Player Matchup

Charybdis
Charybdis
Jospalg
Charybdis
Level 128
God Stats
0W - 1L
1,520 SR
Queue Stats
389W - 246L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
LicuaoDAvena
Cthulhu
Level 141
God Stats
6W - 2L
1,927 SR
Queue Stats
234W - 148L
1,614 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
carlosscg
Morgan Le Fay
Level 63
God Stats
2W - 5L
1,373 SR
Queue Stats
105W - 118L
1,474 Elo+
Party 2
Team Averages
Level 111
1,607 SR
1,555 Elo+

VS

Team Averages
Level 69
1,587 SR
1,565 Elo+
Artemis
Artemis
Ferferiii
Artemis
Level 38
God Stats
1W - 2L
1,552 SR
Queue Stats
28W - 16L
1,598 Elo+
Party 1
Discordia
Discordia
Moloch20
Discordia
Level 146
God Stats
9W - 13L
1,420 SR
Queue Stats
580W - 694L
1,465 Elo+
Solo
Kukulkan
Kukulkan
cebze
Kukulkan
Level 24
God Stats
2W - 0L
1,788 SR
Queue Stats
5W - 2L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jospalg
Charybdis
13
1 / 5 / 8
9,351
719
5,698
13,506
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
LicuaoDAvena
Cthulhu
15
5 / 1 / 4
10,487
807
14,097
14,708
19,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
carlosscg
Morgan Le Fay
13
3 / 6 / 2
8,945
688
5,342
10,599
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ferferiii
Artemis
17
10 / 4 / 2
11,485
883
19,371
15,189
7,182
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Moloch20
Discordia
15
2 / 1 / 9
9,656
743
7,078
6,005
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
cebze
Kukulkan
14
0 / 4 / 11
9,092
699
6,426
10,245
5,482
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
12
12
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ferferiii
Artemis
10
4
2
2.75
L
Charybdis
Jospalg
Charybdis
1
5
8
1
L
Cthulhu
LicuaoDAvena
Cthulhu
5
1
4
7
W
Discordia
Moloch20
Discordia
2
1
9
6.5
L
Morgan Le Fay
carlosscg
Morgan Le Fay
3
6
2
0.67
W
Kukulkan
cebze
Kukulkan
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,137
Damage
32,875
38,813
Taken
31,439
30,324
Mitigated
15,361
5,544
Healing
8,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ferferiii
Artemis
19,371
13,257
0
5,715
15,189
7,182
1,225
10,977
4,212
0
45,201
L
Charybdis
Jospalg
Charybdis
5,698
2,496
0
1,918
13,506
5,725
565
4,402
9,104
0
39,161
L
Cthulhu
LicuaoDAvena
Cthulhu
14,097
1,283
184
3,427
14,708
19,466
234
4,777
9,931
34,107
0
W
Discordia
Moloch20
Discordia
7,078
650
196
2,149
6,005
2,697
255
3,308
2,697
34,268
0
L
Morgan Le Fay
carlosscg
Morgan Le Fay
5,342
750
0
15
10,599
5,133
396
4,390
6,209
23,376
0
W
Kukulkan
cebze
Kukulkan
6,426
1,046
0
847
10,245
5,482
180
5,771
4,474
29,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,783
Gold Earned
30,233
148
Minions Killed
152
0
Camps Cleared
0
689,484
Distance Traveled
721,320
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,485
883
64
5
0
224,607
4
L
Charybdis
9,351
719
80
6
0
222,246
3
L
Cthulhu
10,487
807
43
3
0
257,970
3
W
Discordia
9,656
743
57
4
0
251,479
2
L
Morgan Le Fay
8,945
688
25
2
0
209,268
0
W
Kukulkan
9,092
699
31
2
0
245,234
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role