Player Matchup

Neith
Neith
CotyGreen
Neith
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,494 Elo+
Solo
Hera
Hera
GeekedOutNinja
Hera
Level 124
God Stats
20W - 24L
1,452 SR
Queue Stats
505W - 630L
1,252 Elo+
Solo
Thanatos
Thanatos
OnlyOne_AD3
Thanatos
Level 33
God Stats
5W - 5L
1,503 SR
Queue Stats
49W - 94L
1,218 Elo+
Solo
Cthulhu
Cthulhu
joez247
Cthulhu
Level 55
God Stats
2W - 1L
1,769 SR
Queue Stats
110W - 135L
1,355 Elo+
Solo
Kukulkan
Kukulkan
pepetruenohot
Kukulkan
Level 80
God Stats
93W - 106L
1,444 SR
Queue Stats
316W - 357L
1,297 Elo+
Solo
Team Averages
Level 69
1,534 SR
1,323 Elo+

VS

Team Averages
Level 63
1,357 SR
1,305 Elo+
Sol
Sol
AsecasThor
Sol
Level 100
God Stats
2W - 2L
1,346 SR
Queue Stats
64W - 84L
1,232 Elo+
Solo
Susano
Susano
Beercules92
Susano
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 104L
1,341 Elo+
Party 1
Anubis
Anubis
ChocoCrispiPRO3
Anubis
Level 69
God Stats
7W - 18L
1,104 SR
Queue Stats
69W - 106L
1,336 Elo+
Party 1
Mulan
Mulan
Tron xH3R0x
Mulan
Level 35
God Stats
12W - 16L
1,419 SR
Queue Stats
18W - 31L
1,265 Elo+
Party 1
Skadi
Skadi
llamachispa
Skadi
Level 44
God Stats
7W - 6L
1,415 SR
Queue Stats
49W - 81L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CotyGreen
Neith
11
0 / 2 / 1
6,875
430
4,713
6,812
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 2 / 0
7,671
479
5,746
9,666
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
OnlyOne_AD3
Thanatos
12
3 / 3 / 0
7,566
473
3,120
12,044
5,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
joez247
Cthulhu
7
0 / 5 / 0
5,296
331
1,792
6,997
2,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
pepetruenohot
Kukulkan
13
0 / 6 / 2
7,966
498
4,137
9,634
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 2
9,289
581
8,072
11,207
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
14
2 / 2 / 2
8,179
511
3,510
9,693
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 0 / 1
9,821
614
7,141
6,662
3,720
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 1 / 0
7,609
476
4,400
6,541
4,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 1 / 6
8,052
503
5,828
7,124
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
16
18
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Susano
2
2
2
1.5
W
6
0
1
6.5
L
Neith
CotyGreen
Neith
0
2
1
0.25
L
0
2
0
0
L
Thanatos
OnlyOne_AD3
Thanatos
3
3
0
1
W
5
1
0
5
L
Cthulhu
joez247
Cthulhu
0
5
0
0
W
1
1
6
4
L
Kukulkan
pepetruenohot
Kukulkan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,508
Damage
28,951
45,153
Taken
41,227
18,984
Mitigated
19,909
13,758
Healing
20,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,072
2,420
0
6,813
11,207
4,666
1,745
4,907
6,300
78,357
0
W
Susano
3,510
1,045
0
3,478
9,693
3,939
231
2,050
7,643
0
49,312
W
7,141
360
0
5,558
6,662
3,720
1,402
2,638
3,752
75,657
0
L
Neith
CotyGreen
Neith
4,713
701
0
2,382
6,812
2,804
509
1,860
4,952
0
43,959
L
5,746
1,292
0
3,047
9,666
4,517
821
6,383
3,283
66,051
0
L
Thanatos
OnlyOne_AD3
Thanatos
3,120
741
0
6,785
12,044
5,430
0
2,872
9,172
0
42,819
W
4,400
865
0
2,329
6,541
4,929
755
1,099
5,442
0
28,632
L
Cthulhu
joez247
Cthulhu
1,792
38
0
0
6,997
2,881
0
0
6,997
12,650
0
W
5,828
2,372
0
1,972
7,124
2,655
1,918
981
6,143
0
48,525
L
Kukulkan
pepetruenohot
Kukulkan
4,137
269
0
1,544
9,634
3,352
1,254
4,098
5,536
63,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,374
Gold Earned
42,950
414
Minions Killed
476
0
Camps Cleared
0
1,326,595
Distance Traveled
1,370,115
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,289
581
128
8
0
285,001
8
W
Susano
8,179
511
87
5
0
326,347
0
W
Anubis
9,821
614
137
9
0
245,484
3
L
Neith
6,875
430
78
5
0
289,122
3
L
Hera
7,671
479
122
8
0
286,006
4
L
Thanatos
7,566
473
78
5
0
321,686
0
W
Mulan
7,609
476
45
3
0
255,899
0
L
Cthulhu
5,296
331
18
1
0
167,598
0
W
Skadi
8,052
503
79
5
0
257,384
0
L
Kukulkan
7,966
498
118
7
0
262,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role