Player Matchup

Athena
Athena
Foehz
Athena
Level 148
God Stats
7W - 10L
1,560 SR
Queue Stats
501W - 406L
1,634 Elo+
Party 2
Nu Wa
Nu Wa
Melon3q
Nu Wa
Level 124
God Stats
24W - 14L
1,635 SR
Queue Stats
281W - 240L
1,601 Elo+
Party 2
Bellona
Bellona
ShadowsWoe
Bellona
Level 160
God Stats
7W - 4L
1,505 SR
Queue Stats
938W - 771L
1,650 Elo+
Party 2
Medusa
Medusa
beanjean14
Medusa
Level 128
God Stats
12W - 9L
1,510 SR
Queue Stats
431W - 429L
1,593 Elo+
Party 2
King Arthur
King Arthur
drip8263
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,612 Elo+
Party 2
Team Averages
Level 113
1,542 SR
1,618 Elo+

VS

Team Averages
Level 64
1,474 SR
1,462 Elo+
Vulcan
Vulcan
Artorias2473
Vulcan
Level 35
God Stats
2W - 4L
1,441 SR
Queue Stats
12W - 16L
1,445 Elo+
Solo
Jormungandr
Jormungandr
RagingKoa
Jormungandr
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 44L
1,551 Elo+
Solo
Danzaburou
Danzaburou
Revenant_354
Danzaburou
Level 42
God Stats
70W - 73L
1,459 SR
Queue Stats
117W - 146L
1,419 Elo+
Party 1
Chaac
Chaac
YADNosoyflash
Chaac
Level 29
God Stats
29W - 51L
1,395 SR
Queue Stats
92W - 125L
1,372 Elo+
Party 1
Cerberus
Cerberus
mightymerlin_007
Cerberus
Level 127
God Stats
7W - 6L
1,573 SR
Queue Stats
278W - 288L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Foehz
Athena
15
1 / 0 / 8
9,771
543
5,143
12,809
11,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
Melon3q
Nu Wa
16
2 / 0 / 5
10,280
571
11,887
8,906
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
ShadowsWoe
Bellona
17
8 / 1 / 1
11,164
620
10,099
17,401
15,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
beanjean14
Medusa
18
3 / 1 / 1
10,966
609
13,586
12,746
5,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
drip8263
King Arthur
17
5 / 0 / 1
10,882
605
16,689
14,999
15,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 6 / 0
7,221
401
4,189
10,506
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
RagingKoa
Jormungandr
13
1 / 1 / 0
8,402
467
7,585
18,411
15,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Revenant_354
Danzaburou
14
1 / 4 / 0
7,977
443
7,859
16,658
5,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 1
6,674
371
4,906
18,051
9,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
6,991
388
4,354
15,502
18,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
19
Kills
2
2
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
6
0
0
W
Athena
Foehz
Athena
1
0
8
5
W
Nu Wa
Melon3q
Nu Wa
2
0
5
4.5
L
Jormungandr
RagingKoa
Jormungandr
1
1
0
1
L
Danzaburou
Revenant_354
Danzaburou
1
4
0
0.25
W
Bellona
ShadowsWoe
Bellona
8
1
1
8.5
L
0
5
1
0.1
W
Medusa
beanjean14
Medusa
3
1
1
3.5
W
King Arthur
drip8263
King Arthur
5
0
1
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,404
Damage
28,893
66,861
Taken
79,128
51,985
Mitigated
53,339
16,684
Healing
22,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
4,189
890
0
1,824
10,506
3,891
0
4,492
6,014
56,385
0
W
Athena
Foehz
Athena
5,143
1,954
3,270
3,531
12,809
11,677
284
3,709
9,100
29,858
6,101
W
Nu Wa
Melon3q
Nu Wa
11,887
1,784
0
2,240
8,906
3,949
2,924
4,700
4,206
88,933
0
L
Jormungandr
RagingKoa
Jormungandr
7,585
3,228
187
3,654
18,411
15,965
0
5,543
12,812
47,034
0
L
Danzaburou
Revenant_354
Danzaburou
7,859
3,076
0
5,079
16,658
5,795
293
1,523
15,135
0
66,091
W
Bellona
ShadowsWoe
Bellona
10,099
3,676
0
931
17,401
15,854
57
2,054
15,347
0
115,628
L
4,906
1,049
0
4,387
18,051
9,576
0
4,114
13,568
0
39,714
W
Medusa
beanjean14
Medusa
13,586
4,829
0
500
12,746
5,497
0
1,704
11,042
0
110,546
W
King Arthur
drip8263
King Arthur
16,689
2,835
0
6,212
14,999
15,008
175
5,230
9,769
0
79,161
L
4,354
337
0
6,900
15,502
18,112
0
712
13,613
44,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,063
Gold Earned
37,265
641
Minions Killed
461
0
Camps Cleared
0
1,818,541
Distance Traveled
1,527,985
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,221
401
96
5
0
268,102
5
W
Athena
9,771
543
41
2
0
388,027
9
W
Nu Wa
10,280
571
148
8
0
351,839
2
L
Jormungandr
8,402
467
66
4
0
362,326
0
L
Danzaburou
7,977
443
113
6
0
322,782
1
W
Bellona
11,164
620
152
8
0
411,768
1
L
Chaac
6,674
371
50
3
0
351,715
2
W
Medusa
10,966
609
179
10
0
330,398
4
W
King Arthur
10,882
605
121
7
0
336,509
7
L
Cerberus
6,991
388
136
8
0
223,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role