Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Baron Glats
Izanami
Level 119
God Stats
1W - 1L
1,732 SR
Queue Stats
20W - 29L
1,500 Elo+
Party 3
Bastet
Bastet
Nostxlgy
Bastet
Level 160
God Stats
5W - 9L
1,508 SR
Queue Stats
982W - 987L
1,558 Elo+
Party 3
Ares
Ares
xzjhonaxz
Ares
Level 160
God Stats
0W - 1L
1,554 SR
Queue Stats
6W - 10L
1,669 Elo+
Party 2
Team Averages
Level 147
1,559 SR
1,545 Elo+

VS

Team Averages
Level 146
1,685 SR
1,603 Elo+
Hou Yi
Hou Yi
Flappy_boy420
Hou Yi
Level 159
God Stats
2W - 1L
1,474 SR
Queue Stats
39W - 21L
1,713 Elo+
Party 1
Hera
Hera
Galllade
Hera
Level 158
God Stats
5W - 1L
1,780 SR
Queue Stats
116W - 108L
1,534 Elo+
Party 1
King Arthur
King Arthur
Gøss
King Arthur
Level 119
God Stats
3W - 5L
1,653 SR
Queue Stats
146W - 141L
1,584 Elo+
Solo
Sol
Sol
Lipheous
Sol
Level 146
God Stats
2W - 1L
1,662 SR
Queue Stats
43W - 32L
1,626 Elo+
Party 1
Jormungandr
Jormungandr
VarHastra
Jormungandr
Level 149
God Stats
3W - 0L
1,857 SR
Queue Stats
125W - 139L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 7 / 6
8,891
684
10,005
16,220
10,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
 
He Bo
15
3 / 6 / 4
8,662
666
10,996
9,853
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Baron Glats
Izanami
17
2 / 4 / 8
8,969
690
10,966
11,909
6,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Nostxlgy
Bastet
16
3 / 5 / 8
8,853
681
11,098
13,894
7,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
17
3 / 5 / 12
9,236
710
11,677
17,519
23,729
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 9
10,671
821
13,790
13,520
6,950
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
17
5 / 2 / 16
10,612
816
15,623
9,215
5,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Gøss
King Arthur
16
1 / 3 / 13
9,716
747
10,183
15,397
14,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
7 / 3 / 12
11,026
848
12,028
16,959
8,553
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
VarHastra
Jormungandr
18
6 / 3 / 17
11,121
855
9,697
17,038
20,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
93
14
Kills
26
27
Deaths
15
38
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
7
6
0.86
L
He Bo
 
He Bo
3
6
4
0.83
L
Izanami
Baron Glats
Izanami
2
4
8
1.5
W
7
4
9
2.88
W
Hera
5
2
16
6.5
W
King Arthur
Gøss
King Arthur
1
3
13
2.5
W
7
3
12
4.33
L
Bastet
Nostxlgy
Bastet
3
5
8
1.4
W
Jormungandr
VarHastra
Jormungandr
6
3
17
4.83
L
Ares
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,742
Damage
61,321
69,395
Taken
72,129
52,028
Mitigated
55,896
17,423
Healing
21,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,005
3,818
1,827
4,037
16,220
10,292
1,072
8,078
8,142
0
16,997
L
He Bo
 
He Bo
10,996
605
0
1,074
9,853
4,599
0
5,817
4,036
23,709
0
L
Izanami
Baron Glats
Izanami
10,966
4,281
1,273
2,905
11,909
6,043
501
7,273
4,636
0
34,795
W
13,790
5,271
610
2,157
13,520
6,950
1,484
3,950
9,570
0
23,845
W
Hera
15,623
3,569
734
423
9,215
5,356
1,204
2,471
6,744
31,898
0
W
King Arthur
Gøss
King Arthur
10,183
624
886
2,470
15,397
14,379
0
5,299
10,098
0
22,753
W
12,028
4,576
2,130
7,405
16,959
8,553
5,574
4,584
12,375
33,364
0
L
Bastet
Nostxlgy
Bastet
11,098
1,557
755
2,262
13,894
7,365
0
6,666
7,228
0
21,205
W
Jormungandr
VarHastra
Jormungandr
9,697
1,989
2,198
2,653
17,038
20,658
496
6,369
10,669
24,316
0
L
Ares
11,677
171
0
3,290
17,519
23,729
0
9,514
8,005
14,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,611
Gold Earned
53,146
113
Minions Killed
167
0
Camps Cleared
0
1,168,806
Distance Traveled
1,239,248
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,891
684
18
1
0
247,598
0
L
He Bo
8,662
666
23
2
0
188,050
1
L
Izanami
8,969
690
54
4
0
235,499
1
W
Hou Yi
10,671
821
27
2
0
233,712
3
W
Hera
10,612
816
41
3
0
241,824
0
W
King Arthur
9,716
747
23
2
0
273,836
0
W
Sol
11,026
848
55
4
0
235,819
0
L
Bastet
8,853
681
16
1
0
241,694
0
W
Jormungandr
11,121
855
21
2
0
254,057
0
L
Ares
9,236
710
2
0
0
255,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role