Player Matchup

Heimdallr
Heimdallr
BabySasuke10
Heimdallr
Level 49
God Stats
21W - 17L
1,535 SR
Queue Stats
80W - 72L
1,456 Elo+
Party 2
Nemesis
Nemesis
Killjoy4212
Nemesis
Level 58
God Stats
8W - 1L
1,724 SR
Queue Stats
91W - 79L
1,462 Elo+
Party 2
Amaterasu
Amaterasu
OhhSquirt
Amaterasu
Level 79
God Stats
16W - 13L
1,524 SR
Queue Stats
84W - 83L
1,421 Elo+
Party 2
Hera
Hera
Reds51
Hera
Level 69
God Stats
8W - 3L
1,537 SR
Queue Stats
99W - 84L
1,444 Elo+
Party 2
Atlas
Atlas
TheEliteHuman
Atlas
Level 60
God Stats
9W - 7L
1,540 SR
Queue Stats
72W - 51L
1,470 Elo+
Party 2
Team Averages
Level 63
1,572 SR
1,451 Elo+

VS

Team Averages
Level 59
1,598 SR
1,385 Elo+
King Arthur
King Arthur
ElGordoMata8808
King Arthur
Level 106
God Stats
3W - 8L
1,335 SR
Queue Stats
597W - 664L
1,341 Elo+
Solo
Anhur
Anhur
GooseA64
Anhur
Level 29
God Stats
2W - 1L
1,810 SR
Queue Stats
44W - 68L
1,324 Elo+
Party 1
Vulcan
Vulcan
Lucky68304
Vulcan
Level 44
God Stats
9W - 9L
1,474 SR
Queue Stats
87W - 97L
1,429 Elo+
Party 1
Loki
Loki
Papa_Hicks
Loki
Level 67
God Stats
4W - 4L
1,693 SR
Queue Stats
231W - 243L
1,375 Elo+
Solo
Ganesha
Ganesha
holdin tudix69
Ganesha
Level 48
God Stats
9W - 5L
1,677 SR
Queue Stats
122W - 115L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BabySasuke10
Heimdallr
14
2 / 1 / 2
8,571
504
6,985
6,630
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Killjoy4212
Nemesis
17
11 / 0 / 5
10,929
643
12,670
11,273
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
OhhSquirt
Amaterasu
16
0 / 0 / 3
10,009
589
8,045
7,277
9,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
Reds51
Hera
17
6 / 2 / 8
10,734
631
16,599
8,494
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 7
9,058
533
6,573
11,285
11,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElGordoMata8808
King Arthur
13
0 / 2 / 1
8,014
471
4,209
14,677
11,687
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
GooseA64
Anhur
10
1 / 6 / 0
6,797
400
4,840
16,322
5,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Lucky68304
Vulcan
14
1 / 4 / 2
8,265
486
4,360
11,507
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 5 / 1
8,055
474
4,766
13,974
5,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 2
7,331
431
4,990
16,832
13,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
21
Kills
4
4
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BabySasuke10
Heimdallr
2
1
2
3
L
King Arthur
ElGordoMata8808
King Arthur
0
2
1
0.25
L
Anhur
GooseA64
Anhur
1
6
0
0.17
W
Nemesis
Killjoy4212
Nemesis
11
0
5
13.5
L
Vulcan
Lucky68304
Vulcan
1
4
2
0.5
W
Amaterasu
OhhSquirt
Amaterasu
0
0
3
1.5
L
2
5
1
0.5
W
Hera
Reds51
Hera
6
2
8
5
W
2
1
7
5.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,872
Damage
23,165
44,959
Taken
73,312
34,092
Mitigated
42,238
6,899
Healing
14,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BabySasuke10
Heimdallr
6,985
2,173
0
893
6,630
3,400
3,453
1,655
4,975
0
58,397
L
King Arthur
ElGordoMata8808
King Arthur
4,209
377
0
1,285
14,677
11,687
0
2,553
11,401
0
56,013
L
Anhur
GooseA64
Anhur
4,840
2,871
0
5,050
16,322
5,951
129
5,994
10,328
0
42,681
W
Nemesis
Killjoy4212
Nemesis
12,670
7,023
0
1,085
11,273
5,439
2,823
2,035
9,238
0
81,669
L
Vulcan
Lucky68304
Vulcan
4,360
783
0
1,911
11,507
4,958
516
4,480
6,973
62,001
0
W
Amaterasu
OhhSquirt
Amaterasu
8,045
2,414
0
2,743
7,277
9,471
738
242
7,035
102
67,445
L
4,766
1,835
0
3,836
13,974
5,674
0
2,879
11,095
0
46,090
W
Hera
Reds51
Hera
16,599
4,126
0
0
8,494
3,880
1,607
3,146
5,348
91,652
0
W
6,573
2,848
0
2,178
11,285
11,902
495
2,510
8,775
24,121
0
L
4,990
690
0
2,815
16,832
13,968
0
7,784
8,996
23,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,301
Gold Earned
38,462
535
Minions Killed
361
0
Camps Cleared
0
1,666,949
Distance Traveled
1,527,453
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,571
504
94
6
0
325,936
0
L
King Arthur
8,014
471
93
5
0
290,760
4
L
Anhur
6,797
400
85
5
0
273,947
1
W
Nemesis
10,929
643
120
7
0
390,040
0
L
Vulcan
8,265
486
106
6
0
309,789
5
W
Amaterasu
10,009
589
138
8
0
311,887
0
L
Loki
8,055
474
72
4
0
319,305
0
W
Hera
10,734
631
156
9
0
310,474
3
W
Atlas
9,058
533
27
2
0
328,612
0
L
Ganesha
7,331
431
5
0
0
333,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role