Player Matchup

Xing Tian
Xing Tian
DarkDeymon
Xing Tian
Level 155
God Stats
1W - 1L
1,862 SR
Queue Stats
18W - 20L
1,613 Elo+
Solo
Lancelot
Lancelot
ShadowHatsuma
Lancelot
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 85L
1,517 Elo+
Party 2
Zeus
Zeus
Yallhavincake
Zeus
Level 148
God Stats
5W - 4L
1,624 SR
Queue Stats
111W - 64L
1,630 Elo+
Party 2
Team Averages
Level 150
1,662 SR
1,587 Elo+

VS

Team Averages
Level 50
1,251 SR
1,464 Elo+
Cthulhu
Cthulhu
SrRaizo
Cthulhu
Level 88
God Stats
1W - 2L
1,335 SR
Queue Stats
199W - 183L
1,621 Elo+
Solo
Baron Samedi
Baron Samedi
TNTYoshi1473
Baron Samedi
Level 26
God Stats
1W - 3L
1,162 SR
Queue Stats
24W - 27L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
WiggidyMcWack
Gilgamesh
Level 36
God Stats
1W - 1L
1,258 SR
Queue Stats
70W - 97L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DarkDeymon
Xing Tian
19
2 / 0 / 4
15,488
645
8,025
20,755
32,509
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
ShadowHatsuma
Lancelot
20
1 / 5 / 4
14,159
590
16,965
25,650
28,842
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 7 / 3
15,930
664
36,973
17,769
8,545
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SrRaizo
Cthulhu
20
6 / 0 / 4
17,852
744
18,879
32,775
59,014
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
TNTYoshi1473
Baron Samedi
20
2 / 4 / 6
14,947
623
16,005
15,722
8,066
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
WiggidyMcWack
Gilgamesh
20
4 / 5 / 6
15,324
639
11,884
31,631
22,594
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
9
Kills
12
12
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DarkDeymon
Xing Tian
2
0
4
4
L
Lancelot
ShadowHatsuma
Lancelot
1
5
4
0.6
W
Cthulhu
SrRaizo
Cthulhu
6
0
4
8
W
Baron Samedi
TNTYoshi1473
Baron Samedi
2
4
6
1.25
W
Gilgamesh
WiggidyMcWack
Gilgamesh
4
5
6
1.4
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,963
Damage
46,768
64,174
Taken
80,128
69,896
Mitigated
89,674
6,633
Healing
19,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DarkDeymon
Xing Tian
8,025
612
0
2,543
20,755
32,509
407
9,330
11,425
45,495
0
L
Lancelot
ShadowHatsuma
Lancelot
16,965
3,964
0
1,596
25,650
28,842
753
13,817
11,833
108
53,775
W
Cthulhu
SrRaizo
Cthulhu
18,879
1,971
894
13,085
32,775
59,014
698
13,766
19,009
78,927
0
W
Baron Samedi
TNTYoshi1473
Baron Samedi
16,005
2,217
1,793
1,940
15,722
8,066
918
9,832
5,890
56,118
0
W
Gilgamesh
WiggidyMcWack
Gilgamesh
11,884
4,591
419
1,113
31,631
22,594
1,528
21,806
9,825
0
40,134
L
36,973
6,000
0
2,494
17,769
8,545
0
11,837
5,932
124,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,577
Gold Earned
48,123
262
Minions Killed
231
0
Camps Cleared
0
1,168,600
Distance Traveled
1,275,354
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
15,488
645
49
2
0
311,964
2
L
Lancelot
14,159
590
59
2
0
459,380
4
W
Cthulhu
17,852
744
115
5
0
464,610
2
W
Baron Samedi
14,947
623
65
3
0
376,792
2
W
Gilgamesh
15,324
639
51
2
0
433,952
2
L
Zeus
15,930
664
154
6
0
397,256
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role