Player Matchup

Sol
Sol
blupp24
Sol
Level 85
God Stats
3W - 0L
1,524 SR
Queue Stats
24W - 21L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
rickmander
Danzaburou
Level 106
God Stats
5W - 1L
1,483 SR
Queue Stats
39W - 48L
1,431 Elo+
Party 1
Fenrir
Fenrir
xHOLLYWOODx01
Fenrir
Level 127
God Stats
1W - 0L
1,320 SR
Queue Stats
57W - 63L
1,466 Elo+
Party 1
Team Averages
Level 106
1,443 SR
1,469 Elo+

VS

Team Averages
Level 110
1,567 SR
1,488 Elo+
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Mastermind21
Xbalanque
Level 104
God Stats
1W - 1L
1,701 SR
Queue Stats
21W - 39L
1,465 Elo+
Solo
Zeus
Zeus
TONEONE_
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
2 / 1 / 10
8,269
752
5,081
8,432
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
rickmander
Danzaburou
13
4 / 2 / 8
8,796
800
7,020
9,074
3,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
8 / 2 / 6
9,431
857
8,648
10,996
4,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
4 / 4 / 1
8,822
802
5,269
8,978
7,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Mastermind21
Xbalanque
13
0 / 6 / 0
7,106
646
6,534
11,067
4,151
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
13
1 / 4 / 0
7,291
663
3,742
6,137
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
5
5
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
4
1
1.13
L
Xbalanque
Mastermind21
Xbalanque
0
6
0
0
L
Zeus
1
4
0
0.25
W
Sol
2
1
10
7
W
Danzaburou
rickmander
Danzaburou
4
2
8
4
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,749
Damage
15,545
28,502
Taken
26,182
11,429
Mitigated
13,188
8,767
Healing
2,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,269
861
0
954
8,978
7,012
0
2,497
6,481
0
14,793
L
Xbalanque
Mastermind21
Xbalanque
6,534
2,731
0
1,026
11,067
4,151
0
1,522
9,545
0
39,763
L
Zeus
3,742
857
0
256
6,137
2,025
0
1,113
5,024
22,137
0
W
Sol
5,081
2,365
0
4,673
8,432
2,748
860
1,599
6,600
34,478
0
W
Danzaburou
rickmander
Danzaburou
7,020
3,157
0
2,845
9,074
3,764
1,580
1,061
7,821
0
35,062
W
8,648
2,401
0
1,249
10,996
4,917
956
1,430
9,416
0
19,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,496
Gold Earned
23,219
124
Minions Killed
121
0
Camps Cleared
0
612,862
Distance Traveled
382,385
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,822
802
13
1
0
112,761
2
L
Xbalanque
7,106
646
63
6
0
143,621
2
L
Zeus
7,291
663
45
4
0
126,003
0
W
Sol
8,269
752
49
4
0
196,228
2
W
Danzaburou
8,796
800
51
5
0
184,015
3
W
Fenrir
9,431
857
24
2
0
232,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role