Player Matchup

Neith
Neith
JiJis-Da-Menace
Neith
Level 154
God Stats
17W - 16L
1,542 SR
Queue Stats
425W - 455L
1,516 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MFSACREDSWAUV420
Morgan Le Fay
Level 146
God Stats
32W - 19L
1,512 SR
Queue Stats
661W - 660L
1,356 Elo+
Solo
Medusa
Medusa
PeachyPixels
Medusa
Level 153
God Stats
38W - 40L
1,562 SR
Queue Stats
384W - 410L
1,523 Elo+
Party 2
Anubis
Anubis
XxDawKin18xX
Anubis
Level 124
God Stats
3W - 2L
1,422 SR
Queue Stats
434W - 495L
1,421 Elo+
Solo
Bacchus
Bacchus
pablobais
Bacchus
Level 93
God Stats
23W - 30L
1,451 SR
Queue Stats
504W - 568L
1,411 Elo+
Solo
Team Averages
Level 134
1,498 SR
1,446 Elo+

VS

Team Averages
Level 97
1,481 SR
1,348 Elo+
Fafnir
Fafnir
Cpt Ginyu x
Fafnir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,290 Elo+
Party 1
Persephone
Persephone
DarkTrillSeeker
Persephone
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,255 Elo+
Party 1
Izanami
Izanami
RomieBrooks529
Izanami
Level 103
God Stats
5W - 5L
1,578 SR
Queue Stats
324W - 312L
1,512 Elo+
Solo
Susano
Susano
Theam_13
Susano
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,269 Elo+
Solo
Gilgamesh
Gilgamesh
call of fer 111
Gilgamesh
Level 117
God Stats
4W - 6L
1,326 SR
Queue Stats
321W - 342L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
9,782
515
7,916
9,208
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
MFSACREDSWAUV420
Morgan Le Fay
17
3 / 1 / 1
10,075
530
16,131
11,033
6,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
3 / 1 / 1
9,861
519
10,552
16,238
6,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
16
3 / 2 / 1
9,934
523
9,570
16,711
8,699
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
pablobais
Bacchus
14
0 / 1 / 7
9,059
477
6,266
12,830
14,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
0 / 2 / 0
7,811
411
4,730
13,095
12,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
DarkTrillSeeker
Persephone
15
2 / 2 / 0
9,450
497
12,651
9,431
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 5 / 1
10,207
537
9,710
13,377
5,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Theam_13
Susano
12
0 / 4 / 1
7,745
408
3,968
13,657
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
call of fer 111
Gilgamesh
16
1 / 1 / 0
9,803
516
6,636
20,466
14,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
4
5
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
2
0
0
L
Persephone
DarkTrillSeeker
Persephone
2
2
0
1
W
5
0
3
6.5
W
Morgan Le Fay
MFSACREDSWAUV420
Morgan Le Fay
3
1
1
3.5
W
Medusa
3
1
1
3.5
L
1
5
1
0.3
L
Susano
Theam_13
Susano
0
4
1
0.13
W
Anubis
3
2
1
1.75
L
Gilgamesh
call of fer 111
Gilgamesh
1
1
0
1
W
Bacchus
pablobais
Bacchus
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,435
Damage
37,695
66,020
Taken
70,026
40,510
Mitigated
41,844
35,184
Healing
20,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
4,730
1,671
0
2,864
13,095
12,697
0
7,197
5,892
10,562
0
L
Persephone
DarkTrillSeeker
Persephone
12,651
711
0
1,803
9,431
3,737
0
4,597
4,792
80,464
0
W
7,916
2,335
0
6,494
9,208
4,984
1,232
908
8,260
0
82,050
W
Morgan Le Fay
MFSACREDSWAUV420
Morgan Le Fay
16,131
3,246
0
4,008
11,033
6,148
216
1,003
10,022
78,057
0
W
Medusa
10,552
4,769
0
8,997
16,238
6,113
666
2,356
13,838
0
85,469
L
9,710
6,675
0
4,429
13,377
5,346
1,880
1,447
11,930
0
107,256
L
Susano
Theam_13
Susano
3,968
529
0
4,699
13,657
5,286
688
4,778
8,799
0
43,537
W
Anubis
9,570
155
39
10,886
16,711
8,699
232
8,901
7,346
91,465
0
L
Gilgamesh
call of fer 111
Gilgamesh
6,636
1,591
0
7,024
20,466
14,778
0
12,482
7,136
0
82,072
W
Bacchus
pablobais
Bacchus
6,266
590
458
4,302
12,830
14,566
90
3,567
9,173
27,602
4,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,711
Gold Earned
45,016
575
Minions Killed
587
0
Camps Cleared
0
1,611,447
Distance Traveled
1,744,677
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,811
411
17
1
0
343,746
6
L
Persephone
9,450
497
147
8
0
358,951
7
W
Neith
9,782
515
125
7
0
330,665
7
W
Morgan Le Fay
10,075
530
147
8
0
303,617
4
W
Medusa
9,861
519
131
7
0
309,848
2
L
Izanami
10,207
537
178
9
0
316,645
2
L
Susano
7,745
408
75
4
0
331,989
1
W
Anubis
9,934
523
143
8
0
303,512
0
L
Gilgamesh
9,803
516
170
9
0
393,346
6
W
Bacchus
9,059
477
29
2
0
363,805
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role