Player Matchup

Cthulhu
Cthulhu
glorianaventi
Cthulhu
Level 157
God Stats
16W - 10L
1,600 SR
Queue Stats
363W - 229L
1,630 Elo+
Party 1
Charybdis
Charybdis
saprwin
Charybdis
Level 154
God Stats
5W - 5L
1,605 SR
Queue Stats
325W - 192L
1,655 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
soyboibummer
Morgan Le Fay
Level 103
God Stats
50W - 22L
1,670 SR
Queue Stats
328W - 203L
1,645 Elo+
Party 1
Team Averages
Level 138
1,625 SR
1,643 Elo+

VS

Team Averages
Level 71
1,544 SR
1,580 Elo+
Loki
Loki
FPScomunista
Loki
Level 68
God Stats
7W - 3L
1,728 SR
Queue Stats
107W - 100L
1,589 Elo+
Party 2
Ullr
Ullr
Semex777
Ullr
Level 117
God Stats
5W - 7L
1,466 SR
Queue Stats
294W - 248L
1,605 Elo+
Party 2
Janus
Janus
ricky12jarero
Janus
Level 28
God Stats
5W - 10L
1,436 SR
Queue Stats
103W - 79L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
1 / 0 / 8
12,828
755
14,802
17,464
21,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
saprwin
Charybdis
19
7 / 1 / 3
12,923
760
17,142
15,150
6,418
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
soyboibummer
Morgan Le Fay
17
2 / 1 / 6
11,454
674
10,753
10,926
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
10,116
595
11,195
16,996
7,653
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
16
1 / 2 / 0
10,475
616
12,639
21,095
10,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 2 / 0
10,082
593
6,242
8,379
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
2
2
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Ullr
1
2
0
0.5
W
Cthulhu
1
0
8
5
L
0
2
0
0
W
Charybdis
saprwin
Charybdis
7
1
3
8.5
W
Morgan Le Fay
soyboibummer
Morgan Le Fay
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,697
Damage
30,076
43,540
Taken
46,470
32,684
Mitigated
22,127
18,808
Healing
2,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,195
2,285
0
560
16,996
7,653
0
8,643
8,353
0
33,747
L
Ullr
12,639
4,276
0
1,849
21,095
10,433
0
12,227
8,868
0
61,152
W
Cthulhu
14,802
1,064
1,763
6,182
17,464
21,234
210
4,407
13,057
45,348
0
L
6,242
900
0
0
8,379
4,041
0
4,754
3,625
35,573
0
W
Charybdis
saprwin
Charybdis
17,142
9,424
0
7,523
15,150
6,418
2,161
749
14,401
0
96,676
W
Morgan Le Fay
soyboibummer
Morgan Le Fay
10,753
976
353
2,987
10,926
5,032
509
1,161
9,765
40,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,205
Gold Earned
30,673
248
Minions Killed
184
0
Camps Cleared
0
995,489
Distance Traveled
975,470
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,116
595
35
2
0
326,203
1
L
Ullr
10,475
616
94
6
0
340,298
4
W
Cthulhu
12,828
755
45
3
0
340,677
0
L
Janus
10,082
593
55
3
0
308,969
0
W
Charybdis
12,923
760
148
9
0
311,776
1
W
Morgan Le Fay
11,454
674
55
3
0
343,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role