Player Matchup

Hercules
Hercules
HennyCsippin
Hercules
Level 24
God Stats
1W - 1L
1,241 SR
Queue Stats
80W - 71L
1,432 Elo+
Party 3
Ah Puch
Ah Puch
SouthSide1020
Ah Puch
Level 92
God Stats
8W - 15L
1,500 SR
Queue Stats
436W - 399L
1,598 Elo+
Party 3
Jormungandr
Jormungandr
ThurlBredZo
Jormungandr
Level 88
God Stats
17W - 19L
1,563 SR
Queue Stats
221W - 262L
1,606 Elo+
Party 3
Chiron
Chiron
WalmartSheento
Chiron
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,806 Elo+
Party 3
Bakasura
Bakasura
unpresentplayer
Bakasura
Level 93
God Stats
2W - 2L
1,211 SR
Queue Stats
102W - 77L
1,596 Elo+
Party 3
Team Averages
Level 76
1,403 SR
1,607 Elo+

VS

Team Averages
Level 77
1,543 SR
1,466 Elo+
Athena
Athena
 
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ShadowPidgey91
Nu Wa
Level 123
God Stats
7W - 7L
1,559 SR
Queue Stats
190W - 215L
1,442 Elo+
Party 2
Guan Yu
Guan Yu
monkee55
Guan Yu
Level 65
God Stats
25W - 10L
1,657 SR
Queue Stats
273W - 327L
1,417 Elo+
Solo
Apollo
Apollo
xuron777
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HennyCsippin
Hercules
13
3 / 3 / 2
8,290
553
6,264
15,714
9,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
13
1 / 0 / 1
8,021
535
6,080
6,612
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
ThurlBredZo
Jormungandr
11
1 / 0 / 4
8,086
539
8,049
9,456
9,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 0 / 1
10,578
705
14,083
13,053
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
13
3 / 2 / 1
8,011
534
6,018
13,903
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 4 / 0
6,817
454
7,109
17,103
7,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
 
Hel
9
0 / 3 / 0
6,224
415
2,240
10,443
8,864
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 1 / 0
7,332
489
6,625
5,736
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
monkee55
Guan Yu
12
2 / 3 / 2
7,414
494
12,749
13,321
11,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
xuron777
Apollo
11
0 / 5 / 0
6,384
426
3,473
11,702
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
16
Kills
5
5
Deaths
16
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
4
0
0.5
L
Hel
 
Hel
0
3
0
0
W
Hercules
HennyCsippin
Hercules
3
3
2
1.33
L
1
1
0
1
W
Ah Puch
1
0
1
1.5
W
Jormungandr
ThurlBredZo
Jormungandr
1
0
4
3
W
8
0
1
8.5
L
Guan Yu
monkee55
Guan Yu
2
3
2
1
W
Bakasura
3
2
1
1.75
L
Apollo
xuron777
Apollo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,494
Damage
32,196
58,738
Taken
58,305
31,836
Mitigated
33,996
19,914
Healing
17,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,109
1,132
37
4,958
17,103
7,940
0
4,008
12,729
44,673
0
L
Hel
 
Hel
2,240
532
919
2,805
10,443
8,864
0
2,862
7,375
15,947
0
W
Hercules
HennyCsippin
Hercules
6,264
1,646
0
3,183
15,714
9,330
780
3,254
11,695
0
43,947
L
6,625
688
0
1,012
5,736
2,154
0
2,777
2,959
64,616
0
W
Ah Puch
6,080
770
0
568
6,612
2,856
280
3,190
3,377
64,429
0
W
Jormungandr
ThurlBredZo
Jormungandr
8,049
2,959
204
1,922
9,456
9,146
0
4,468
4,804
39,344
1,767
W
14,083
7,863
222
9,361
13,053
5,019
1,293
3,203
9,850
0
105,412
L
Guan Yu
monkee55
Guan Yu
12,749
1,778
295
4,316
13,321
11,307
0
3,342
9,113
0
46,839
W
Bakasura
6,018
4,201
0
4,454
13,903
5,485
0
2,545
11,311
0
56,931
L
Apollo
xuron777
Apollo
3,473
1,415
0
3,428
11,702
3,731
0
770
10,883
0
48,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,986
Gold Earned
34,171
522
Minions Killed
395
0
Camps Cleared
0
1,456,887
Distance Traveled
1,381,918
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,817
454
75
5
0
310,827
2
L
Hel
6,224
415
30
2
0
260,918
3
W
Hercules
8,290
553
84
6
0
267,238
3
L
Nu Wa
7,332
489
133
9
0
264,678
0
W
Ah Puch
8,021
535
124
8
0
266,016
1
W
Jormungandr
8,086
539
54
4
0
271,010
4
W
Chiron
10,578
705
155
10
0
307,484
3
L
Guan Yu
7,414
494
71
5
0
277,972
4
W
Bakasura
8,011
534
105
7
0
345,139
0
L
Apollo
6,384
426
86
6
0
267,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role