Player Matchup

Scylla
Scylla
BosSerpent
Scylla
Level 160
God Stats
4W - 1L
1,822 SR
Queue Stats
55W - 50L
1,635 Elo+
Party 1
Neith
Neith
BreatheAimSnipe
Neith
Level 145
God Stats
11W - 8L
1,533 SR
Queue Stats
115W - 128L
1,435 Elo+
Party 1
Fenrir
Fenrir
KnifePIay
Fenrir
Level 141
God Stats
7W - 0L
1,716 SR
Queue Stats
59W - 44L
1,632 Elo+
Party 1
Team Averages
Level 149
1,690 SR
1,567 Elo+

VS

Team Averages
Level 82
1,534 SR
1,397 Elo+
Eset
Eset
ADFDRAGONFAN
Eset
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 201L
1,268 Elo+
Party 2
Kukulkan
Kukulkan
ADFPROM
Kukulkan
Level 94
God Stats
5W - 3L
1,602 SR
Queue Stats
161W - 265L
1,278 Elo+
Party 2
Awilix
Awilix
Ohtso
Awilix
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BosSerpent
Scylla
18
7 / 1 / 8
11,445
818
15,727
7,487
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 0 / 10
9,683
692
6,134
4,957
2,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
KnifePIay
Fenrir
17
9 / 1 / 6
12,276
877
9,899
13,881
13,961
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,719
623
4,790
10,956
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
ADFPROM
Kukulkan
14
1 / 5 / 1
9,417
673
6,456
10,349
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Ohtso
Awilix
13
0 / 5 / 2
8,318
594
4,354
13,972
6,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
16
Kills
2
2
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Kukulkan
ADFPROM
Kukulkan
1
5
1
0.3
W
Scylla
BosSerpent
Scylla
7
1
8
11
W
0
0
10
5
W
Fenrir
KnifePIay
Fenrir
9
1
6
12
L
Awilix
Ohtso
Awilix
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,760
Damage
15,600
26,325
Taken
35,277
19,456
Mitigated
14,622
6,945
Healing
3,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,790
114
299
1,248
10,956
4,114
0
4,356
6,600
17,989
0
L
Kukulkan
ADFPROM
Kukulkan
6,456
526
233
961
10,349
4,019
0
3,491
6,858
55,098
0
W
Scylla
BosSerpent
Scylla
15,727
1,675
0
1,843
7,487
3,300
1,103
4,010
3,342
75,039
0
W
6,134
1,828
0
1,032
4,957
2,195
1,218
2,613
2,306
0
39,573
W
Fenrir
KnifePIay
Fenrir
9,899
1,960
0
4,070
13,881
13,961
424
4,701
8,840
0
20,202
L
Awilix
Ohtso
Awilix
4,354
1,164
0
822
13,972
6,489
0
7,922
6,050
0
19,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,404
Gold Earned
26,454
200
Minions Killed
156
0
Camps Cleared
0
779,062
Distance Traveled
709,251
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,719
623
37
3
0
224,432
1
L
Kukulkan
9,417
673
95
7
0
237,371
0
W
Scylla
11,445
818
107
8
0
232,205
0
W
Neith
9,683
692
73
5
0
241,652
5
W
Fenrir
12,276
877
20
1
0
305,205
3
L
Awilix
8,318
594
24
2
0
247,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role