Player Matchup

Khepri
Khepri
REAPERWINGS6006
Khepri
Level 50
God Stats
23W - 22L
1,524 SR
Queue Stats
146W - 231L
1,378 Elo+
Party 1
Sol
Sol
Vinny175
Sol
Level 160
God Stats
8W - 15L
1,362 SR
Queue Stats
159W - 234L
1,333 Elo+
Solo
Neith
Neith
sexistFeminist
Neith
Level 94
God Stats
13W - 25L
1,378 SR
Queue Stats
228W - 332L
1,409 Elo+
Party 1
Team Averages
Level 101
1,421 SR
1,373 Elo+

VS

Team Averages
Level 99
1,515 SR
1,512 Elo+
Janus
Janus
Jamarru
Janus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,426 Elo+
Solo
Skadi
Skadi
Ripptile
Skadi
Level 129
God Stats
1W - 1L
1,546 SR
Queue Stats
91W - 61L
1,610 Elo+
Solo
Gilgamesh
Gilgamesh
Toadally Toad
Gilgamesh
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
8,484
653
2,098
14,977
14,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 1 / 2
8,724
671
7,642
9,554
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 1 / 2
9,010
693
13,414
10,567
5,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jamarru
Janus
14
0 / 1 / 5
8,422
648
8,802
8,569
3,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Ripptile
Skadi
17
5 / 1 / 2
10,220
786
13,672
9,298
4,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Toadally Toad
Gilgamesh
13
2 / 2 / 4
8,753
673
6,328
11,984
6,199
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
4
Kills
7
7
Deaths
4
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
Jamarru
Janus
0
1
5
2.5
L
0
5
4
0.4
W
Skadi
Ripptile
Skadi
5
1
2
6
W
Gilgamesh
Toadally Toad
Gilgamesh
2
2
4
2
L
2
1
2
3
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,154
Damage
28,802
35,098
Taken
29,851
23,640
Mitigated
14,089
7,917
Healing
1,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Jamarru
Janus
8,802
209
0
661
8,569
3,751
340
2,968
5,601
29,845
0
L
2,098
345
0
895
14,977
14,142
7
4,003
10,974
10,558
0
W
Skadi
Ripptile
Skadi
13,672
5,758
0
874
9,298
4,139
624
2,969
6,329
0
59,097
W
Gilgamesh
Toadally Toad
Gilgamesh
6,328
2,224
0
444
11,984
6,199
496
3,860
8,124
0
16,548
L
7,642
1,960
527
4,185
9,554
4,161
494
2,184
7,370
32,419
0
L
13,414
4,431
0
2,310
10,567
5,337
1,373
2,668
7,899
0
46,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,218
Gold Earned
27,395
136
Minions Killed
152
0
Camps Cleared
0
648,289
Distance Traveled
730,456
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,422
648
36
3
0
239,918
0
L
Khepri
8,484
653
13
1
0
208,440
0
W
Skadi
10,220
786
101
8
0
252,009
3
W
Gilgamesh
8,753
673
15
1
0
238,529
0
L
Sol
8,724
671
45
3
0
203,147
3
L
Neith
9,010
693
78
6
0
236,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role