Player Matchup

Lancelot
Lancelot
DionysusLO
Lancelot
Level 124
God Stats
2W - 1L
1,292 SR
Queue Stats
506W - 522L
1,467 Elo+
Solo
Thanatos
Thanatos
GlacierZero557
Thanatos
Level 129
God Stats
2W - 0L
1,578 SR
Queue Stats
47W - 44L
1,521 Elo+
Party 3
Cerberus
Cerberus
Jayytee Brah
Cerberus
Level 133
God Stats
4W - 1L
1,490 SR
Queue Stats
105W - 106L
1,473 Elo+
Solo
Ra
Ra
OPumpKingO
Ra
Level 118
God Stats
1W - 0L
1,580 SR
Queue Stats
44W - 42L
1,518 Elo+
Party 3
Anubis
Anubis
Vinono
Anubis
Level 108
God Stats
7W - 1L
2,016 SR
Queue Stats
393W - 386L
1,453 Elo+
Solo
Team Averages
Level 122
1,591 SR
1,486 Elo+

VS

Team Averages
Level 89
1,593 SR
1,488 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MiFinestFail
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,409 Elo+
Party 2
Agni
Agni
Prospectthis
Agni
Level 95
God Stats
0W - 1L
1,759 SR
Queue Stats
18W - 19L
1,464 Elo+
Party 1
Ratatoskr
Ratatoskr
RabbittAbbott
Ratatoskr
Level 89
God Stats
1W - 2L
1,707 SR
Queue Stats
164W - 170L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DionysusLO
Lancelot
13
4 / 2 / 10
7,545
755
6,345
13,435
9,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
14
9 / 2 / 8
8,665
867
11,835
12,837
6,224
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
Jayytee Brah
Cerberus
15
3 / 3 / 15
8,333
833
11,543
17,347
18,482
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 1 / 14
7,939
794
10,319
9,193
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Vinono
Anubis
16
3 / 2 / 16
8,762
876
12,126
9,652
5,106
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 2 / 4
8,091
809
13,978
6,966
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
 
Guan Yu
12
0 / 5 / 4
7,552
755
3,688
22,130
12,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
MiFinestFail
Ah Muzen Cab
11
0 / 4 / 2
6,848
685
3,377
7,550
2,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 4 / 1
8,812
881
16,164
10,482
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
RabbittAbbott
Ratatoskr
13
2 / 5 / 3
7,869
787
9,073
11,985
5,843
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
20
Kills
9
10
Deaths
20
63
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
2
4
2.5
L
Guan Yu
 
Guan Yu
0
5
4
0.4
W
Lancelot
DionysusLO
Lancelot
4
2
10
4.5
W
Thanatos
9
2
8
6.5
W
Cerberus
Jayytee Brah
Cerberus
3
3
15
3.5
L
Ah Muzen Cab
MiFinestFail
Ah Muzen Cab
0
4
2
0.25
W
1
1
14
8
L
4
4
1
1.13
L
Ratatoskr
RabbittAbbott
Ratatoskr
2
5
3
0.7
W
Anubis
Vinono
Anubis
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,168
Damage
46,280
62,464
Taken
59,113
44,036
Mitigated
27,327
42,439
Healing
20,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
13,978
915
792
1,540
6,966
2,650
351
5,064
1,902
27,107
0
L
Guan Yu
 
Guan Yu
3,688
983
2,661
8,320
22,130
12,797
224
11,142
10,988
0
5,844
W
Lancelot
DionysusLO
Lancelot
6,345
1,358
950
4,423
13,435
9,077
779
5,300
8,135
0
9,047
W
Thanatos
11,835
604
398
9,047
12,837
6,224
379
5,586
7,251
0
18,724
W
Cerberus
Jayytee Brah
Cerberus
11,543
368
1,078
7,587
17,347
18,482
78
6,561
10,786
22,476
0
L
Ah Muzen Cab
MiFinestFail
Ah Muzen Cab
3,377
1,222
784
1,127
7,550
2,015
341
5,478
2,072
0
6,803
W
10,319
429
10,355
5,641
9,193
5,147
693
6,568
2,625
21,244
0
L
16,164
1,590
696
2,075
10,482
4,022
270
5,481
5,001
35,032
0
L
Ratatoskr
RabbittAbbott
Ratatoskr
9,073
2,846
409
2,491
11,985
5,843
450
6,823
5,162
0
12,463
W
Anubis
Vinono
Anubis
12,126
558
0
2,960
9,652
5,106
762
6,127
3,525
25,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,244
Gold Earned
39,172
133
Minions Killed
90
0
Camps Cleared
0
972,181
Distance Traveled
906,122
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,091
809
27
3
0
179,687
0
L
Guan Yu
7,552
755
7
1
0
187,156
0
W
Lancelot
7,545
755
5
1
0
229,934
1
W
Thanatos
8,665
867
25
3
0
181,943
0
W
Cerberus
8,333
833
29
3
0
170,985
0
L
Ah Muzen Cab
6,848
685
13
1
0
163,397
0
W
Ra
7,939
794
38
4
0
209,365
0
L
Agni
8,812
881
37
4
0
180,393
0
L
Ratatoskr
7,869
787
6
1
0
195,489
0
W
Anubis
8,762
876
36
4
0
179,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role