Player Matchup

Rama
Rama
CultCulture
Rama
Level 69
God Stats
4W - 2L
1,702 SR
Queue Stats
82W - 80L
1,541 Elo+
Party 1
Fenrir
Fenrir
HANIleggo
Fenrir
Level 39
God Stats
4W - 5L
1,653 SR
Queue Stats
22W - 31L
1,403 Elo+
Solo
Fafnir
Fafnir
STINKYxBALLSKIN
Fafnir
Level 47
God Stats
12W - 14L
1,535 SR
Queue Stats
119W - 115L
1,475 Elo+
Party 1
Bellona
Bellona
algodon99
Bellona
Level 26
God Stats
13W - 25L
1,310 SR
Queue Stats
13W - 28L
1,275 Elo+
Party 2
Gilgamesh
Gilgamesh
nivalkin06
Gilgamesh
Level 60
God Stats
2W - 6L
1,365 SR
Queue Stats
115W - 153L
1,368 Elo+
Party 2
Team Averages
Level 48
1,513 SR
1,412 Elo+

VS

Team Averages
Level 90
1,557 SR
1,646 Elo+
Cerberus
Cerberus
HennyCsippin
Cerberus
Level 24
God Stats
4W - 3L
1,503 SR
Queue Stats
80W - 71L
1,479 Elo+
Party 3
Thor
Thor
SouthSide1020
Thor
Level 92
God Stats
13W - 12L
1,508 SR
Queue Stats
436W - 399L
1,613 Elo+
Party 3
Thanatos
Thanatos
WTFJungleRotate
Thanatos
Level 160
God Stats
4W - 5L
1,549 SR
Queue Stats
273W - 186L
1,693 Elo+
Party 3
Chronos
Chronos
WalmartSheento
Chronos
Level 81
God Stats
2W - 0L
1,784 SR
Queue Stats
18W - 6L
1,834 Elo+
Party 3
Skadi
Skadi
unpresentplayer
Skadi
Level 93
God Stats
4W - 6L
1,440 SR
Queue Stats
102W - 77L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,798
480
3,837
5,513
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
HANIleggo
Fenrir
8
3 / 3 / 1
5,253
525
2,411
7,044
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 0
4,677
468
2,135
9,474
7,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
algodon99
Bellona
7
0 / 4 / 0
4,481
448
2,600
7,402
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
nivalkin06
Gilgamesh
7
0 / 2 / 2
4,379
438
2,419
5,945
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HennyCsippin
Cerberus
8
1 / 2 / 5
5,250
525
2,058
8,274
3,696
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 2
6,583
658
3,103
4,434
2,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
10
5 / 0 / 2
6,498
650
4,662
4,639
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 0 / 1
7,214
721
8,417
5,276
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
2 / 2 / 2
5,472
547
4,977
6,754
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
15
15
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Fenrir
HANIleggo
Fenrir
3
3
1
1.17
W
Cerberus
HennyCsippin
Cerberus
1
2
5
1.75
L
0
4
0
0
W
1
0
2
2
W
Thanatos
5
0
2
6
W
6
0
1
6.5
L
Bellona
algodon99
Bellona
0
4
0
0
L
Gilgamesh
nivalkin06
Gilgamesh
0
2
2
0.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,402
Damage
23,217
35,378
Taken
29,377
19,010
Mitigated
11,826
7,897
Healing
13,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,837
2,972
0
2,125
5,513
1,400
0
476
5,037
0
30,516
L
Fenrir
HANIleggo
Fenrir
2,411
603
0
574
7,044
2,518
0
1,047
5,997
0
25,730
W
Cerberus
HennyCsippin
Cerberus
2,058
229
108
1,172
8,274
3,696
0
223
8,051
12,129
2,422
L
2,135
632
0
2,672
9,474
7,575
0
6,634
2,840
18,864
0
W
3,103
787
0
650
4,434
2,146
228
0
4,434
0
44,803
W
Thanatos
4,662
1,958
0
7,171
4,639
2,016
620
48
4,591
0
34,094
W
8,417
4,133
0
1,774
5,276
2,061
1,001
1,864
3,412
58,796
0
L
Bellona
algodon99
Bellona
2,600
887
0
1,040
7,402
4,753
329
302
6,849
0
20,295
L
Gilgamesh
nivalkin06
Gilgamesh
2,419
369
95
1,391
5,945
2,764
0
1,785
4,062
0
17,009
W
4,977
2,743
0
2,561
6,754
1,907
216
0
6,754
0
34,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,588
Gold Earned
31,017
211
Minions Killed
349
0
Camps Cleared
0
894,800
Distance Traveled
971,234
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,798
480
57
6
0
163,111
2
L
Fenrir
5,253
525
44
4
0
191,013
2
W
Cerberus
5,250
525
36
4
0
191,389
4
L
Fafnir
4,677
468
37
4
0
169,849
0
W
Thor
6,583
658
89
9
0
169,509
2
W
Thanatos
6,498
650
71
7
0
236,238
5
W
Chronos
7,214
721
105
11
0
199,222
2
L
Bellona
4,481
448
36
4
0
172,714
0
L
Gilgamesh
4,379
438
37
4
0
198,113
0
W
Skadi
5,472
547
48
5
0
174,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role