Player Matchup

Nike
Nike
Canis lupus7361
Nike
Level 139
God Stats
35W - 40L
1,505 SR
Queue Stats
1,351W - 1,408L
1,353 Elo+
Solo
Bacchus
Bacchus
EJ2x
Bacchus
Level 68
God Stats
1W - 2L
1,451 SR
Queue Stats
115W - 105L
1,393 Elo+
Party 1
Hachiman
Hachiman
FrankE_boi
Hachiman
Level 65
God Stats
1W - 1L
1,775 SR
Queue Stats
85W - 82L
1,348 Elo+
Party 1
Chiron
Chiron
Shredxx5181
Chiron
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,130 Elo+
Party 1
Amaterasu
Amaterasu
stempy121
Amaterasu
Level 159
God Stats
2W - 2L
1,599 SR
Queue Stats
421W - 448L
1,371 Elo+
Solo
Team Averages
Level 96
1,566 SR
1,319 Elo+

VS

Team Averages
Level 53
1,507 SR
1,416 Elo+
Janus
Janus
Amhranna
Janus
Level 29
God Stats
7W - 5L
1,538 SR
Queue Stats
291W - 323L
1,440 Elo+
Party 2
Tiamat
Tiamat
Boy-D-Tail
Tiamat
Level 118
God Stats
4W - 1L
1,870 SR
Queue Stats
69W - 103L
1,364 Elo+
Solo
Achilles
Achilles
SeignerOublie
Achilles
Level 27
God Stats
1W - 3L
1,250 SR
Queue Stats
55W - 75L
1,388 Elo+
Party 2
Ishtar
Ishtar
Shwa231
Ishtar
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,471 Elo+
Party 2
Merlin
Merlin
Sig1 4u
Merlin
Level 69
God Stats
2W - 2L
1,375 SR
Queue Stats
70W - 80L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 5
10,318
573
9,296
20,133
18,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
EJ2x
Bacchus
18
9 / 5 / 5
12,105
673
15,707
21,919
36,133
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
FrankE_boi
Hachiman
19
3 / 5 / 4
11,319
629
12,107
17,148
8,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
18
2 / 7 / 3
10,734
596
11,471
20,049
8,945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
stempy121
Amaterasu
17
1 / 7 / 8
10,412
578
8,590
23,125
20,650
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Amhranna
Janus
20
12 / 2 / 10
14,752
820
24,884
10,999
9,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Boy-D-Tail
Tiamat
19
6 / 2 / 15
12,087
672
13,102
13,047
7,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SeignerOublie
Achilles
15
2 / 3 / 14
10,836
602
5,840
19,094
20,823
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ishtar
Shwa231
Ishtar
20
6 / 5 / 11
12,163
676
21,705
18,710
9,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Sig1 4u
Merlin
20
3 / 3 / 21
13,247
736
20,799
11,041
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
15
Kills
29
29
Deaths
15
25
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Janus
Amhranna
Janus
12
2
10
8.5
W
Tiamat
Boy-D-Tail
Tiamat
6
2
15
6.75
L
0
5
5
0.5
L
Bacchus
EJ2x
Bacchus
9
5
5
2.3
L
Hachiman
FrankE_boi
Hachiman
3
5
4
1
W
Achilles
SeignerOublie
Achilles
2
3
14
3
L
Chiron
2
7
3
0.5
W
Ishtar
Shwa231
Ishtar
6
5
11
2.3
W
Merlin
Sig1 4u
Merlin
3
3
21
4.5
L
Amaterasu
stempy121
Amaterasu
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,171
Damage
86,330
102,374
Taken
72,891
93,020
Mitigated
53,836
35,733
Healing
33,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Amhranna
Janus
24,884
1,026
6,318
2,810
10,999
9,790
700
3,463
7,222
57,355
0
W
Tiamat
Boy-D-Tail
Tiamat
13,102
1,368
2,225
5,999
13,047
7,906
1,244
1,763
11,136
21,663
0
L
9,296
745
2,856
3,810
20,133
18,518
286
10,229
9,904
0
28,994
L
Bacchus
EJ2x
Bacchus
15,707
527
917
5,186
21,919
36,133
0
9,629
12,290
24,032
0
L
Hachiman
FrankE_boi
Hachiman
12,107
4,925
1,272
3,162
17,148
8,774
233
12,104
5,044
0
35,271
W
Achilles
SeignerOublie
Achilles
5,840
1,673
2,865
5,520
19,094
20,823
170
4,074
14,524
0
9,698
L
Chiron
11,471
2,797
3,530
6,262
20,049
8,945
857
14,541
5,508
0
25,996
W
Ishtar
Shwa231
Ishtar
21,705
9,708
1,167
3,892
18,710
9,632
3,422
3,842
14,635
0
40,301
W
Merlin
Sig1 4u
Merlin
20,799
677
1,744
1,444
11,041
5,685
1,386
2,565
8,424
47,686
0
L
Amaterasu
stempy121
Amaterasu
8,590
2,294
2,102
6,636
23,125
20,650
471
12,282
10,843
0
14,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,888
Gold Earned
63,085
156
Minions Killed
188
0
Camps Cleared
0
1,476,338
Distance Traveled
1,617,040
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,752
820
80
4
0
353,650
0
W
Tiamat
12,087
672
13
1
0
307,162
0
L
Nike
10,318
573
39
2
0
330,122
3
L
Bacchus
12,105
673
7
0
0
303,030
1
L
Hachiman
11,319
629
47
3
0
270,653
0
W
Achilles
10,836
602
3
0
0
321,821
0
L
Chiron
10,734
596
48
3
0
290,653
0
W
Ishtar
12,163
676
34
2
0
306,695
0
W
Merlin
13,247
736
58
3
0
327,712
0
L
Amaterasu
10,412
578
15
1
0
281,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role