Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CandyBunnyBoo
Poseidon
Level 160
God Stats
0W - 1L
1,896 SR
Queue Stats
34W - 27L
1,580 Elo+
Party 1
Serqet
Serqet
GromnOfUruk
Serqet
Level 15
God Stats
0W - 2L
1,354 SR
Queue Stats
3W - 7L
1,049 Elo+
Solo
Hou Yi
Hou Yi
PaulRudolf
Hou Yi
Level 125
God Stats
3W - 2L
1,655 SR
Queue Stats
154W - 161L
1,445 Elo+
Solo
Charybdis
Charybdis
angelo5400
Charybdis
Level 154
God Stats
0W - 1L
1,403 SR
Queue Stats
26W - 39L
1,459 Elo+
Party 1
Team Averages
Level 104
1,562 SR
1,407 Elo+

VS

Team Averages
Level 94
1,513 SR
1,450 Elo+
Charybdis
Charybdis
CharFurion
Charybdis
Level 87
God Stats
7W - 12L
1,349 SR
Queue Stats
659W - 671L
1,529 Elo+
Solo
Atlas
Atlas
Deathizere
Atlas
Level 147
God Stats
4W - 3L
1,633 SR
Queue Stats
166W - 190L
1,417 Elo+
Solo
Kuzenbo
Kuzenbo
DevasaurusSO
Kuzenbo
Level 42
God Stats
7W - 2L
1,467 SR
Queue Stats
126W - 155L
1,392 Elo+
Party 2
Bellona
Bellona
ThE MiLkNaUt
Bellona
Level 80
God Stats
4W - 0L
1,685 SR
Queue Stats
234W - 260L
1,437 Elo+
Party 2
Ganesha
Ganesha
pinballwizard74
Ganesha
Level 116
God Stats
7W - 5L
1,429 SR
Queue Stats
322W - 341L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
3 / 4 / 15
10,764
718
9,698
17,027
7,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
CandyBunnyBoo
Poseidon
19
8 / 6 / 9
12,488
833
24,282
17,258
8,074
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
17
5 / 3 / 13
10,639
709
9,360
14,169
10,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
PaulRudolf
Hou Yi
19
4 / 3 / 11
11,024
735
18,958
16,367
7,902
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
angelo5400
Charybdis
16
2 / 7 / 11
10,204
680
18,277
20,395
10,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CharFurion
Charybdis
20
6 / 4 / 10
12,011
801
21,126
16,727
9,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Atlas
18
5 / 2 / 9
11,183
746
18,206
14,977
10,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
DevasaurusSO
Kuzenbo
18
5 / 6 / 13
11,922
795
9,110
28,591
50,879
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
ThE MiLkNaUt
Bellona
19
6 / 5 / 12
12,597
840
18,818
21,348
27,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 6 / 19
10,867
724
12,787
18,754
24,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
86
22
Kills
23
23
Deaths
23
59
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
4
15
2.63
L
Poseidon
CandyBunnyBoo
Poseidon
8
6
9
2.08
W
Charybdis
CharFurion
Charybdis
6
4
10
2.75
W
Atlas
5
2
9
4.75
W
Kuzenbo
DevasaurusSO
Kuzenbo
5
6
13
1.92
L
Serqet
5
3
13
3.83
L
Hou Yi
PaulRudolf
Hou Yi
4
3
11
3.17
W
Bellona
ThE MiLkNaUt
Bellona
6
5
12
2.4
L
Charybdis
angelo5400
Charybdis
2
7
11
1.07
W
1
6
19
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,575
Damage
80,047
85,216
Taken
100,397
43,726
Mitigated
122,347
31,972
Healing
29,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
9,698
4,201
3,041
5,939
17,027
7,600
727
9,857
7,170
0
18,428
L
Poseidon
CandyBunnyBoo
Poseidon
24,282
4,377
2,303
1,797
17,258
8,074
493
8,086
9,172
54,464
0
W
Charybdis
CharFurion
Charybdis
21,126
9,337
2,798
3,412
16,727
9,499
2,823
6,005
10,722
0
51,497
W
Atlas
18,206
3,312
2,933
2,502
14,977
10,134
2,011
2,722
11,975
37,827
0
W
Kuzenbo
DevasaurusSO
Kuzenbo
9,110
2,961
1,359
4,528
28,591
50,879
1,202
4,864
23,727
16,019
0
L
Serqet
9,360
2,767
888
3,086
14,169
10,110
504
7,501
6,668
0
10,651
L
Hou Yi
PaulRudolf
Hou Yi
18,958
7,432
2,331
5,076
16,367
7,902
1,446
6,748
9,619
0
30,143
W
Bellona
ThE MiLkNaUt
Bellona
18,818
4,488
5,265
3,728
21,348
27,308
1,666
5,743
14,785
0
30,484
L
Charybdis
angelo5400
Charybdis
18,277
6,878
2,231
5,280
20,395
10,040
1,658
7,911
12,484
0
41,943
W
12,787
276
2,078
917
18,754
24,527
199
4,948
13,494
21,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,119
Gold Earned
58,580
171
Minions Killed
151
0
Camps Cleared
0
1,286,912
Distance Traveled
1,398,545
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,764
718
14
1
0
244,888
0
L
Poseidon
12,488
833
78
5
0
242,790
2
W
Charybdis
12,011
801
75
5
0
281,440
0
W
Atlas
11,183
746
38
3
0
285,069
0
W
Kuzenbo
11,922
795
18
1
0
275,390
0
L
Serqet
10,639
709
4
0
0
292,524
1
L
Hou Yi
11,024
735
27
2
0
276,009
2
W
Bellona
12,597
840
20
1
0
294,358
0
L
Charybdis
10,204
680
48
3
0
230,701
0
W
Ganesha
10,867
724
0
0
0
262,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role