Player Matchup

Merlin
Merlin
Brendanssj5-bbon
Merlin
Level 115
God Stats
1W - 3L
1,502 SR
Queue Stats
302W - 324L
1,403 Elo+
Party 2
Chaac
Chaac
Masrock22
Chaac
Level 106
God Stats
16W - 13L
1,589 SR
Queue Stats
242W - 264L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
Zyoxur
Baron Samedi
Level 86
God Stats
4W - 7L
1,383 SR
Queue Stats
216W - 207L
1,439 Elo+
Party 3
Izanami
Izanami
emofryguy
Izanami
Level 47
God Stats
22W - 20L
1,468 SR
Queue Stats
136W - 152L
1,378 Elo+
Party 3
Lancelot
Lancelot
sadnickhours
Lancelot
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,190 Elo+
Party 2
Team Averages
Level 81
1,488 SR
1,364 Elo+

VS

Team Averages
Level 50
1,439 SR
1,287 Elo+
Ra
Ra
CHILAKILLER8515
Ra
Level 89
God Stats
24W - 18L
1,561 SR
Queue Stats
399W - 418L
1,296 Elo+
Party 4
Danzaburou
Danzaburou
Cheezes1
Danzaburou
Level 35
God Stats
13W - 8L
1,487 SR
Queue Stats
115W - 100L
1,282 Elo+
Party 1
Guan Yu
Guan Yu
LuzOnChan
Guan Yu
Level 22
God Stats
8W - 11L
1,329 SR
Queue Stats
17W - 30L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
Monkeyspider808
Cthulhu
Level 42
God Stats
10W - 15L
1,488 SR
Queue Stats
113W - 106L
1,252 Elo+
Party 1
Mercury
Mercury
maalsais
Mercury
Level 63
God Stats
14W - 15L
1,328 SR
Queue Stats
174W - 199L
1,288 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 6
11,786
437
20,775
18,085
7,776
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Masrock22
Chaac
19
2 / 5 / 5
12,261
454
17,904
25,128
25,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Zyoxur
Baron Samedi
16
1 / 4 / 8
11,243
416
14,412
21,201
24,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
emofryguy
Izanami
18
3 / 6 / 3
11,339
420
10,579
18,061
6,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
sadnickhours
Lancelot
17
4 / 7 / 5
11,030
409
13,341
23,272
9,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 10
13,897
515
23,653
26,155
13,025
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Cheezes1
Danzaburou
20
12 / 0 / 5
16,708
619
26,187
27,654
14,906
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
LuzOnChan
Guan Yu
19
4 / 0 / 11
13,544
502
17,001
27,298
41,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
2 / 4 / 9
12,683
470
10,124
32,229
38,928
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
maalsais
Mercury
19
3 / 5 / 6
12,977
481
4,002
24,875
11,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
68
14
Kills
27
27
Deaths
14
27
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
6
5
10
2.2
W
Danzaburou
Cheezes1
Danzaburou
12
0
5
14.5
W
Guan Yu
LuzOnChan
Guan Yu
4
0
11
9.5
L
Chaac
Masrock22
Chaac
2
5
5
0.9
W
2
4
9
1.63
L
Baron Samedi
Zyoxur
Baron Samedi
1
4
8
1.25
L
Izanami
emofryguy
Izanami
3
6
3
0.75
W
Mercury
maalsais
Mercury
3
5
6
1.2
L
Lancelot
sadnickhours
Lancelot
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,011
Damage
80,967
105,747
Taken
138,211
74,261
Mitigated
120,005
27,288
Healing
67,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,775
539
141
4,091
18,085
7,776
0
5,536
12,495
123,239
0
W
23,653
1,960
1,209
12,402
26,155
13,025
1,934
7,490
18,665
127,133
0
W
Danzaburou
Cheezes1
Danzaburou
26,187
15,398
0
17,634
27,654
14,906
8,685
5,334
22,320
0
184,094
W
Guan Yu
LuzOnChan
Guan Yu
17,001
1,814
4,818
11,177
27,298
41,562
669
6,619
20,679
0
72,788
L
Chaac
Masrock22
Chaac
17,904
2,041
0
8,493
25,128
25,429
0
5,425
18,417
0
92,097
W
10,124
288
1,612
8,237
32,229
38,928
683
12,719
18,058
40,448
0
L
Baron Samedi
Zyoxur
Baron Samedi
14,412
1,294
3,185
7,363
21,201
24,459
25
9,390
11,600
58,099
2,230
L
Izanami
emofryguy
Izanami
10,579
8,048
0
3,457
18,061
6,688
0
5,461
12,548
0
74,120
W
Mercury
maalsais
Mercury
4,002
1,127
118
10,766
24,875
11,584
0
3,792
21,083
0
107,888
L
Lancelot
sadnickhours
Lancelot
13,341
2,981
0
558
23,272
9,909
0
7,965
15,230
0
76,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,659
Gold Earned
69,809
618
Minions Killed
680
0
Camps Cleared
0
2,444,775
Distance Traveled
2,679,581
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,786
437
165
6
0
471,185
2
W
Ra
13,897
515
145
5
0
522,344
0
W
Danzaburou
16,708
619
220
8
0
505,137
2
W
Guan Yu
13,544
502
114
4
0
532,279
4
L
Chaac
12,261
454
143
5
0
472,309
3
W
Cthulhu
12,683
470
52
2
0
559,806
1
L
Baron Samedi
11,243
416
70
3
0
451,221
1
L
Izanami
11,339
420
139
5
0
461,992
5
W
Mercury
12,977
481
149
6
0
560,015
0
L
Lancelot
11,030
409
101
4
0
588,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role