Player Matchup

Awilix
Awilix
SpicyMcNugz
Awilix
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 129L
1,612 Elo+
Party 1
Tyr
Tyr
SyntheticRose
Tyr
Level 86
God Stats
2W - 6L
1,444 SR
Queue Stats
125W - 126L
1,546 Elo+
Party 1
Anhur
Anhur
XFROSTYMAC
Anhur
Level 84
God Stats
8W - 9L
1,535 SR
Queue Stats
107W - 108L
1,600 Elo+
Party 1
Cerberus
Cerberus
hechemicalfe
Cerberus
Level 57
God Stats
9W - 13L
1,570 SR
Queue Stats
31W - 32L
1,500 Elo+
Party 1
Da Ji
Da Ji
lostinnull
Da Ji
Level 117
God Stats
6W - 2L
1,824 SR
Queue Stats
287W - 301L
1,521 Elo+
Party 1
Team Averages
Level 85
1,575 SR
1,556 Elo+

VS

Team Averages
Level 109
1,536 SR
1,528 Elo+
Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Blasilk
Fenrir
Level 108
God Stats
1W - 4L
1,374 SR
Queue Stats
492W - 463L
1,560 Elo+
Party 2
Ishtar
Ishtar
DeityFabry
Ishtar
Level 101
God Stats
3W - 0L
1,833 SR
Queue Stats
310W - 292L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
Landolc9914
Baron Samedi
Level 84
God Stats
6W - 5L
1,516 SR
Queue Stats
320W - 325L
1,539 Elo+
Party 2
Eset
Eset
Nstrate
Eset
Level 149
God Stats
1W - 1L
1,456 SR
Queue Stats
101W - 95L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
1 / 4 / 0
7,015
438
3,386
10,387
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 0
7,959
497
7,550
15,129
14,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
13
0 / 2 / 1
7,551
472
3,903
11,690
3,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
hechemicalfe
Cerberus
9
0 / 4 / 1
6,149
384
3,651
16,548
11,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
11
0 / 5 / 1
6,948
434
3,067
14,925
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 1 / 6
9,890
618
10,482
12,268
14,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Blasilk
Fenrir
14
4 / 0 / 6
9,040
565
5,899
11,693
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
DeityFabry
Ishtar
15
2 / 1 / 2
9,091
568
11,896
8,867
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Landolc9914
Baron Samedi
12
1 / 0 / 10
8,603
538
6,949
8,224
7,478
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
Nstrate
Eset
16
8 / 0 / 8
10,250
641
12,751
6,639
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
17
18
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
6
5
W
Fenrir
Blasilk
Fenrir
4
0
6
7
W
Ishtar
DeityFabry
Ishtar
2
1
2
3
W
Baron Samedi
Landolc9914
Baron Samedi
1
0
10
6
W
Eset
Nstrate
Eset
8
0
8
12
L
Awilix
1
4
0
0.25
L
1
3
0
0.33
L
Anhur
0
2
1
0.25
L
Cerberus
hechemicalfe
Cerberus
0
4
1
0.13
L
Da Ji
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,557
Damage
47,977
68,679
Taken
47,691
41,014
Mitigated
32,668
18,236
Healing
19,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,482
3,940
0
5,537
12,268
14,551
97
479
11,789
0
74,645
W
Fenrir
Blasilk
Fenrir
5,899
1,419
0
3,207
11,693
4,975
0
574
10,501
0
71,069
W
Ishtar
DeityFabry
Ishtar
11,896
5,801
0
4,879
8,867
3,302
762
698
8,169
0
77,713
W
Baron Samedi
Landolc9914
Baron Samedi
6,949
1,366
1,306
2,855
8,224
7,478
526
1,863
6,361
30,039
4,195
W
Eset
Nstrate
Eset
12,751
897
539
1,189
6,639
2,362
0
352
6,287
77,162
0
L
Awilix
3,386
1,336
0
1,031
10,387
5,153
0
3,265
7,122
0
38,623
L
7,550
1,504
0
4,338
15,129
14,598
332
3,840
11,289
0
62,679
L
Anhur
3,903
2,692
0
3,545
11,690
3,994
0
1,727
9,963
0
65,067
L
Cerberus
hechemicalfe
Cerberus
3,651
189
0
3,740
16,548
11,036
0
7,572
8,976
13,071
0
L
Da Ji
3,067
275
0
5,582
14,925
6,233
0
3,082
11,843
0
54,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,622
Gold Earned
46,874
417
Minions Killed
520
0
Camps Cleared
0
1,556,489
Distance Traveled
1,640,429
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,890
618
139
9
0
336,021
6
W
Fenrir
9,040
565
96
6
0
371,632
5
W
Ishtar
9,091
568
123
8
0
294,496
1
W
Baron Samedi
8,603
538
45
3
0
289,125
2
W
Eset
10,250
641
117
7
0
349,155
4
L
Awilix
7,015
438
60
4
0
324,994
4
L
Tyr
7,959
497
118
7
0
318,851
1
L
Anhur
7,551
472
116
7
0
280,268
4
L
Cerberus
6,149
384
24
2
0
314,189
1
L
Da Ji
6,948
434
99
6
0
318,187
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role