Player Matchup

Jing Wei
Jing Wei
GodzillaKaiju
Jing Wei
Level 51
God Stats
2W - 0L
1,522 SR
Queue Stats
31W - 28L
1,473 Elo+
Party 1
Ratatoskr
Ratatoskr
GraceCarries
Ratatoskr
Level 85
God Stats
4W - 6L
1,379 SR
Queue Stats
254W - 242L
1,590 Elo+
Party 2
Scylla
Scylla
Humpp XP
Scylla
Level 45
God Stats
4W - 9L
1,176 SR
Queue Stats
97W - 105L
1,506 Elo+
Party 2
King Arthur
King Arthur
Plagued Jackal
King Arthur
Level 94
God Stats
11W - 4L
1,691 SR
Queue Stats
25W - 24L
1,574 Elo+
Party 2
Athena
Athena
jrfoster100
Athena
Level 117
God Stats
13W - 7L
1,588 SR
Queue Stats
171W - 169L
1,488 Elo+
Party 1
Team Averages
Level 78
1,471 SR
1,526 Elo+

VS

Team Averages
Level 81
1,507 SR
1,519 Elo+
Izanami
Izanami
Dalligator
Izanami
Level 37
God Stats
15W - 6L
1,500 SR
Queue Stats
209W - 193L
1,487 Elo+
Party 3
Cerberus
Cerberus
Jesqui
Cerberus
Level 28
God Stats
8W - 12L
1,500 SR
Queue Stats
148W - 149L
1,466 Elo+
Party 3
Ao Kuang
Ao Kuang
darius30956
Ao Kuang
Level 160
God Stats
22W - 12L
1,763 SR
Queue Stats
535W - 480L
1,594 Elo+
Solo
Scylla
Scylla
fainerr
Scylla
Level 96
God Stats
6W - 15L
1,128 SR
Queue Stats
306W - 276L
1,499 Elo+
Party 3
Baron Samedi
Baron Samedi
jtklipka
Baron Samedi
Level 84
God Stats
76W - 56L
1,644 SR
Queue Stats
251W - 271L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GodzillaKaiju
Jing Wei
13
0 / 1 / 0
7,525
502
8,892
11,319
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ratatoskr
GraceCarries
Ratatoskr
17
13 / 0 / 3
10,131
675
14,904
11,435
5,050
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Humpp XP
Scylla
13
1 / 1 / 6
7,573
505
3,241
5,815
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Plagued Jackal
King Arthur
14
3 / 5 / 2
7,931
529
11,066
14,139
6,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
10
1 / 2 / 2
6,625
442
3,797
11,172
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dalligator
Izanami
13
1 / 1 / 1
7,144
476
6,649
9,894
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Jesqui
Cerberus
12
1 / 2 / 2
7,317
488
4,560
13,265
11,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
darius30956
Ao Kuang
13
5 / 4 / 1
8,030
535
11,200
15,759
10,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
fainerr
Scylla
12
2 / 3 / 0
7,069
471
4,753
5,812
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
jtklipka
Baron Samedi
10
0 / 8 / 2
6,353
424
4,588
13,894
7,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
18
Kills
9
9
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dalligator
Izanami
1
1
1
1.5
W
Jing Wei
GodzillaKaiju
Jing Wei
0
1
0
0
W
Ratatoskr
GraceCarries
Ratatoskr
13
0
3
14.5
W
Scylla
Humpp XP
Scylla
1
1
6
4
L
Cerberus
Jesqui
Cerberus
1
2
2
1
W
King Arthur
Plagued Jackal
King Arthur
3
5
2
0.8
L
Ao Kuang
darius30956
Ao Kuang
5
4
1
1.38
L
Scylla
fainerr
Scylla
2
3
0
0.67
W
Athena
1
2
2
1
L
Baron Samedi
jtklipka
Baron Samedi
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,900
Damage
31,750
53,880
Taken
58,624
25,768
Mitigated
34,306
14,166
Healing
22,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dalligator
Izanami
6,649
4,769
0
5,347
9,894
3,720
0
1,039
8,855
0
62,162
W
Jing Wei
GodzillaKaiju
Jing Wei
8,892
6,745
0
6,498
11,319
3,668
1,536
1,569
9,750
0
73,264
W
Ratatoskr
GraceCarries
Ratatoskr
14,904
4,597
0
1,095
11,435
5,050
0
4,105
7,196
0
92,741
W
Scylla
Humpp XP
Scylla
3,241
519
0
1,546
5,815
2,528
0
3,946
1,839
46,963
0
L
Cerberus
Jesqui
Cerberus
4,560
650
0
4,037
13,265
11,169
0
2,571
10,694
32,355
7,469
W
King Arthur
Plagued Jackal
King Arthur
11,066
2,311
0
3,224
14,139
6,688
504
9,594
4,017
0
51,710
L
Ao Kuang
darius30956
Ao Kuang
11,200
3,087
0
8,268
15,759
10,214
0
410
15,349
46,746
0
L
Scylla
fainerr
Scylla
4,753
1,344
0
1,176
5,812
1,998
0
1,693
4,119
53,272
0
W
Athena
3,797
821
0
1,803
11,172
7,834
0
4,273
6,899
14,569
0
L
Baron Samedi
jtklipka
Baron Samedi
4,588
1,126
198
3,358
13,894
7,205
0
1,325
12,569
35,579
5,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,785
Gold Earned
35,913
446
Minions Killed
447
0
Camps Cleared
0
1,444,400
Distance Traveled
1,293,122
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,144
476
110
7
0
280,527
6
W
Jing Wei
7,525
502
114
8
0
257,820
7
W
Ratatoskr
10,131
675
141
9
0
364,586
3
W
Scylla
7,573
505
95
6
0
274,958
2
L
Cerberus
7,317
488
87
6
0
288,410
6
W
King Arthur
7,931
529
81
5
0
269,196
3
L
Ao Kuang
8,030
535
79
5
0
250,100
1
L
Scylla
7,069
471
99
7
0
239,859
6
W
Athena
6,625
442
15
1
0
277,840
4
L
Baron Samedi
6,353
424
72
5
0
234,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role