Player Matchup

Ne Zha
Ne Zha
Disguised80
Ne Zha
Level 122
God Stats
22W - 19L
1,677 SR
Queue Stats
389W - 360L
1,559 Elo+
Solo
Horus
Horus
Isshin Misen
Horus
Level 86
God Stats
11W - 12L
1,479 SR
Queue Stats
445W - 415L
1,616 Elo+
Solo
Ravana
Ravana
TPIY4life1234
Ravana
Level 131
God Stats
5W - 5L
1,614 SR
Queue Stats
257W - 268L
1,549 Elo+
Solo
Hades
Hades
TikiTheSimpKing
Hades
Level 132
God Stats
41W - 22L
1,676 SR
Queue Stats
78W - 53L
1,609 Elo+
Solo
Heimdallr
Heimdallr
alexandercn21
Heimdallr
Level 141
God Stats
14W - 7L
1,689 SR
Queue Stats
372W - 344L
1,590 Elo+
Solo
Team Averages
Level 122
1,627 SR
1,585 Elo+

VS

Team Averages
Level 133
1,509 SR
1,587 Elo+
Merlin
Merlin
Hermy22
Merlin
Level 106
God Stats
1W - 4L
1,518 SR
Queue Stats
114W - 105L
1,573 Elo+
Party 1
Izanami
Izanami
IamColbyJack
Izanami
Level 122
God Stats
1W - 2L
1,480 SR
Queue Stats
147W - 141L
1,553 Elo+
Solo
Sylvanus
Sylvanus
InvestedTuba888
Sylvanus
Level 128
God Stats
1W - 6L
1,467 SR
Queue Stats
50W - 67L
1,544 Elo+
Party 1
Loki
Loki
Rycarros
Loki
Level 158
God Stats
1W - 1L
1,670 SR
Queue Stats
138W - 131L
1,651 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tugem
Tsukuyomi
Level 149
God Stats
5W - 12L
1,409 SR
Queue Stats
121W - 121L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
9 / 2 / 4
9,651
568
12,646
18,042
7,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 8
8,752
515
6,265
14,454
13,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
5 / 0 / 4
10,074
593
11,210
8,734
6,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
3 / 0 / 6
8,969
528
10,456
12,705
6,723
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
alexandercn21
Heimdallr
16
1 / 3 / 3
9,311
548
7,040
15,915
6,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hermy22
Merlin
12
0 / 4 / 2
7,198
423
5,777
8,816
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
IamColbyJack
Izanami
15
2 / 4 / 0
8,574
504
10,826
14,620
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
13
1 / 3 / 1
8,059
474
7,498
15,487
14,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
14
1 / 7 / 1
8,506
500
6,531
15,036
4,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Tugem
Tsukuyomi
12
1 / 3 / 0
7,337
432
8,032
13,693
5,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
21
Kills
5
5
Deaths
21
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
9
2
4
5.5
L
Merlin
Hermy22
Merlin
0
4
2
0.25
L
Izanami
IamColbyJack
Izanami
2
4
0
0.5
L
Sylvanus
1
3
1
0.5
W
3
0
8
7
L
Loki
1
7
1
0.21
W
5
0
4
7
W
3
0
6
6
L
Tsukuyomi
Tugem
Tsukuyomi
1
3
0
0.33
W
Heimdallr
alexandercn21
Heimdallr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,617
Damage
38,664
69,850
Taken
67,652
40,320
Mitigated
32,229
29,237
Healing
18,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
12,646
3,249
0
4,156
18,042
7,873
0
2,595
15,447
0
75,616
L
Merlin
Hermy22
Merlin
5,777
454
0
750
8,816
3,084
0
2,445
6,371
56,571
0
L
Izanami
IamColbyJack
Izanami
10,826
6,318
0
5,002
14,620
5,178
1,344
334
14,217
0
93,606
L
Sylvanus
7,498
2,912
934
4,067
15,487
14,130
0
5,290
10,071
30,284
0
W
6,265
2,472
2,644
6,719
14,454
13,147
0
4,512
9,942
205
17,271
L
Loki
6,531
1,875
0
2,345
15,036
4,810
0
1,555
12,767
0
61,041
W
11,210
2,707
0
2,458
8,734
6,133
0
44
8,690
0
70,091
W
10,456
914
1,168
7,061
12,705
6,723
397
4,207
8,498
75,633
0
L
Tsukuyomi
Tugem
Tsukuyomi
8,032
1,486
0
4,936
13,693
5,027
0
1,037
12,521
0
56,701
W
Heimdallr
alexandercn21
Heimdallr
7,040
2,299
0
5,031
15,915
6,444
1,531
1,917
13,998
0
83,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,757
Gold Earned
39,674
529
Minions Killed
475
0
Camps Cleared
0
1,668,343
Distance Traveled
1,520,104
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,651
568
100
6
0
363,621
5
L
Merlin
7,198
423
108
6
0
281,913
4
L
Izanami
8,574
504
140
8
0
291,506
2
L
Sylvanus
8,059
474
37
2
0
260,283
1
W
Horus
8,752
515
23
1
0
354,777
3
L
Loki
8,506
500
99
6
0
323,780
2
W
Ravana
10,074
593
130
8
0
345,138
6
W
Hades
8,969
528
138
8
0
302,368
5
L
Tsukuyomi
7,337
432
91
5
0
362,622
0
W
Heimdallr
9,311
548
138
8
0
302,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role