Player Matchup

Osiris
Osiris
AndreiivanHA
Osiris
Level 160
God Stats
3W - 1L
1,803 SR
Queue Stats
195W - 51L
2,053 Elo+
Party 1
Rama
Rama
SSTT
Rama
Level 106
God Stats
2W - 1L
1,475 SR
Queue Stats
61W - 17L
1,849 Elo+
Party 1
Yu Huang
Yu Huang
мαяℓσи
Yu Huang
Level 159
God Stats
10W - 3L
1,470 SR
Queue Stats
347W - 90L
2,103 Elo+
Party 1
Team Averages
Level 142
1,583 SR
2,002 Elo+

VS

Team Averages
Level 61
1,515 SR
1,381 Elo+
Kukulkan
Kukulkan
Avalark
Kukulkan
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 4L
1,296 Elo+
Party 2
Sylvanus
Sylvanus
ChimeraOfLazara
Sylvanus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,236 Elo+
Party 2
Izanami
Izanami
hipo30
Izanami
Level 123
God Stats
4W - 2L
1,760 SR
Queue Stats
84W - 74L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
1 / 0 / 7
7,930
881
4,971
9,872
11,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
SSTT
Rama
14
6 / 0 / 2
8,183
909
4,778
5,438
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
мαяℓσи
Yu Huang
13
2 / 0 / 7
7,624
847
10,495
4,966
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Avalark
Kukulkan
10
0 / 4 / 0
5,912
657
3,487
7,557
3,538
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
9
0 / 3 / 0
5,528
614
1,721
6,663
5,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
hipo30
Izanami
10
0 / 2 / 0
6,084
676
3,350
8,742
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
0
7
4.5
L
Kukulkan
Avalark
Kukulkan
0
4
0
0
L
Sylvanus
0
3
0
0
W
Rama
SSTT
Rama
6
0
2
7
L
Izanami
hipo30
Izanami
0
2
0
0
W
Yu Huang
мαяℓσи
Yu Huang
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,244
Damage
8,558
20,276
Taken
22,962
15,828
Mitigated
12,414
12,276
Healing
3,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
4,971
1,584
1,713
4,407
9,872
11,309
146
2,403
7,469
0
22,830
L
Kukulkan
Avalark
Kukulkan
3,487
667
0
0
7,557
3,538
0
4,481
3,076
18,285
0
L
Sylvanus
1,721
425
857
1,119
6,663
5,382
0
2,672
3,991
3,801
538
W
Rama
SSTT
Rama
4,778
3,753
0
3,956
5,438
2,267
2,125
1,637
3,801
0
40,955
L
Izanami
hipo30
Izanami
3,350
1,910
0
1,753
8,742
3,494
0
3,354
5,388
0
26,099
W
Yu Huang
мαяℓσи
Yu Huang
10,495
1,137
0
2,200
4,966
2,252
728
1,670
3,296
31,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,737
Gold Earned
17,524
155
Minions Killed
86
0
Camps Cleared
0
549,746
Distance Traveled
419,098
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,930
881
24
3
0
198,547
3
L
Kukulkan
5,912
657
32
4
0
156,605
0
L
Sylvanus
5,528
614
5
1
0
95,646
3
W
Rama
8,183
909
83
9
0
179,704
4
L
Izanami
6,084
676
49
5
0
166,847
4
W
Yu Huang
7,624
847
48
5
0
171,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role