Player Matchup

Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Garzar
Hades
Level 76
God Stats
3W - 0L
1,884 SR
Queue Stats
13W - 20L
1,410 Elo+
Solo
Ymir
Ymir
Myhticx
Ymir
Level 65
God Stats
72W - 47L
1,521 SR
Queue Stats
151W - 148L
1,429 Elo+
Solo
Thor
Thor
ertriki
Thor
Level 63
God Stats
9W - 11L
1,480 SR
Queue Stats
35W - 38L
1,372 Elo+
Solo
He Bo
He Bo
淡定boy
He Bo
Level 45
God Stats
3W - 3L
1,455 SR
Queue Stats
84W - 84L
1,433 Elo+
Solo
Team Averages
Level 79
1,568 SR
1,429 Elo+

VS

Team Averages
Level 84
1,475 SR
1,437 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Alchemikk
Artemis
Level 115
God Stats
13W - 10L
1,576 SR
Queue Stats
175W - 167L
1,520 Elo+
Solo
Bastet
Bastet
Gorguts40000
Bastet
Level 83
God Stats
10W - 7L
1,616 SR
Queue Stats
184W - 161L
1,438 Elo+
Solo
Maui
Maui
gutherzig
Maui
Level 87
God Stats
0W - 1L
1,482 SR
Queue Stats
42W - 32L
1,495 Elo+
Solo
Bellona
Bellona
levy94
Bellona
Level 28
God Stats
15W - 53L
1,201 SR
Queue Stats
26W - 74L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 1 / 0
7,673
512
4,945
10,654
3,733
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Garzar
Hades
11
3 / 3 / 0
7,371
491
7,797
12,698
6,528
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ymir
Myhticx
Ymir
11
1 / 1 / 5
7,113
474
3,806
9,225
7,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thor
ertriki
Thor
16
5 / 3 / 3
9,169
611
5,410
14,477
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
淡定boy
He Bo
16
6 / 3 / 4
9,615
641
12,037
9,827
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 6 / 4
7,988
533
10,392
13,953
7,099
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Alchemikk
Artemis
13
2 / 3 / 0
7,757
517
8,544
11,333
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
13
7 / 4 / 2
8,751
583
13,818
13,502
5,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Maui
11
0 / 0 / 4
6,825
455
2,537
9,694
7,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
levy94
Bellona
8
0 / 4 / 0
5,448
363
1,499
7,721
6,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
17
Kills
11
11
Deaths
17
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
0
2
L
Anubis
 
Anubis
2
6
4
0.67
L
Artemis
Alchemikk
Artemis
2
3
0
0.67
W
Hades
Garzar
Hades
3
3
0
1
L
Bastet
7
4
2
2
W
Ymir
Myhticx
Ymir
1
1
5
3.5
W
Thor
ertriki
Thor
5
3
3
2.17
L
Maui
0
0
4
2
L
Bellona
levy94
Bellona
0
4
0
0
W
He Bo
淡定boy
He Bo
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,995
Damage
36,790
56,881
Taken
56,203
26,590
Mitigated
30,608
16,725
Healing
17,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,945
1,771
0
4,415
10,654
3,733
0
771
9,883
0
60,205
L
Anubis
 
Anubis
10,392
1,255
0
4,323
13,953
7,099
1,272
9,034
4,919
60,004
0
L
Artemis
Alchemikk
Artemis
8,544
4,472
0
3,530
11,333
3,946
276
2,806
8,527
0
61,968
W
Hades
Garzar
Hades
7,797
591
0
4,721
12,698
6,528
1,364
4,715
7,983
37,777
0
L
Bastet
13,818
4,752
0
5,172
13,502
5,068
0
6,475
7,027
0
53,347
W
Ymir
Myhticx
Ymir
3,806
1,149
85
2,120
9,225
7,687
31
754
8,471
18,075
0
W
Thor
ertriki
Thor
5,410
1,308
0
5,054
14,477
5,540
919
2,756
11,721
0
81,505
L
Maui
2,537
1,151
912
2,487
9,694
7,971
27
3,506
6,188
22,165
0
L
Bellona
levy94
Bellona
1,499
542
0
1,237
7,721
6,524
0
1,819
5,902
0
21,102
W
He Bo
淡定boy
He Bo
12,037
698
0
330
9,827
3,102
939
3,933
5,894
83,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,941
Gold Earned
36,769
442
Minions Killed
336
0
Camps Cleared
0
1,420,584
Distance Traveled
1,248,814
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,673
512
87
6
0
293,242
6
L
Anubis
7,988
533
91
6
0
232,824
1
L
Artemis
7,757
517
106
7
0
252,862
6
W
Hades
7,371
491
53
4
0
217,413
1
L
Bastet
8,751
583
75
5
0
303,713
0
W
Ymir
7,113
474
21
1
0
321,726
2
W
Thor
9,169
611
144
10
0
288,550
3
L
Maui
6,825
455
37
2
0
309,734
1
L
Bellona
5,448
363
27
2
0
149,681
0
W
He Bo
9,615
641
137
9
0
299,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role