Player Matchup

Thor
Thor
C4ptainCharisma
Thor
Level 157
God Stats
3W - 2L
1,735 SR
Queue Stats
133W - 122L
1,540 Elo+
Solo
Kuzenbo
Kuzenbo
OMAR D WOLF
Kuzenbo
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,477 Elo+
Solo
The Morrigan
The Morrigan
Yuer17
The Morrigan
Level 136
God Stats
2W - 3L
1,282 SR
Queue Stats
52W - 53L
1,529 Elo+
Solo
Nike
Nike
lecutusin
Nike
Level 158
God Stats
5W - 4L
1,714 SR
Queue Stats
488W - 463L
1,568 Elo+
Solo
Cernunnos
Cernunnos
senyour James
Cernunnos
Level 158
God Stats
1W - 4L
1,560 SR
Queue Stats
212W - 193L
1,559 Elo+
Solo
Team Averages
Level 132
1,558 SR
1,535 Elo+

VS

Team Averages
Level 157
1,577 SR
1,537 Elo+
Thor
Thor
Fragoclock1803
Thor
Level 147
God Stats
1W - 1L
1,314 SR
Queue Stats
265W - 260L
1,574 Elo+
Party 1
Scylla
Scylla
JuggerZerker
Scylla
Level 160
God Stats
208W - 153L
1,631 SR
Queue Stats
761W - 738L
1,501 Elo+
Solo
Maui
Maui
SUPPORT9771
Maui
Level 160
God Stats
2W - 4L
1,514 SR
Queue Stats
93W - 99L
1,528 Elo+
Party 1
Arachne
Arachne
shardslayer666
Arachne
Level 158
God Stats
13W - 6L
1,720 SR
Queue Stats
349W - 345L
1,549 Elo+
Party 1
Heimdallr
Heimdallr
thaaat guy
Heimdallr
Level 160
God Stats
2W - 0L
1,705 SR
Queue Stats
139W - 141L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
9,033
452
9,815
12,742
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
OMAR D WOLF
Kuzenbo
12
2 / 3 / 3
8,252
413
6,008
22,896
24,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
Yuer17
The Morrigan
14
2 / 9 / 3
8,939
447
8,978
16,734
7,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
17
0 / 2 / 1
10,377
519
11,027
15,431
10,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
senyour James
Cernunnos
15
1 / 3 / 3
9,319
466
8,058
18,880
7,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 3
11,002
550
7,600
14,717
13,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
16
2 / 7 / 8
10,099
505
10,117
13,292
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 7
9,402
470
5,029
17,327
10,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
10 / 0 / 5
12,170
609
22,224
20,195
12,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
thaaat guy
Heimdallr
17
2 / 0 / 2
10,441
522
14,522
14,165
7,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
17
18
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
3
0
3
4.5
W
Scylla
2
7
8
0.86
L
Kuzenbo
OMAR D WOLF
Kuzenbo
2
3
3
1.17
W
0
1
7
3.5
L
The Morrigan
Yuer17
The Morrigan
2
9
3
0.39
L
Nike
0
2
1
0.25
L
Cernunnos
senyour James
Cernunnos
1
3
3
0.83
W
10
0
5
12.5
W
Heimdallr
thaaat guy
Heimdallr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,886
Damage
59,492
86,683
Taken
79,696
55,063
Mitigated
49,683
21,189
Healing
32,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,815
1,109
0
5,914
12,742
5,448
0
2,132
10,514
0
73,295
W
7,600
1,401
0
1,698
14,717
13,238
715
744
13,973
0
93,552
W
Scylla
10,117
1,058
0
1,010
13,292
5,185
459
4,467
8,417
69,335
0
L
Kuzenbo
OMAR D WOLF
Kuzenbo
6,008
2,065
0
1,650
22,896
24,034
0
2,927
19,855
32,512
0
W
5,029
1,210
3,860
7,704
17,327
10,903
226
3,193
13,244
18,503
9,544
L
The Morrigan
Yuer17
The Morrigan
8,978
967
0
1,362
16,734
7,143
0
5,145
11,091
60,520
2,538
L
Nike
11,027
1,612
0
5,319
15,431
10,881
624
571
14,099
68
91,875
L
Cernunnos
senyour James
Cernunnos
8,058
2,277
0
6,944
18,880
7,557
0
2,711
16,101
0
73,906
W
22,224
13,904
0
9,623
20,195
12,866
179
3,444
16,546
0
128,505
W
Heimdallr
thaaat guy
Heimdallr
14,522
5,442
0
8,736
14,165
7,491
2,688
1,501
12,376
0
108,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,920
Gold Earned
53,114
564
Minions Killed
648
0
Camps Cleared
0
2,041,962
Distance Traveled
2,046,579
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,033
452
105
5
0
404,440
8
W
Thor
11,002
550
173
9
0
413,048
0
W
Scylla
10,099
505
117
6
0
370,257
4
L
Kuzenbo
8,252
413
44
2
0
503,484
4
W
Maui
9,402
470
40
2
0
404,915
9
L
The Morrigan
8,939
447
112
6
0
359,157
2
L
Nike
10,377
519
174
9
0
371,568
2
L
Cernunnos
9,319
466
129
6
0
403,313
5
W
Arachne
12,170
609
145
7
0
482,664
7
W
Heimdallr
10,441
522
173
9
0
375,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role