Player Matchup

Danzaburou
Danzaburou
Aeiolus
Danzaburou
Level 38
God Stats
1W - 1L
1,330 SR
Queue Stats
18W - 33L
1,277 Elo+
Solo
Chang'e
Chang'e
DonCho__
Chang'e
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 30L
1,308 Elo+
Party 1
Odin
Odin
TFRANK8
Odin
Level 88
God Stats
1W - 0L
1,449 SR
Queue Stats
26W - 30L
1,263 Elo+
Party 1
Team Averages
Level 72
1,427 SR
1,283 Elo+

VS

Team Averages
Level 115
1,410 SR
1,295 Elo+
Baron Samedi
Baron Samedi
EngelCreed
Baron Samedi
Level 128
God Stats
10W - 8L
1,505 SR
Queue Stats
61W - 86L
1,341 Elo+
Solo
Hera
Hera
GolditoSwing
Hera
Level 133
God Stats
0W - 2L
1,505 SR
Queue Stats
37W - 40L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
bluejeans07
Gilgamesh
Level 84
God Stats
1W - 3L
1,220 SR
Queue Stats
93W - 225L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aeiolus
Danzaburou
14
2 / 1 / 4
8,905
810
5,585
5,994
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
DonCho__
Chang'e
13
3 / 2 / 1
8,643
786
5,602
8,979
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
TFRANK8
Odin
13
1 / 2 / 3
8,872
807
2,413
9,728
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EngelCreed
Baron Samedi
10
0 / 0 / 5
7,123
648
2,060
2,403
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 3 / 2
8,564
779
9,113
7,897
3,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
bluejeans07
Gilgamesh
11
2 / 3 / 1
7,622
693
3,345
9,838
4,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
6
Kills
5
5
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aeiolus
Danzaburou
2
1
4
4
W
Chang'e
DonCho__
Chang'e
3
2
1
1.75
L
Baron Samedi
EngelCreed
Baron Samedi
0
0
5
2.5
L
3
3
2
1.33
W
Odin
TFRANK8
Odin
1
2
3
1.25
L
Gilgamesh
bluejeans07
Gilgamesh
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,600
Damage
14,518
24,701
Taken
20,138
13,749
Mitigated
9,139
6,935
Healing
2,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aeiolus
Danzaburou
5,585
3,426
0
1,512
5,994
2,550
1,695
3,274
2,720
0
44,057
W
Chang'e
DonCho__
Chang'e
5,602
784
852
3,007
8,979
3,391
1,076
3,250
5,729
27,026
0
L
Baron Samedi
EngelCreed
Baron Samedi
2,060
63
147
84
2,403
1,008
0
1,485
918
8,208
0
L
9,113
2,126
0
717
7,897
3,582
36
2,719
5,178
52,641
0
W
Odin
TFRANK8
Odin
2,413
856
0
1,564
9,728
7,808
373
4,675
5,053
0
11,988
L
Gilgamesh
bluejeans07
Gilgamesh
3,345
726
845
946
9,838
4,549
0
1,419
8,419
0
12,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,420
Gold Earned
23,309
111
Minions Killed
109
0
Camps Cleared
0
623,491
Distance Traveled
463,982
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,905
810
64
6
0
201,774
0
W
Chang'e
8,643
786
36
3
0
212,415
1
L
Baron Samedi
7,123
648
14
1
0
167,607
0
L
Hera
8,564
779
80
7
0
171,105
0
W
Odin
8,872
807
11
1
0
209,302
1
L
Gilgamesh
7,622
693
15
1
0
125,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role