Player Matchup

Artemis
Artemis
CritRatOP
Artemis
Level 18
God Stats
2W - 1L
1,481 SR
Queue Stats
18W - 10L
1,618 Elo+
Party 1
Achilles
Achilles
Cryptzan
Achilles
Level 83
God Stats
5W - 3L
1,435 SR
Queue Stats
361W - 344L
1,560 Elo+
Solo
Bastet
Bastet
Dcheese69v2
Bastet
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,793 Elo+
Party 1
Athena
Athena
Ttv_GrimReaper66
Athena
Level 44
God Stats
3W - 3L
1,377 SR
Queue Stats
67W - 47L
1,557 Elo+
Party 1
Chernobog
Chernobog
kZGhost69v2
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,594 Elo+
Party 1
Team Averages
Level 33
1,459 SR
1,624 Elo+

VS

Team Averages
Level 70
1,550 SR
1,495 Elo+
Jormungandr
Jormungandr
CrakaChris222
Jormungandr
Level 141
God Stats
4W - 5L
1,604 SR
Queue Stats
149W - 155L
1,487 Elo+
Party 2
Thor
Thor
NikePanda2
Thor
Level 21
God Stats
0W - 1L
1,667 SR
Queue Stats
11W - 16L
1,498 Elo+
Party 2
Rama
Rama
SickLogik
Rama
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,559 Elo+
Solo
Khepri
Khepri
TDG3rdGiant
Khepri
Level 40
God Stats
0W - 3L
1,300 SR
Queue Stats
38W - 50L
1,449 Elo+
Party 2
Scylla
Scylla
bigfeet147
Scylla
Level 109
God Stats
7W - 4L
1,679 SR
Queue Stats
58W - 64L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CritRatOP
Artemis
15
8 / 3 / 8
10,027
557
22,609
17,322
7,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Cryptzan
Achilles
18
5 / 0 / 1
9,784
544
11,051
12,734
13,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
19
7 / 0 / 4
11,254
625
10,494
13,383
5,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 12
9,408
523
6,765
17,249
16,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
kZGhost69v2
Chernobog
17
11 / 2 / 7
11,244
625
19,445
13,698
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrakaChris222
Jormungandr
15
2 / 5 / 1
10,032
557
15,223
15,875
15,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 7 / 2
7,815
434
6,316
19,218
7,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
13
2 / 8 / 3
8,364
465
12,037
17,613
6,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
11
1 / 7 / 7
8,060
448
4,730
21,759
29,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
bigfeet147
Scylla
12
2 / 6 / 1
7,828
435
4,851
13,063
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
33
Kills
9
9
Deaths
33
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CrakaChris222
Jormungandr
2
5
1
0.5
W
Artemis
CritRatOP
Artemis
8
3
8
4
W
Achilles
Cryptzan
Achilles
5
0
1
5.5
W
Bastet
7
0
4
9
L
2
7
2
0.43
L
Rama
2
8
3
0.44
L
Khepri
1
7
7
0.64
W
2
4
12
2
L
Scylla
bigfeet147
Scylla
2
6
1
0.42
W
Chernobog
kZGhost69v2
Chernobog
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,364
Damage
43,157
74,386
Taken
87,528
49,708
Mitigated
62,957
31,014
Healing
14,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CrakaChris222
Jormungandr
15,223
5,902
0
1,740
15,875
15,144
104
36
15,058
89,983
0
W
Artemis
CritRatOP
Artemis
22,609
16,831
0
10,939
17,322
7,750
5,024
3,443
13,879
0
79,120
W
Achilles
Cryptzan
Achilles
11,051
2,048
0
7,210
12,734
13,492
0
8,746
3,988
0
59,292
W
Bastet
10,494
3,863
0
3,333
13,383
5,583
0
2,178
11,205
0
110,064
L
6,316
985
0
4,240
19,218
7,698
0
544
18,618
0
45,078
L
Rama
12,037
8,366
0
5,066
17,613
6,261
0
1,574
15,983
0
48,349
L
Khepri
4,730
1,212
382
2,184
21,759
29,365
0
3,740
17,962
16,307
0
W
6,765
1,285
0
2,768
17,249
16,221
703
2,975
14,274
29,123
2,268
L
Scylla
bigfeet147
Scylla
4,851
905
0
891
13,063
4,489
0
599
12,408
50,479
0
W
Chernobog
kZGhost69v2
Chernobog
19,445
9,881
0
6,764
13,698
6,662
4,597
7,462
6,236
0
89,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,717
Gold Earned
42,099
551
Minions Killed
413
0
Camps Cleared
0
1,701,742
Distance Traveled
1,526,379
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,032
557
168
9
0
296,670
3
W
Artemis
10,027
557
117
7
0
260,384
0
W
Achilles
9,784
544
90
5
0
377,318
2
W
Bastet
11,254
625
153
9
0
394,765
0
L
Thor
7,815
434
76
4
0
345,261
1
L
Rama
8,364
465
65
4
0
275,262
0
L
Khepri
8,060
448
16
1
0
314,075
1
W
Athena
9,408
523
40
2
0
339,246
5
L
Scylla
7,828
435
88
5
0
295,111
5
W
Chernobog
11,244
625
151
8
0
330,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role