Player Matchup

Odin
Odin
CRAZYMEL0N
Odin
Level 126
God Stats
12W - 3L
1,804 SR
Queue Stats
153W - 141L
1,570 Elo+
Party 2
Da Ji
Da Ji
Sheoic
Da Ji
Level 146
God Stats
4W - 1L
1,714 SR
Queue Stats
328W - 323L
1,574 Elo+
Party 2
Ishtar
Ishtar
Timmybomb
Ishtar
Level 125
God Stats
9W - 7L
1,550 SR
Queue Stats
616W - 575L
1,569 Elo+
Solo
Terra
Terra
Weirdalicious
Terra
Level 160
God Stats
6W - 3L
1,743 SR
Queue Stats
156W - 106L
1,650 Elo+
Party 3
Ra
Ra
iArchaic
Ra
Level 160
God Stats
7W - 2L
1,799 SR
Queue Stats
221W - 139L
1,717 Elo+
Party 3
Team Averages
Level 143
1,722 SR
1,616 Elo+

VS

Team Averages
Level 49
1,517 SR
1,402 Elo+
Charybdis
Charybdis
DaddyDslinger
Charybdis
Level 17
God Stats
4W - 4L
1,534 SR
Queue Stats
9W - 15L
1,384 Elo+
Party 1
Baba Yaga
Baba Yaga
HitsuuKoneko
Baba Yaga
Level 48
God Stats
1W - 2L
1,342 SR
Queue Stats
72W - 91L
1,439 Elo+
Party 1
Neith
Neith
OmegasnowWolfs
Neith
Level 107
God Stats
1W - 1L
1,472 SR
Queue Stats
69W - 58L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
Reddesin
Cthulhu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,189 Elo+
Party 1
Loki
Loki
dilma031
Loki
Level 65
God Stats
6W - 3L
1,736 SR
Queue Stats
29W - 29L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 37
12,755
1,276
17,203
16,675
21,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Da Ji
Sheoic
Da Ji
18
13 / 3 / 23
12,817
1,282
30,494
15,974
9,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Timmybomb
Ishtar
19
11 / 0 / 22
12,878
1,288
35,780
14,573
7,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 0 / 33
12,854
1,285
14,340
12,771
16,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
12 / 0 / 20
12,719
1,272
17,875
5,768
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaddyDslinger
Charybdis
15
1 / 11 / 2
10,045
1,005
9,619
25,716
11,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
HitsuuKoneko
Baba Yaga
15
1 / 8 / 0
10,272
1,027
10,051
18,918
8,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 5 / 0
9,294
929
14,475
20,097
8,699
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Reddesin
Cthulhu
15
0 / 8 / 2
9,251
925
7,635
31,159
25,398
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
15
1 / 13 / 2
9,944
994
12,247
23,226
9,896
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
9
45
Kills
3
3
Deaths
45
135
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
37
21.5
L
Charybdis
DaddyDslinger
Charybdis
1
11
2
0.18
L
Baba Yaga
HitsuuKoneko
Baba Yaga
1
8
0
0.13
L
0
5
0
0
L
Cthulhu
Reddesin
Cthulhu
0
8
2
0.13
W
Da Ji
Sheoic
Da Ji
13
3
23
8.17
W
Ishtar
Timmybomb
Ishtar
11
0
22
22
W
6
0
33
22.5
L
Loki
1
13
2
0.15
W
12
0
20
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,692
Damage
54,027
65,761
Taken
119,116
58,794
Mitigated
63,687
33,161
Healing
6,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,203
4,777
2,432
2,443
16,675
21,975
0
5,812
10,863
0
21,383
L
Charybdis
DaddyDslinger
Charybdis
9,619
3,185
0
989
25,716
11,086
0
6,844
18,872
0
26,754
L
Baba Yaga
HitsuuKoneko
Baba Yaga
10,051
361
0
691
18,918
8,608
0
4,106
14,812
34,744
0
L
14,475
4,518
0
2,083
20,097
8,699
0
6,439
13,658
0
41,367
L
Cthulhu
Reddesin
Cthulhu
7,635
1,286
0
2,123
31,159
25,398
0
8,567
22,592
10,303
0
W
Da Ji
Sheoic
Da Ji
30,494
12,394
0
2,529
15,974
9,396
0
3,352
12,622
0
35,081
W
Ishtar
Timmybomb
Ishtar
35,780
22,619
0
2,342
14,573
7,952
0
3,892
10,609
0
71,503
W
14,340
588
8,488
6,109
12,771
16,002
0
3,177
9,594
19,422
0
L
Loki
12,247
554
0
275
23,226
9,896
0
6,259
16,967
0
28,066
W
17,875
1,276
7,114
1,704
5,768
3,469
0
1,453
4,315
53,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,023
Gold Earned
48,806
208
Minions Killed
183
7
Camps Cleared
6
1,044,337
Distance Traveled
885,283
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,755
1,276
6
1
0
214,641
4
L
Charybdis
10,045
1,005
46
5
0
170,171
2
L
Baba Yaga
10,272
1,027
62
6
2
194,311
0
L
Neith
9,294
929
48
5
1
175,484
0
L
Cthulhu
9,251
925
3
0
0
149,896
0
W
Da Ji
12,817
1,282
8
1
1
173,944
0
W
Ishtar
12,878
1,288
95
10
4
204,169
3
W
Terra
12,854
1,285
6
1
0
208,747
0
L
Loki
9,944
994
24
2
3
195,421
3
W
Ra
12,719
1,272
93
9
2
242,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role