Player Matchup

Tsukuyomi
Tsukuyomi
LeandroSuarez07
Tsukuyomi
Level 81
God Stats
22W - 21L
1,450 SR
Queue Stats
32W - 42L
1,403 Elo+
Party 1
Da Ji
Da Ji
Nesserdania
Da Ji
Level 100
God Stats
24W - 28L
1,523 SR
Queue Stats
624W - 626L
1,528 Elo+
Solo
Skadi
Skadi
Slendydog
Skadi
Level 56
God Stats
1W - 2L
1,724 SR
Queue Stats
145W - 137L
1,509 Elo+
Solo
Bellona
Bellona
algodon99
Bellona
Level 26
God Stats
13W - 25L
1,323 SR
Queue Stats
13W - 28L
1,287 Elo+
Party 1
Gilgamesh
Gilgamesh
nivalkin06
Gilgamesh
Level 60
God Stats
2W - 6L
1,421 SR
Queue Stats
115W - 153L
1,377 Elo+
Party 1
Team Averages
Level 65
1,488 SR
1,421 Elo+

VS

Team Averages
Level 92
1,510 SR
1,439 Elo+
Da Ji
Da Ji
 
Da Ji
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RobbyO
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 58L
1,418 Elo+
Party 2
Heimdallr
Heimdallr
TheBlackMing
Heimdallr
Level 85
God Stats
5W - 5L
1,508 SR
Queue Stats
248W - 274L
1,527 Elo+
Solo
Sylvanus
Sylvanus
Yamahko
Sylvanus
Level 160
God Stats
16W - 16L
1,466 SR
Queue Stats
27W - 26L
1,440 Elo+
Solo
Bellona
Bellona
firebolt94
Bellona
Level 19
God Stats
6W - 4L
1,576 SR
Queue Stats
16W - 26L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LeandroSuarez07
Tsukuyomi
14
4 / 7 / 1
9,335
519
12,197
15,882
6,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 5
9,047
503
11,068
14,125
6,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Slendydog
Skadi
15
2 / 2 / 4
8,905
495
12,332
10,225
3,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
algodon99
Bellona
14
0 / 2 / 2
8,155
453
3,744
13,327
13,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
nivalkin06
Gilgamesh
10
0 / 8 / 2
6,588
366
7,826
17,597
11,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
1 / 4 / 5
8,668
482
5,393
16,690
6,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
RobbyO
Cthulhu
14
4 / 1 / 9
10,000
556
8,625
13,674
15,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
TheBlackMing
Heimdallr
15
3 / 2 / 6
9,604
534
8,929
14,628
6,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Yamahko
Sylvanus
17
9 / 2 / 2
10,736
596
17,627
18,764
15,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
firebolt94
Bellona
14
3 / 1 / 3
9,656
536
7,891
13,415
15,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
9
Kills
20
20
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
4
5
0.88
L
Tsukuyomi
LeandroSuarez07
Tsukuyomi
4
7
1
0.64
L
3
1
5
5.5
W
Cthulhu
RobbyO
Cthulhu
4
1
9
8.5
L
Skadi
Slendydog
Skadi
2
2
4
2
W
Heimdallr
TheBlackMing
Heimdallr
3
2
6
3
W
Sylvanus
Yamahko
Sylvanus
9
2
2
5
L
Bellona
algodon99
Bellona
0
2
2
0.5
W
Bellona
firebolt94
Bellona
3
1
3
4.5
L
Gilgamesh
nivalkin06
Gilgamesh
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,167
Damage
48,465
71,156
Taken
77,171
41,147
Mitigated
59,982
17,216
Healing
32,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,393
777
0
6,203
16,690
6,924
45
0
16,690
0
56,653
L
Tsukuyomi
LeandroSuarez07
Tsukuyomi
12,197
2,408
405
3,177
15,882
6,004
0
7,822
8,060
0
56,374
L
11,068
3,288
0
7,486
14,125
6,286
0
4,438
9,687
0
69,319
W
Cthulhu
RobbyO
Cthulhu
8,625
758
794
3,174
13,674
15,789
0
159
13,515
40,429
1,999
L
Skadi
Slendydog
Skadi
12,332
4,404
0
904
10,225
3,698
305
3,652
6,573
0
70,642
W
Heimdallr
TheBlackMing
Heimdallr
8,929
4,759
0
7,162
14,628
6,883
948
0
14,340
0
78,648
W
Sylvanus
Yamahko
Sylvanus
17,627
4,938
1,405
9,657
18,764
15,010
846
138
18,626
77,205
19,655
L
Bellona
algodon99
Bellona
3,744
1,165
51
3,129
13,327
13,233
1,002
1,939
11,388
0
55,050
W
Bellona
firebolt94
Bellona
7,891
2,383
0
4,071
13,415
15,376
921
102
13,313
0
59,957
L
Gilgamesh
nivalkin06
Gilgamesh
7,826
2,712
89
1,975
17,597
11,926
0
7,389
10,208
0
28,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,030
Gold Earned
48,664
461
Minions Killed
528
0
Camps Cleared
0
1,853,236
Distance Traveled
1,691,766
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,668
482
94
5
0
349,862
3
L
Tsukuyomi
9,335
519
92
5
0
369,149
0
L
Da Ji
9,047
503
98
5
0
373,593
2
W
Cthulhu
10,000
556
45
3
0
360,400
2
L
Skadi
8,905
495
118
7
0
382,661
1
W
Heimdallr
9,604
534
138
8
0
321,511
6
W
Sylvanus
10,736
596
138
8
0
309,401
3
L
Bellona
8,155
453
98
5
0
320,409
0
W
Bellona
9,656
536
113
6
0
350,592
2
L
Gilgamesh
6,588
366
55
3
0
407,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role