Player Matchup

Fenrir
Fenrir
MaabeeRick
Fenrir
Level 89
God Stats
92W - 80L
1,575 SR
Queue Stats
672W - 701L
1,462 Elo+
Solo
Skadi
Skadi
Peggings
Skadi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,385 Elo+
Party 1
Jormungandr
Jormungandr
ZenithGoneRogue
Jormungandr
Level 107
God Stats
1W - 1L
1,786 SR
Queue Stats
9W - 13L
1,382 Elo+
Party 1
Bellona
Bellona
em0ti0nzz
Bellona
Level 62
God Stats
12W - 15L
1,326 SR
Queue Stats
268W - 318L
1,444 Elo+
Solo
Kukulkan
Kukulkan
ll Iuke ll
Kukulkan
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 86
1,537 SR
1,434 Elo+

VS

Team Averages
Level 102
1,616 SR
1,478 Elo+
Ishtar
Ishtar
ALCHI95
Ishtar
Level 109
God Stats
26W - 20L
1,558 SR
Queue Stats
96W - 100L
1,448 Elo+
Solo
Scylla
Scylla
Doctor_Fox-_-
Scylla
Level 108
God Stats
32W - 28L
1,500 SR
Queue Stats
179W - 183L
1,446 Elo+
Solo
Jormungandr
Jormungandr
TwoFrostyFalcons
Jormungandr
Level 62
God Stats
13W - 15L
1,470 SR
Queue Stats
261W - 274L
1,474 Elo+
Solo
Mulan
Mulan
Vokoun79
Mulan
Level 101
God Stats
10W - 1L
1,782 SR
Queue Stats
39W - 40L
1,471 Elo+
Solo
Fafnir
Fafnir
WorstBugsBunny-_
Fafnir
Level 131
God Stats
1W - 0L
1,768 SR
Queue Stats
102W - 91L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MaabeeRick
Fenrir
16
3 / 4 / 3
10,403
1,040
13,695
23,609
28,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
Peggings
Skadi
16
3 / 3 / 2
10,482
1,048
10,753
9,425
3,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
ZenithGoneRogue
Jormungandr
16
3 / 2 / 5
10,748
1,075
10,856
12,247
11,546
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
em0ti0nzz
Bellona
16
0 / 2 / 3
9,491
949
8,130
11,823
8,218
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
ll Iuke ll
Kukulkan
16
0 / 3 / 6
10,285
1,029
17,648
12,832
6,243
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

200

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ALCHI95
Ishtar
17
3 / 4 / 10
10,995
1,100
18,973
12,098
6,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 0 / 6
11,017
1,102
11,427
10,514
5,046
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
TwoFrostyFalcons
Jormungandr
16
3 / 2 / 10
10,868
1,087
12,941
15,529
18,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
Vokoun79
Mulan
16
5 / 3 / 5
10,785
1,079
16,066
13,355
15,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 0 / 8
11,236
1,124
6,904
15,784
26,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
9
Kills
14
14
Deaths
9
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ishtar
ALCHI95
Ishtar
3
4
10
2
W
2
0
6
5
L
Fenrir
MaabeeRick
Fenrir
3
4
3
1.13
L
Skadi
Peggings
Skadi
3
3
2
1.33
W
Jormungandr
TwoFrostyFalcons
Jormungandr
3
2
10
4
W
Mulan
Vokoun79
Mulan
5
3
5
2.5
W
1
0
8
5
L
Jormungandr
ZenithGoneRogue
Jormungandr
3
2
5
2.75
L
Bellona
em0ti0nzz
Bellona
0
2
3
0.75
L
Kukulkan
ll Iuke ll
Kukulkan
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,082
Damage
66,311
69,936
Taken
67,280
58,216
Mitigated
71,455
9,436
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
ALCHI95
Ishtar
18,973
9,492
0
264
12,098
6,649
0
4,062
7,870
0
31,333
W
11,427
2,028
540
1,984
10,514
5,046
0
1,703
8,681
42,664
0
L
Fenrir
MaabeeRick
Fenrir
13,695
3,664
0
1,868
23,609
28,214
0
9,693
13,385
0
19,095
L
Skadi
Peggings
Skadi
10,753
6,561
0
514
9,425
3,995
0
3,792
5,532
0
24,954
W
Jormungandr
TwoFrostyFalcons
Jormungandr
12,941
6,238
0
0
15,529
18,226
0
7,653
7,570
25,017
0
W
Mulan
Vokoun79
Mulan
16,066
962
0
4,651
13,355
15,407
0
5,167
7,938
0
31,983
W
6,904
1,975
0
3,231
15,784
26,127
0
9,919
5,730
11,431
0
L
Jormungandr
ZenithGoneRogue
Jormungandr
10,856
3,629
0
0
12,247
11,546
0
4,028
7,844
21,847
0
L
Bellona
em0ti0nzz
Bellona
8,130
4,105
0
1,227
11,823
8,218
0
5,939
5,756
0
16,978
L
Kukulkan
ll Iuke ll
Kukulkan
17,648
4,453
273
5,554
12,832
6,243
0
7,820
4,961
55,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,409
Gold Earned
54,901
176
Minions Killed
185
6
Camps Cleared
5
887,736
Distance Traveled
980,769
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,995
1,100
32
3
0
179,291
0
W
Scylla
11,017
1,102
87
9
1
194,802
1
L
Fenrir
10,403
1,040
11
1
1
209,698
0
L
Skadi
10,482
1,048
33
3
2
146,208
0
W
Jormungandr
10,868
1,087
21
2
2
206,528
0
W
Mulan
10,785
1,079
39
4
1
184,230
0
W
Fafnir
11,236
1,124
6
1
1
215,918
0
L
Jormungandr
10,748
1,075
23
2
0
181,308
0
L
Bellona
9,491
949
13
1
1
180,105
1
L
Kukulkan
10,285
1,029
96
10
2
170,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role