Player Matchup

Chiron
Chiron
DukeNastyxx
Chiron
Level 156
God Stats
3W - 1L
1,854 SR
Queue Stats
172W - 112L
1,586 Elo+
Party 2
Ganesha
Ganesha
GeometricVenom
Ganesha
Level 104
God Stats
4W - 4L
1,622 SR
Queue Stats
482W - 364L
1,551 Elo+
Party 2
Discordia
Discordia
Lucian117
Discordia
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,262 Elo+
Solo
Hades
Hades
QuasiDeusMojix
Hades
Level 133
God Stats
6W - 3L
1,618 SR
Queue Stats
274W - 316L
1,480 Elo+
Party 2
Yemoja
Yemoja
RednckGrrl
Yemoja
Level 108
God Stats
19W - 10L
1,623 SR
Queue Stats
771W - 698L
1,537 Elo+
Party 2
Team Averages
Level 122
1,643 SR
1,483 Elo+

VS

Team Averages
Level 138
1,427 SR
1,463 Elo+
Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
ONE910Falk
Hel
Level 159
God Stats
3W - 4L
1,584 SR
Queue Stats
481W - 481L
1,443 Elo+
Party 1
Thoth
Thoth
Trypophobics
Thoth
Level 138
God Stats
1W - 3L
1,424 SR
Queue Stats
59W - 70L
1,442 Elo+
Solo
Artemis
Artemis
V2 Sticky
Artemis
Level 75
God Stats
0W - 3L
1,159 SR
Queue Stats
250W - 266L
1,491 Elo+
Solo
Skadi
Skadi
sosayta
Skadi
Level 159
God Stats
1W - 3L
1,465 SR
Queue Stats
314W - 342L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
19 / 2 / 11
13,092
935
40,623
24,674
13,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
0 / 4 / 32
11,444
817
6,881
28,871
40,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
Lucian117
Discordia
19
6 / 2 / 17
11,270
805
17,053
10,688
4,812
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
10 / 5 / 14
11,505
822
11,912
19,617
11,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
RednckGrrl
Yemoja
17
1 / 2 / 27
10,320
737
1,848
13,669
11,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 8 / 7
10,081
720
8,607
16,981
8,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 9 / 9
9,203
657
12,714
20,064
12,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 5 / 4
9,993
714
16,688
14,231
6,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
V2 Sticky
Artemis
17
3 / 6 / 10
9,974
712
17,713
16,397
8,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
sosayta
Skadi
16
4 / 8 / 3
10,277
734
16,184
16,288
7,614
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
48
36
Kills
15
15
Deaths
36
101
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
8
7
0.81
W
Chiron
19
2
11
12.25
W
0
4
32
4
W
Discordia
Lucian117
Discordia
6
2
17
7.25
L
1
9
9
0.61
W
10
5
14
3.4
W
Yemoja
RednckGrrl
Yemoja
1
2
27
7.25
L
4
5
4
1.2
L
Artemis
V2 Sticky
Artemis
3
6
10
1.33
L
Skadi
sosayta
Skadi
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,317
Damage
71,906
97,519
Taken
83,961
82,574
Mitigated
42,965
48,360
Healing
23,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,607
5,233
872
2,362
16,981
8,001
0
7,595
9,386
0
19,058
W
Chiron
40,623
17,558
4,114
9,857
24,674
13,870
4,941
7,966
16,240
0
75,445
W
6,881
1,159
1,748
3,226
28,871
40,588
1,099
8,584
19,841
20,172
0
W
Discordia
Lucian117
Discordia
17,053
1,580
661
588
10,688
4,812
826
2,496
7,928
29,942
0
L
12,714
687
5,241
6,153
20,064
12,945
0
7,702
12,362
21,832
0
W
11,912
519
2,707
2,468
19,617
11,978
807
5,316
14,075
22,225
0
W
Yemoja
RednckGrrl
Yemoja
1,848
1,082
19,410
3,581
13,669
11,326
1,059
3,530
10,033
7,515
0
L
16,688
1,163
670
1,928
14,231
6,287
0
6,534
7,697
29,046
0
L
Artemis
V2 Sticky
Artemis
17,713
7,782
451
3,922
16,397
8,118
0
9,844
6,553
0
22,987
L
Skadi
sosayta
Skadi
16,184
4,546
405
1,554
16,288
7,614
141
6,019
10,269
0
36,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,631
Gold Earned
49,528
144
Minions Killed
123
0
Camps Cleared
0
1,203,566
Distance Traveled
1,052,601
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,081
720
18
1
0
195,214
0
W
Chiron
13,092
935
76
5
0
223,675
1
W
Ganesha
11,444
817
0
0
0
261,482
0
W
Discordia
11,270
805
33
2
0
241,828
0
L
Hel
9,203
657
21
2
0
213,451
0
W
Hades
11,505
822
26
2
0
258,914
1
W
Yemoja
10,320
737
9
1
0
217,667
0
L
Thoth
9,993
714
27
2
0
244,667
0
L
Artemis
9,974
712
14
1
0
212,777
3
L
Skadi
10,277
734
43
3
0
186,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role