Player Matchup

Thoth
Thoth
 
Thoth
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BetaRay1
Achilles
Level 64
God Stats
5W - 4L
1,423 SR
Queue Stats
91W - 113L
1,428 Elo+
Solo
Tiamat
Tiamat
Fishribs
Tiamat
Level 120
God Stats
4W - 10L
1,270 SR
Queue Stats
113W - 116L
1,529 Elo+
Solo
Agni
Agni
LiuYihan
Agni
Level 97
God Stats
912W - 967L
1,475 SR
Queue Stats
917W - 975L
1,465 Elo+
Solo
Danzaburou
Danzaburou
dantiking
Danzaburou
Level 46
God Stats
7W - 9L
1,366 SR
Queue Stats
29W - 33L
1,397 Elo+
Solo
Team Averages
Level 81
1,407 SR
1,464 Elo+

VS

Team Averages
Level 58
1,391 SR
1,418 Elo+
Kukulkan
Kukulkan
ARIIEL95
Kukulkan
Level 66
God Stats
16W - 22L
1,405 SR
Queue Stats
295W - 340L
1,491 Elo+
Solo
Charybdis
Charybdis
AngryGorilla44
Charybdis
Level 69
God Stats
1W - 2L
1,328 SR
Queue Stats
356W - 310L
1,458 Elo+
Party 1
Zeus
Zeus
GeezyGoneWild
Zeus
Level 21
God Stats
3W - 9L
1,217 SR
Queue Stats
35W - 29L
1,292 Elo+
Party 1
Sun Wukong
Sun Wukong
PiMPxSkiLL3TT
Sun Wukong
Level 12
God Stats
3W - 5L
1,504 SR
Queue Stats
41W - 36L
1,293 Elo+
Party 1
Maui
Maui
TheLastRoninHD
Maui
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
257W - 206L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
2 / 2 / 5
10,768
979
10,174
7,799
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
BetaRay1
Achilles
17
7 / 3 / 6
12,311
1,119
13,548
18,997
21,409
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Fishribs
Tiamat
18
3 / 1 / 10
11,780
1,071
27,224
10,809
8,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
17
1 / 0 / 6
11,568
1,052
19,031
8,054
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
dantiking
Danzaburou
17
1 / 0 / 8
11,139
1,013
6,982
9,455
4,419
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

222

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ARIIEL95
Kukulkan
16
0 / 1 / 4
10,610
965
11,892
14,236
6,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
AngryGorilla44
Charybdis
16
1 / 1 / 2
10,972
997
11,428
14,244
7,130
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 6 / 4
10,887
990
13,218
17,536
8,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
PiMPxSkiLL3TT
Sun Wukong
16
2 / 4 / 2
10,700
973
5,230
15,606
10,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 2 / 4
11,985
1,090
8,362
20,489
35,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
14
Kills
6
6
Deaths
14
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
2
5
2.25
L
Kukulkan
ARIIEL95
Kukulkan
0
1
4
2
L
Charybdis
AngryGorilla44
Charybdis
1
1
2
2
W
Achilles
BetaRay1
Achilles
7
3
6
3.33
W
Tiamat
Fishribs
Tiamat
3
1
10
8
L
2
6
4
0.67
W
Agni
1
0
6
4
L
Sun Wukong
PiMPxSkiLL3TT
Sun Wukong
2
4
2
0.75
L
1
2
4
1.5
W
Danzaburou
dantiking
Danzaburou
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,959
Damage
50,130
55,114
Taken
82,111
41,473
Mitigated
68,870
5,098
Healing
6,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,174
104
0
55
7,799
4,035
0
6,413
1,386
20,454
0
L
Kukulkan
ARIIEL95
Kukulkan
11,892
1,500
0
2,407
14,236
6,896
0
8,174
6,062
47,460
0
L
Charybdis
AngryGorilla44
Charybdis
11,428
7,043
0
0
14,244
7,130
0
9,644
4,600
20
42,216
W
Achilles
BetaRay1
Achilles
13,548
3,491
0
762
18,997
21,409
0
8,829
10,168
152
20,944
W
Tiamat
Fishribs
Tiamat
27,224
1,031
0
1,833
10,809
8,084
0
5,608
5,201
43,096
0
L
13,218
436
202
589
17,536
8,834
0
11,290
6,246
25,179
0
W
Agni
19,031
307
0
118
8,054
3,526
0
5,939
2,115
53,064
0
L
Sun Wukong
PiMPxSkiLL3TT
Sun Wukong
5,230
251
0
115
15,606
10,051
0
11,693
3,913
21
17,213
L
8,362
1,388
511
2,798
20,489
35,959
0
15,780
4,709
15,562
0
W
Danzaburou
dantiking
Danzaburou
6,982
1,338
407
1,923
9,455
4,419
0
6,724
2,731
0
34,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,566
Gold Earned
55,154
216
Minions Killed
234
10
Camps Cleared
5
1,180,447
Distance Traveled
1,096,741
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,768
979
35
3
2
220,769
0
L
Kukulkan
10,610
965
72
7
1
212,928
0
L
Charybdis
10,972
997
83
8
2
207,861
0
W
Achilles
12,311
1,119
12
1
3
235,051
0
W
Tiamat
11,780
1,071
23
2
1
233,509
2
L
Zeus
10,887
990
24
2
0
217,080
0
W
Agni
11,568
1,052
91
8
4
267,824
4
L
Sun Wukong
10,700
973
32
3
1
224,642
0
L
Maui
11,985
1,090
23
2
1
234,230
0
W
Danzaburou
11,139
1,013
55
5
0
223,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role