Player Matchup

Anhur
Anhur
Drty JerzE
Anhur
Level 160
God Stats
3W - 6L
1,426 SR
Queue Stats
711W - 668L
1,566 Elo+
Solo
Freya
Freya
ForleytheWeakest
Freya
Level 128
God Stats
0W - 3L
1,160 SR
Queue Stats
59W - 48L
1,589 Elo+
Solo
Odin
Odin
RottenBaby
Odin
Level 151
God Stats
3W - 3L
1,500 SR
Queue Stats
178W - 178L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
SolrakX
Tsukuyomi
Level 73
God Stats
3W - 1L
1,687 SR
Queue Stats
180W - 182L
1,561 Elo+
Solo
Jormungandr
Jormungandr
ordiedie
Jormungandr
Level 84
God Stats
1W - 2L
1,665 SR
Queue Stats
182W - 112L
1,673 Elo+
Solo
Team Averages
Level 119
1,488 SR
1,586 Elo+

VS

Team Averages
Level 141
1,629 SR
1,554 Elo+
Artio
Artio
 
Artio
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Mieshkae
Arachne
Level 160
God Stats
4W - 2L
1,694 SR
Queue Stats
816W - 829L
1,610 Elo+
Party 1
Hou Yi
Hou Yi
marcosulises
Hou Yi
Level 129
God Stats
1W - 1L
1,405 SR
Queue Stats
101W - 94L
1,582 Elo+
Solo
Cthulhu
Cthulhu
venom5115
Cthulhu
Level 152
God Stats
5W - 2L
1,831 SR
Queue Stats
135W - 139L
1,589 Elo+
Solo
Rama
Rama
xPhAnToMxSyNx
Rama
Level 142
God Stats
5W - 1L
1,713 SR
Queue Stats
221W - 222L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
1 / 4 / 5
7,165
717
6,844
9,847
4,439
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 5 / 2
7,374
737
7,819
9,523
4,362
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 3 / 4
6,979
698
5,526
9,524
4,698
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tsukuyomi
SolrakX
Tsukuyomi
15
5 / 4 / 3
8,191
819
15,287
9,200
4,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
ordiedie
Jormungandr
11
0 / 4 / 6
6,944
694
3,126
10,225
7,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 2 / 10
8,478
848
6,094
13,892
12,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Mieshkae
Arachne
14
5 / 2 / 11
8,665
867
7,395
12,244
12,122
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
15
5 / 2 / 12
8,847
885
9,862
8,731
4,597
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
venom5115
Cthulhu
14
0 / 3 / 18
8,810
881
9,097
13,434
13,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
8 / 2 / 11
9,611
961
12,371
10,923
5,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
9
Kills
20
20
Deaths
11
20
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
2
10
3.5
L
Anhur
1
4
5
0.88
L
2
5
2
0.6
W
Arachne
Mieshkae
Arachne
5
2
11
5.25
L
1
3
4
1
L
Tsukuyomi
SolrakX
Tsukuyomi
5
4
3
1.63
W
Hou Yi
5
2
12
5.5
L
Jormungandr
ordiedie
Jormungandr
0
4
6
0.75
W
Cthulhu
venom5115
Cthulhu
0
3
18
3
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,602
Damage
44,819
48,319
Taken
59,224
25,723
Mitigated
48,892
9,025
Healing
25,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,094
0
4,015
5,974
13,892
12,644
895
2,144
11,748
14,394
0
L
Anhur
6,844
2,818
1,153
1,074
9,847
4,439
0
3,733
5,922
0
19,922
L
7,819
2,369
0
2,541
9,523
4,362
0
2,735
6,722
15,924
0
W
Arachne
Mieshkae
Arachne
7,395
4,598
2,393
3,464
12,244
12,122
498
2,435
9,809
0
10,614
L
5,526
658
0
250
9,524
4,698
0
3,752
5,583
0
12,365
L
Tsukuyomi
SolrakX
Tsukuyomi
15,287
1,722
821
2,179
9,200
4,428
0
2,509
6,481
0
29,456
W
Hou Yi
9,862
2,947
961
899
8,731
4,597
2,782
875
7,856
0
21,611
L
Jormungandr
ordiedie
Jormungandr
3,126
938
585
422
10,225
7,796
0
1,681
8,420
6,184
0
W
Cthulhu
venom5115
Cthulhu
9,097
324
1,971
1,661
13,434
13,756
364
2,559
10,875
19,294
0
W
12,371
9,373
797
2,876
10,923
5,773
3,587
2,932
7,991
0
21,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,653
Gold Earned
44,411
110
Minions Killed
101
0
Camps Cleared
0
763,304
Distance Traveled
884,995
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,478
848
21
2
0
180,184
0
L
Anhur
7,165
717
32
3
0
153,137
1
L
Freya
7,374
737
14
1
0
179,447
0
W
Arachne
8,665
867
4
0
0
195,895
2
L
Odin
6,979
698
22
2
0
163,674
1
L
Tsukuyomi
8,191
819
35
4
0
146,034
1
W
Hou Yi
8,847
885
24
2
0
158,082
0
L
Jormungandr
6,944
694
7
1
0
121,012
1
W
Cthulhu
8,810
881
24
2
0
181,157
2
W
Rama
9,611
961
28
3
0
169,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role