtar
4,195
2,851
0
2,269
3,900
1,604
503
592
3,308
0
18,686
W
3,807
112
0
1,195
4,037
3,852
0
1,500
2,537
7,726
0
L
1,562
60
0
771
5,014
2,815
0
2,095
2,919
4,569
0
W
Merlin
Karasugoi
Merlin
4,397
243
0
500
3,087
1,206
1,036
958
2,129
25,108
0
W
Thor
4,404
543
0
750
5,180
2,027
0
1,075
4,105
0
17,996
L
Danzaburou
babbarue
Danzaburou
5,346
1,647
0
2,687
7,028
3,100
0
2,921
4,107
0
20,982
L
Janus
4,443
349
0
0
3,977
1,619
0
1,585
2,392
28,315
0
L
Guan Yu
slimebug
Guan Yu
1,783
51
498
535
2,189
1,098
0
494
1,695
0
5,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,173
Gold Earned
27,367
166
Minions Killed
157
0
Camps Cleared
0
776,385
Distance Traveled
706,742
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,335
762
17
2
0
192,242
2
L
Achilles
5,372
767
30
4
0
166,043
2
W
Ishtar
5,758
823
44
6
0
135,595
2
W
Ares
6,607
944
9
1
0
164,630
1
L
Geb
5,390
770
6
1
0
132,337
3
W
Merlin
5,860
837
62
9
0
138,084
1
W
Thor
5,613
802
34
5
0
145,834
3
L
Danzaburou
5,633
805
38
5
0
143,980
1
L
Janus
5,822
832
69
10
0
157,813
4
L
Guan Yu
5,150
736
14
2
0
106,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role