Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gigafresh
Cthulhu
Level 93
God Stats
1W - 3L
1,203 SR
Queue Stats
160W - 173L
1,500 Elo+
Solo
Poseidon
Poseidon
Rzol3
Poseidon
Level 102
God Stats
14W - 3L
1,753 SR
Queue Stats
91W - 62L
1,521 Elo+
Solo
Rama
Rama
Toooombie
Rama
Level 154
God Stats
6W - 2L
1,503 SR
Queue Stats
79W - 78L
1,540 Elo+
Solo
Guan Yu
Guan Yu
isdesp
Guan Yu
Level 149
God Stats
51W - 55L
1,496 SR
Queue Stats
124W - 140L
1,468 Elo+
Solo
Team Averages
Level 112
1,491 SR
1,506 Elo+

VS

Team Averages
Level 90
1,463 SR
1,447 Elo+
Ravana
Ravana
FootFetishFish
Ravana
Level 89
God Stats
3W - 1L
1,694 SR
Queue Stats
119W - 108L
1,496 Elo+
Solo
Rama
Rama
LeoDeo1
Rama
Level 48
God Stats
27W - 31L
1,170 SR
Queue Stats
113W - 137L
1,393 Elo+
Party 1
Khepri
Khepri
Onnes
Khepri
Level 146
God Stats
3W - 4L
1,565 SR
Queue Stats
401W - 396L
1,493 Elo+
Solo
Anubis
Anubis
Ptigamer
Anubis
Level 147
God Stats
14W - 9L
1,719 SR
Queue Stats
60W - 48L
1,653 Elo+
Solo
Fenrir
Fenrir
Triculya
Fenrir
Level 21
God Stats
0W - 3L
1,167 SR
Queue Stats
9W - 26L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
7 / 1 / 6
12,150
579
13,883
15,952
7,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Gigafresh
Cthulhu
16
1 / 2 / 14
10,922
520
5,345
17,480
17,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Rzol3
Poseidon
20
5 / 2 / 2
12,356
588
11,965
13,391
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
19
9 / 1 / 4
13,166
627
15,861
18,784
8,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
isdesp
Guan Yu
19
3 / 2 / 4
12,205
581
12,180
22,436
16,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
9,553
455
8,507
15,664
11,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
LeoDeo1
Rama
18
2 / 6 / 0
11,656
555
8,182
16,286
4,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Onnes
Khepri
15
1 / 3 / 3
8,855
422
5,121
12,694
13,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Ptigamer
Anubis
19
4 / 3 / 1
12,122
577
18,016
15,407
9,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Triculya
Fenrir
14
0 / 9 / 0
8,530
406
8,187
21,190
9,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
25
Kills
8
8
Deaths
25
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
1
6
10
L
1
4
0
0.25
W
Cthulhu
Gigafresh
Cthulhu
1
2
14
4
L
Rama
LeoDeo1
Rama
2
6
0
0.33
L
Khepri
Onnes
Khepri
1
3
3
0.83
L
Anubis
Ptigamer
Anubis
4
3
1
1.5
W
Poseidon
Rzol3
Poseidon
5
2
2
3
W
Rama
9
1
4
11
L
Fenrir
Triculya
Fenrir
0
9
0
0
W
Guan Yu
isdesp
Guan Yu
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,234
Damage
48,013
88,043
Taken
81,241
54,509
Mitigated
48,361
37,585
Healing
16,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,883
5,018
0
6,068
15,952
7,544
908
3,631
12,321
0
126,031
L
8,507
2,625
0
4,231
15,664
11,351
0
943
14,721
0
75,291
W
Cthulhu
Gigafresh
Cthulhu
5,345
899
322
3,486
17,480
17,488
0
3,014
14,466
34,631
0
L
Rama
LeoDeo1
Rama
8,182
5,753
0
1,551
16,286
4,941
2,645
1,353
14,933
0
98,278
L
Khepri
Onnes
Khepri
5,121
572
0
490
12,694
13,291
0
4,965
7,729
24,671
1,135
L
Anubis
Ptigamer
Anubis
18,016
1,091
0
7,203
15,407
9,237
629
4,566
10,841
129,504
0
W
Poseidon
Rzol3
Poseidon
11,965
2,524
0
4,020
13,391
5,177
2,024
8,322
5,069
105,327
0
W
Rama
15,861
11,720
0
10,400
18,784
8,118
1,936
3,665
15,119
0
116,303
L
Fenrir
Triculya
Fenrir
8,187
2,225
0
2,616
21,190
9,541
0
5,483
15,707
0
67,212
W
Guan Yu
isdesp
Guan Yu
12,180
2,400
1,574
11,715
22,436
16,182
2,277
4,645
17,791
0
90,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,799
Gold Earned
50,716
743
Minions Killed
623
0
Camps Cleared
0
2,176,143
Distance Traveled
1,834,042
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,150
579
188
9
0
475,513
5
L
Ravana
9,553
455
132
6
0
343,179
2
W
Cthulhu
10,922
520
53
3
0
425,960
6
L
Rama
11,656
555
170
8
0
388,020
1
L
Khepri
8,855
422
22
1
0
408,282
6
L
Anubis
12,122
577
203
10
0
359,969
12
W
Poseidon
12,356
588
183
9
0
416,635
4
W
Rama
13,166
627
169
8
0
423,683
8
L
Fenrir
8,530
406
96
5
0
334,592
0
W
Guan Yu
12,205
581
150
7
0
434,352
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role