Player Matchup

Tyr
Tyr
FatalNightmxres
Tyr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Lancelot
Lancelot
Lightning5792
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,437 Elo+
Party 3
Medusa
Medusa
PlayBoiRvchve
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ReCT v DraGz
Cthulhu
Level 157
God Stats
9W - 9L
1,533 SR
Queue Stats
332W - 317L
1,523 Elo+
Party 3
Scylla
Scylla
ReCT v RusH
Scylla
Level 158
God Stats
0W - 3L
1,291 SR
Queue Stats
294W - 331L
1,426 Elo+
Party 3
Team Averages
Level 103
1,465 SR
1,477 Elo+

VS

Team Averages
Level 85
1,504 SR
1,533 Elo+
Thor
Thor
MozzaTeq
Thor
Level 89
God Stats
2W - 1L
1,531 SR
Queue Stats
16W - 9L
1,796 Elo+
Solo
Sobek
Sobek
SIERRA7616
Sobek
Level 27
God Stats
11W - 6L
1,516 SR
Queue Stats
127W - 103L
1,481 Elo+
Party 2
Neith
Neith
StonaaBlaZe
Neith
Level 63
God Stats
23W - 32L
1,434 SR
Queue Stats
263W - 287L
1,425 Elo+
Solo
Poseidon
Poseidon
abisac03
Poseidon
Level 121
God Stats
19W - 17L
1,524 SR
Queue Stats
275W - 276L
1,465 Elo+
Party 2
Ratatoskr
Ratatoskr
chiquielias3000
Ratatoskr
Level 127
God Stats
14W - 16L
1,516 SR
Queue Stats
212W - 203L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 0
12,198
530
13,979
17,390
19,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Lightning5792
Lancelot
13
1 / 5 / 3
8,833
384
3,764
15,395
6,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 5 / 2
9,288
404
9,734
16,085
7,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
ReCT v DraGz
Cthulhu
15
3 / 2 / 3
10,244
445
11,606
17,763
23,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
14
2 / 5 / 2
9,706
422
6,867
14,839
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
4 / 3 / 6
11,267
490
12,724
17,222
7,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
16
0 / 0 / 10
10,953
476
5,874
22,728
27,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
2 / 3 / 2
12,532
545
7,705
13,609
7,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
abisac03
Poseidon
20
6 / 2 / 5
12,948
563
19,649
9,442
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
chiquielias3000
Ratatoskr
20
5 / 3 / 2
13,914
605
12,384
25,506
18,551
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
11
Kills
17
17
Deaths
11
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
0
0
4
L
Lancelot
Lightning5792
Lancelot
1
5
3
0.5
W
Thor
4
3
6
2.33
L
1
5
2
0.4
L
Cthulhu
ReCT v DraGz
Cthulhu
3
2
3
2.25
L
Scylla
2
5
2
0.6
W
Sobek
0
0
10
5
W
2
3
2
1
W
Poseidon
abisac03
Poseidon
6
2
5
4.25
W
Ratatoskr
chiquielias3000
Ratatoskr
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,950
Damage
58,336
81,472
Taken
88,507
62,722
Mitigated
66,163
21,787
Healing
36,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,979
3,142
0
9,641
17,390
19,955
0
3,036
14,354
11,773
87,035
L
Lancelot
Lightning5792
Lancelot
3,764
701
0
440
15,395
6,741
0
5,063
10,332
0
66,001
W
Thor
12,724
2,977
0
5,020
17,222
7,677
1,108
3,275
13,890
0
89,889
L
9,734
2,611
158
2,161
16,085
7,007
0
3,559
12,526
0
67,355
L
Cthulhu
ReCT v DraGz
Cthulhu
11,606
865
1,681
3,815
17,763
23,163
0
6,569
11,194
61,505
3,509
L
Scylla
6,867
1,250
193
3,698
14,839
5,856
0
6,978
7,861
70,497
0
W
Sobek
5,874
826
742
7,976
22,728
27,936
252
4,159
18,398
31,789
2,738
W
7,705
2,847
0
7,037
13,609
7,413
4,223
4,581
9,028
0
123,677
W
Poseidon
abisac03
Poseidon
19,649
2,616
0
1,436
9,442
4,586
1,046
3,986
5,300
136,350
0
W
Ratatoskr
chiquielias3000
Ratatoskr
12,384
3,055
332
13,949
25,506
18,551
843
3,528
20,724
0
126,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,269
Gold Earned
61,614
622
Minions Killed
784
0
Camps Cleared
0
2,117,396
Distance Traveled
2,260,861
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,198
530
187
8
0
435,344
3
L
Lancelot
8,833
384
92
4
0
474,401
0
W
Thor
11,267
490
90
4
0
479,301
6
L
Medusa
9,288
404
112
5
0
400,732
0
L
Cthulhu
10,244
445
91
4
0
441,814
6
L
Scylla
9,706
422
140
6
0
365,105
4
W
Sobek
10,953
476
39
2
0
435,678
2
W
Neith
12,532
545
197
9
0
389,458
1
W
Poseidon
12,948
563
214
9
0
472,961
7
W
Ratatoskr
13,914
605
244
11
0
483,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role