Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CardinalChaos11
Tyr
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Thor
Thor
CarolusRex7
Thor
Level 87
God Stats
8W - 6L
1,626 SR
Queue Stats
13W - 13L
1,528 Elo+
Solo
Sol
Sol
JellyCOTR
Sol
Level 62
God Stats
1W - 2L
1,404 SR
Queue Stats
36W - 40L
1,474 Elo+
Solo
Team Averages
Level 98
1,506 SR
1,500 Elo+

VS

Team Averages
Level 102
1,419 SR
1,427 Elo+
Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
TaricTheHealer
Merlin
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 17L
1,414 Elo+
Solo
Ullr
Ullr
dmczsae
Ullr
Level 150
God Stats
2W - 2L
1,602 SR
Queue Stats
131W - 136L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pshpshpsh
Morgan Le Fay
Level 42
God Stats
3W - 5L
992 SR
Queue Stats
14W - 25L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
0 / 3 / 5
7,420
1,237
6,888
7,138
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
 
Chang'e
11
0 / 0 / 0
6,021
1,004
0
0
0
11
0 / 2 / 0
6,417
1,070
2,050
9,203
7,191
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
5 / 1 / 0
8,162
1,360
10,492
7,720
3,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 2 / 3
7,048
1,175
5,335
7,420
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

308

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
6 / 0 / 1
8,255
1,376
9,423
5,871
2,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
 
Nemesis
12
1 / 1 / 4
7,382
1,230
4,276
9,074
3,689
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 2 / 6
7,670
1,278
5,690
4,160
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
dmczsae
Ullr
12
0 / 1 / 4
6,663
1,111
3,070
4,356
1,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morgan Le Fay
pshpshpsh
Morgan Le Fay
12
0 / 1 / 7
7,023
1,171
6,939
4,421
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
8
8
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
3
5
0.83
L
Chang'e
 
Chang'e
0
0
0
0
W
Thor
 
Thor
6
0
1
6.5
W
Nemesis
 
Nemesis
1
1
4
3
L
0
2
0
0
L
5
1
0
5
L
0
2
3
0.75
W
1
2
6
2
W
Ullr
dmczsae
Ullr
0
1
4
2
W
Morgan Le Fay
pshpshpsh
Morgan Le Fay
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,765
Damage
29,398
31,481
Taken
27,882
16,858
Mitigated
11,488
3,467
Healing
3,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,888
2,812
0
696
7,138
2,963
0
2,164
4,974
0
30,147
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Thor
 
Thor
9,423
1,205
0
58
5,871
2,700
0
1,786
4,085
0
15,075
W
Nemesis
 
Nemesis
4,276
1,813
0
2,220
9,074
3,689
0
1,588
7,486
246
20,128
L
2,050
269
0
1,362
9,203
7,191
0
4,888
4,315
0
5,413
L
10,492
1,983
0
0
7,720
3,365
0
2,650
5,070
0
17,798
L
5,335
2,056
0
1,409
7,420
3,339
0
3,173
4,247
18,847
1,462
W
5,690
247
0
160
4,160
1,423
0
470
3,690
28,065
0
W
Ullr
dmczsae
Ullr
3,070
1,012
0
114
4,356
1,885
0
564
3,792
0
8,903
W
Morgan Le Fay
pshpshpsh
Morgan Le Fay
6,939
1,287
348
580
4,421
1,791
0
593
3,828
12,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,068
Gold Earned
36,993
115
Minions Killed
129
4
Camps Cleared
8
521,478
Distance Traveled
634,008
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,420
1,237
54
9
3
125,175
2
L
Chang'e
6,021
1,004
0
0
0
0
0
W
Thor
8,255
1,376
10
2
0
136,693
0
W
Nemesis
7,382
1,230
45
8
6
141,647
3
L
Tyr
6,417
1,070
5
1
0
120,944
0
L
Thor
8,162
1,360
18
3
1
148,693
0
L
Sol
7,048
1,175
38
6
0
126,666
0
W
Merlin
7,670
1,278
48
8
0
119,448
0
W
Ullr
6,663
1,111
10
2
1
113,545
3
W
Morgan Le Fay
7,023
1,171
16
3
1
122,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role