Player Matchup

Nox
Nox
Cryptarchy_
Nox
Level 26
God Stats
2W - 4L
1,486 SR
Queue Stats
46W - 51L
1,329 Elo+
Party 1
Yemoja
Yemoja
GonzalezSierra1
Yemoja
Level 126
God Stats
7W - 2L
1,706 SR
Queue Stats
297W - 370L
1,336 Elo+
Party 3
Bellona
Bellona
SevenXanPizzaMan
Bellona
Level 25
God Stats
3W - 1L
1,462 SR
Queue Stats
55W - 56L
1,358 Elo+
Party 1
Achilles
Achilles
ShaxxsSchmeat
Achilles
Level 28
God Stats
2W - 0L
1,684 SR
Queue Stats
3W - 4L
1,402 Elo+
Party 1
Artio
Artio
That loco Kevin
Artio
Level 121
God Stats
3W - 2L
1,571 SR
Queue Stats
87W - 106L
1,397 Elo+
Party 3
Team Averages
Level 65
1,582 SR
1,364 Elo+

VS

Team Averages
Level 89
1,494 SR
1,353 Elo+
Ne Zha
Ne Zha
BIRDMAN1134
Ne Zha
Level 88
God Stats
8W - 6L
1,624 SR
Queue Stats
554W - 610L
1,409 Elo+
Solo
Ao Kuang
Ao Kuang
DrJellyfinger_MD
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 36L
1,250 Elo+
Solo
Awilix
Awilix
Mastermerlin2016
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 97L
1,306 Elo+
Party 2
Yemoja
Yemoja
Winterwarlock86
Yemoja
Level 142
God Stats
5W - 7L
1,359 SR
Queue Stats
225W - 274L
1,421 Elo+
Party 2
Gilgamesh
Gilgamesh
scorpyan13
Gilgamesh
Level 160
God Stats
3W - 4L
1,486 SR
Queue Stats
422W - 476L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 21
11,643
776
14,932
9,974
4,978
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 1 / 22
11,431
762
10,698
15,945
14,286
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
6 / 3 / 24
11,341
756
23,912
23,112
19,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
ShaxxsSchmeat
Achilles
18
16 / 5 / 10
12,380
825
23,765
23,158
12,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 19
9,775
652
5,321
10,783
11,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
5 / 5 / 3
10,685
712
21,208
15,226
7,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 6 / 4
9,929
662
9,738
16,841
8,828
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 7 / 2
7,758
517
5,036
13,881
5,449
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 5
9,420
628
10,477
17,523
16,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
scorpyan13
Gilgamesh
14
1 / 9 / 5
8,620
575
12,788
24,255
22,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
29
32
Kills
10
11
Deaths
32
96
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
5
5
3
1.3
W
6
1
21
16.5
L
3
6
4
0.83
W
3
1
22
14
L
0
7
2
0.14
W
6
3
24
6
W
Achilles
ShaxxsSchmeat
Achilles
16
5
10
4.2
W
1
1
19
10.5
L
1
5
5
0.7
L
Gilgamesh
scorpyan13
Gilgamesh
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,628
Damage
59,247
82,972
Taken
87,726
62,809
Mitigated
61,266
47,989
Healing
22,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
21,208
6,002
745
1,712
15,226
7,724
0
5,573
9,653
0
40,895
W
14,932
1,312
1,579
1,457
9,974
4,978
1,936
2,595
7,379
32,903
0
L
9,738
3,027
478
3,374
16,841
8,828
65
6,846
9,995
16,232
0
W
10,698
3,549
12,022
5,087
15,945
14,286
1,747
1,857
14,088
31,041
0
L
5,036
2,207
284
1,946
13,881
5,449
0
4,624
9,257
0
13,612
W
23,912
12,279
1,533
6,199
23,112
19,329
806
5,403
17,709
0
34,029
W
Achilles
ShaxxsSchmeat
Achilles
23,765
10,484
2,924
8,555
23,158
12,993
2,763
6,375
16,783
0
39,201
W
5,321
120
5,659
2,974
10,783
11,223
773
3,985
6,798
15,117
0
L
10,477
1,879
4,874
4,700
17,523
16,278
0
7,383
10,140
24,655
0
L
Gilgamesh
scorpyan13
Gilgamesh
12,788
1,674
394
3,677
24,255
22,987
0
6,525
17,730
0
19,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,570
Gold Earned
46,412
149
Minions Killed
117
0
Camps Cleared
0
1,262,609
Distance Traveled
1,101,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,685
712
52
3
0
271,860
0
W
Nox
11,643
776
54
4
0
247,667
0
L
Ao Kuang
9,929
662
20
1
0
219,112
0
W
Yemoja
11,431
762
29
2
0
236,356
0
L
Awilix
7,758
517
19
1
0
191,440
0
W
Bellona
11,341
756
20
1
0
290,355
0
W
Achilles
12,380
825
29
2
0
271,523
0
W
Artio
9,775
652
17
1
0
216,708
0
L
Yemoja
9,420
628
18
1
0
184,951
0
L
Gilgamesh
8,620
575
8
1
0
234,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role