Player Matchup

Chaac
Chaac
ABC_Huxx
Chaac
Level 68
God Stats
1W - 2L
1,236 SR
Queue Stats
60W - 106L
1,202 Elo+
Party 1
Nemesis
Nemesis
Milky_baAr
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,212 Elo+
Party 1
Cerberus
Cerberus
NzPaiin
Cerberus
Level 66
God Stats
10W - 12L
1,353 SR
Queue Stats
56W - 104L
1,184 Elo+
Party 1
Apollo
Apollo
Nz_TaKKarikZ
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 53L
1,107 Elo+
Party 1
Khepri
Khepri
snipr_pro_bro
Khepri
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 62L
1,168 Elo+
Party 1
Team Averages
Level 42
1,418 SR
1,175 Elo+

VS

Team Averages
Level 101
1,465 SR
1,441 Elo+
Izanami
Izanami
BastlerTourette
Izanami
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
GlitchyBowser420
Zhong Kui
Level 127
God Stats
2W - 1L
1,501 SR
Queue Stats
280W - 264L
1,472 Elo+
Solo
Tyr
Tyr
IX BadGuy XI
Tyr
Level 81
God Stats
7W - 10L
1,389 SR
Queue Stats
164W - 191L
1,386 Elo+
Solo
Yemoja
Yemoja
Jericallo25
Yemoja
Level 104
God Stats
10W - 15L
1,420 SR
Queue Stats
397W - 415L
1,446 Elo+
Solo
Cliodhna
Cliodhna
raid002
Cliodhna
Level 68
God Stats
129W - 127L
1,516 SR
Queue Stats
232W - 270L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ABC_Huxx
Chaac
15
0 / 1 / 0
9,140
457
11,361
20,104
19,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nemesis
Milky_baAr
Nemesis
12
0 / 4 / 0
7,391
370
6,041
16,605
6,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
NzPaiin
Cerberus
13
4 / 7 / 0
8,081
404
11,841
22,817
11,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
13
0 / 3 / 3
7,554
378
6,447
13,953
6,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 1
7,402
370
4,204
18,657
19,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 5
10,891
545
17,066
14,443
6,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
16
4 / 1 / 9
10,299
515
19,656
16,275
11,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 0 / 2
11,420
571
14,876
13,397
13,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
15
1 / 2 / 12
10,079
504
6,799
15,941
11,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cliodhna
raid002
Cliodhna
19
8 / 0 / 4
11,955
598
12,146
14,615
7,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
20
20
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
ABC_Huxx
Chaac
0
1
0
0
W
5
1
5
7.5
W
Zhong Kui
4
1
9
8.5
W
2
0
2
3
W
Yemoja
1
2
12
3.5
L
Nemesis
Milky_baAr
Nemesis
0
4
0
0
L
Cerberus
NzPaiin
Cerberus
4
7
0
0.57
L
Apollo
0
3
3
0.5
W
Cliodhna
raid002
Cliodhna
8
0
4
10
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,894
Damage
70,543
92,136
Taken
74,671
63,045
Mitigated
49,922
22,139
Healing
48,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ABC_Huxx
Chaac
11,361
2,465
0
7,343
20,104
19,483
0
3,030
16,235
0
76,668
W
17,066
12,899
0
5,838
14,443
6,415
3,339
3,544
10,899
0
123,319
W
Zhong Kui
19,656
3,435
0
5,948
16,275
11,651
2,034
5,741
10,534
75,251
0
W
14,876
3,898
0
10,470
13,397
13,637
465
529
12,868
0
92,287
W
Yemoja
6,799
1,772
7,203
6,580
15,941
11,055
332
5,553
10,154
34,471
4,302
L
Nemesis
Milky_baAr
Nemesis
6,041
2,397
0
1,754
16,605
6,154
0
4,232
12,122
0
60,747
L
Cerberus
NzPaiin
Cerberus
11,841
523
0
7,301
22,817
11,570
0
8,775
13,889
47,381
0
L
Apollo
6,447
3,712
0
3,731
13,953
6,171
600
4,140
9,813
0
55,927
W
Cliodhna
raid002
Cliodhna
12,146
964
0
12,165
14,615
7,164
1,730
678
13,937
0
113,140
L
4,204
394
0
2,010
18,657
19,667
123
5,941
12,660
22,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,568
Gold Earned
54,644
471
Minions Killed
668
0
Camps Cleared
0
1,847,386
Distance Traveled
1,945,495
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,140
457
144
7
0
372,709
6
W
Izanami
10,891
545
192
10
0
356,813
6
W
Zhong Kui
10,299
515
123
6
0
370,115
4
W
Tyr
11,420
571
154
8
0
387,065
2
W
Yemoja
10,079
504
47
2
0
341,821
4
L
Nemesis
7,391
370
89
4
0
389,766
1
L
Cerberus
8,081
404
123
6
0
345,700
3
L
Apollo
7,554
378
86
4
0
365,705
4
W
Cliodhna
11,955
598
152
8
0
489,681
5
L
Khepri
7,402
370
29
1
0
373,506
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role