Player Matchup

Chaac
Chaac
INhumanPredator
Chaac
Level 41
God Stats
0W - 1L
1,147 SR
Queue Stats
6W - 12L
1,302 Elo+
Party 2
Ishtar
Ishtar
KseniaBerger
Ishtar
Level 67
God Stats
2W - 1L
1,677 SR
Queue Stats
55W - 51L
1,454 Elo+
Party 1
Lancelot
Lancelot
Ozzet
Lancelot
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,428 Elo+
Party 1
Tyr
Tyr
SuckMeFromBehind
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,260 Elo+
Party 2
Merlin
Merlin
waeswaes
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,428 Elo+
Solo
Team Averages
Level 43
1,465 SR
1,374 Elo+

VS

Team Averages
Level 103
1,482 SR
1,437 Elo+
Zeus
Zeus
Sobik97
Zeus
Level 108
God Stats
3W - 3L
1,318 SR
Queue Stats
132W - 120L
1,429 Elo+
Solo
Janus
Janus
TheWealthyOneGod
Janus
Level 149
God Stats
4W - 2L
1,588 SR
Queue Stats
365W - 360L
1,482 Elo+
Solo
Athena
Athena
TysKerNN
Athena
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 64L
1,408 Elo+
Solo
Sol
Sol
WeedPanda9215
Sol
Level 123
God Stats
1W - 1L
1,288 SR
Queue Stats
49W - 53L
1,455 Elo+
Solo
Bacchus
Bacchus
royalflush512
Bacchus
Level 56
God Stats
3W - 0L
1,715 SR
Queue Stats
82W - 78L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 5
10,033
669
10,234
28,946
44,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
18
2 / 7 / 3
10,272
685
12,515
17,413
12,711
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Ozzet
Lancelot
17
4 / 10 / 3
10,622
708
19,637
23,680
26,841
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
4 / 8 / 1
9,866
658
17,835
25,397
23,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
waeswaes
Merlin
10
0 / 4 / 3
7,916
528
1,666
5,194
2,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Sobik97
Zeus
17
6 / 3 / 19
11,187
746
19,677
12,805
7,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 1 / 25
13,205
880
26,843
8,180
5,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
TysKerNN
Athena
18
9 / 4 / 22
12,398
827
10,109
24,985
40,275
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 2 / 24
12,105
807
21,803
14,325
9,217
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
19
4 / 1 / 29
12,273
818
11,203
16,403
29,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
156
10
Kills
37
37
Deaths
11
15
Assists
119
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
L
Ishtar
2
7
3
0.5
L
Lancelot
Ozzet
Lancelot
4
10
3
0.55
W
Zeus
Sobik97
Zeus
6
3
19
5.17
L
4
8
1
0.56
W
11
1
25
23.5
W
Athena
TysKerNN
Athena
9
4
22
5
W
7
2
24
9.5
W
Bacchus
4
1
29
18.5
L
Merlin
waeswaes
Merlin
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,887
Damage
89,635
100,630
Taken
76,698
110,613
Mitigated
90,847
25,753
Healing
33,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,234
1,519
799
8,333
28,946
44,993
0
26,322
2,624
0
25,176
L
Ishtar
12,515
4,594
565
3,708
17,413
12,711
0
16,107
1,306
0
29,915
L
Lancelot
Ozzet
Lancelot
19,637
4,132
667
4,454
23,680
26,841
0
19,737
3,943
0
31,153
W
Zeus
Sobik97
Zeus
19,677
4,716
1,695
4,280
12,805
7,252
1,003
620
12,185
34,620
0
L
17,835
4,261
569
6,655
25,397
23,523
0
22,586
2,811
0
27,273
W
26,843
2,389
2,653
1,355
8,180
5,026
1,711
230
7,950
47,537
0
W
Athena
TysKerNN
Athena
10,109
3,883
1,191
5,424
24,985
40,275
292
491
24,494
16,764
0
W
21,803
5,518
2,139
6,411
14,325
9,217
4,583
260
14,065
45,126
0
W
Bacchus
11,203
2,292
3,240
5,049
16,403
29,077
210
65
16,338
19,105
0
L
Merlin
waeswaes
Merlin
1,666
82
0
3
5,194
2,545
0
4,883
311
5,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,709
Gold Earned
61,168
113
Minions Killed
162
0
Camps Cleared
0
1,149,257
Distance Traveled
1,412,129
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,033
669
15
1
0
260,779
2
L
Ishtar
10,272
685
35
2
0
236,113
1
L
Lancelot
10,622
708
30
2
0
290,946
1
W
Zeus
11,187
746
27
2
0
241,504
1
L
Tyr
9,866
658
26
2
0
245,440
0
W
Janus
13,205
880
52
3
0
291,707
2
W
Athena
12,398
827
17
1
0
286,762
1
W
Sol
12,105
807
48
3
0
287,606
1
W
Bacchus
12,273
818
18
1
0
304,550
0
L
Merlin
7,916
528
7
0
0
115,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role