Player Matchup

Hercules
Hercules
EmeraldEyedCrow
Hercules
Level 124
God Stats
12W - 8L
1,520 SR
Queue Stats
107W - 95L
1,431 Elo+
Party 2
Aphrodite
Aphrodite
Giantcoush49
Aphrodite
Level 129
God Stats
10W - 6L
1,491 SR
Queue Stats
59W - 54L
1,474 Elo+
Party 2
Arachne
Arachne
Tre5Masoe
Arachne
Level 63
God Stats
7W - 7L
1,532 SR
Queue Stats
285W - 303L
1,437 Elo+
Solo
Team Averages
Level 105
1,514 SR
1,447 Elo+

VS

Team Averages
Level 62
1,519 SR
1,443 Elo+
Shiva
Shiva
 
Shiva
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Frituuuu9204
Pele
Level 13
God Stats
2W - 4L
1,445 SR
Queue Stats
4W - 6L
1,427 Elo+
Party 1
Chiron
Chiron
TakeOutHisLegs
Chiron
Level 100
God Stats
1W - 1L
1,613 SR
Queue Stats
25W - 30L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
6 / 1 / 7
13,465
748
25,315
28,100
42,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
Giantcoush49
Aphrodite
19
5 / 2 / 6
13,045
725
16,437
20,722
9,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Tre5Masoe
Arachne
18
2 / 2 / 9
12,391
688
13,701
20,569
21,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
0 / 4 / 4
12,069
671
17,284
23,734
18,118
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 2
11,933
663
17,198
20,520
9,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 5 / 2
11,985
666
16,410
21,929
10,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
13
Kills
5
5
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
4
4
0.5
W
Hercules
6
1
7
9.5
L
3
4
2
1
W
Aphrodite
Giantcoush49
Aphrodite
5
2
6
4
L
2
5
2
0.6
W
Arachne
Tre5Masoe
Arachne
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,453
Damage
50,892
69,391
Taken
66,183
72,639
Mitigated
38,911
41,807
Healing
18,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
17,284
1,212
2,976
5,102
23,734
18,118
0
6,043
17,090
2,280
57,867
W
Hercules
25,315
8,254
911
9,315
28,100
42,181
877
530
27,570
386
58,882
L
17,198
3,270
222
5,662
20,520
9,869
0
6,007
14,143
64
55,969
W
Aphrodite
Giantcoush49
Aphrodite
16,437
2,042
11,098
12,357
20,722
9,167
1,137
441
20,281
71,313
0
L
16,410
6,069
820
3,955
21,929
10,924
0
4,609
17,039
0
63,581
W
Arachne
Tre5Masoe
Arachne
13,701
7,627
0
8,126
20,569
21,291
726
161
20,408
0
36,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,901
Gold Earned
35,987
199
Minions Killed
252
0
Camps Cleared
0
1,069,018
Distance Traveled
994,203
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,069
671
70
4
0
331,776
2
W
Hercules
13,465
748
60
3
0
372,664
5
L
Pele
11,933
663
78
4
0
347,794
0
W
Aphrodite
13,045
725
100
6
0
336,609
2
L
Chiron
11,985
666
104
6
0
314,633
5
W
Arachne
12,391
688
39
2
0
359,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role