Player Matchup

Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
BohzRedux
Yemoja
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 118L
1,535 Elo+
Party 2
Sun Wukong
Sun Wukong
DontBeDerpin
Sun Wukong
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 25L
1,497 Elo+
Party 2
Charybdis
Charybdis
JIF Creamy
Charybdis
Level 125
God Stats
4W - 3L
1,566 SR
Queue Stats
375W - 414L
1,417 Elo+
Solo
Set
Set
Morganananana
Set
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 77L
1,462 Elo+
Party 2
Team Averages
Level 81
1,513 SR
1,482 Elo+

VS

Team Averages
Level 73
1,517 SR
1,341 Elo+
Loki
Loki
BecuzImBatman777
Loki
Level 89
God Stats
6W - 8L
1,413 SR
Queue Stats
428W - 491L
1,409 Elo+
Party 3
Sol
Sol
MyLittleJetpack
Sol
Level 107
God Stats
17W - 6L
1,522 SR
Queue Stats
255W - 305L
1,341 Elo+
Party 1
Ao Kuang
Ao Kuang
TheKingZeus34
Ao Kuang
Level 104
God Stats
1W - 3L
1,418 SR
Queue Stats
376W - 475L
1,322 Elo+
Party 3
Yemoja
Yemoja
heathenplains57
Yemoja
Level 41
God Stats
1W - 2L
1,733 SR
Queue Stats
121W - 171L
1,336 Elo+
Party 1
Odin
Odin
patcondad
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 71L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
12 / 2 / 12
12,483
832
19,684
19,802
10,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
BohzRedux
Yemoja
17
1 / 0 / 22
11,481
765
6,326
13,083
11,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sun Wukong
DontBeDerpin
Sun Wukong
15
2 / 7 / 20
10,206
680
18,309
21,233
16,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
JIF Creamy
Charybdis
20
4 / 2 / 15
12,230
815
18,609
13,187
6,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 1 / 13
11,619
775
22,359
13,149
9,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 4
10,931
729
18,514
16,795
9,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 7 / 6
10,153
677
28,158
23,165
11,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
TheKingZeus34
Ao Kuang
15
4 / 6 / 2
9,759
651
6,807
13,939
7,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 5 / 9
10,353
690
7,900
19,513
16,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odin
14
0 / 6 / 1
7,917
528
3,859
16,955
16,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
34
27
Kills
12
12
Deaths
27
82
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
2
12
9
L
5
3
4
2.33
W
Yemoja
BohzRedux
Yemoja
1
0
22
12
W
Sun Wukong
DontBeDerpin
Sun Wukong
2
7
20
1.71
W
Charybdis
JIF Creamy
Charybdis
4
2
15
5.75
W
8
1
13
14.5
L
2
7
6
0.71
L
Ao Kuang
TheKingZeus34
Ao Kuang
4
6
2
0.83
L
1
5
9
1.1
L
Odin
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,287
Damage
65,238
80,454
Taken
90,367
55,024
Mitigated
62,383
46,542
Healing
25,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
19,684
4,992
854
4,680
19,802
10,240
1,378
11,733
8,069
0
32,559
L
18,514
2,049
652
4,655
16,795
9,423
0
1,522
15,273
0
33,090
W
Yemoja
BohzRedux
Yemoja
6,326
2,373
19,935
7,220
13,083
11,629
648
6,390
6,693
12,172
0
W
Sun Wukong
DontBeDerpin
Sun Wukong
18,309
4,416
1,484
4,686
21,233
16,590
485
9,724
11,509
0
28,247
W
Charybdis
JIF Creamy
Charybdis
18,609
7,171
1,490
2,244
13,187
6,924
3,664
7,865
5,322
0
51,409
W
22,359
5,661
1,252
2,697
13,149
9,641
1,313
7,153
5,996
3,394
29,467
L
28,158
10,401
1,356
7,272
23,165
11,996
0
1,807
21,358
54,445
0
L
Ao Kuang
TheKingZeus34
Ao Kuang
6,807
2,206
316
2,609
13,939
7,571
0
1,425
12,514
8,021
0
L
7,900
1,814
4,603
2,087
19,513
16,728
0
1,416
18,097
18,993
0
L
Odin
3,859
399
724
1,215
16,955
16,665
0
1,538
15,417
0
9,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,019
Gold Earned
49,113
169
Minions Killed
135
0
Camps Cleared
0
1,520,308
Distance Traveled
1,225,932
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,483
832
27
2
0
323,847
0
L
Loki
10,931
729
23
2
0
322,075
1
W
Yemoja
11,481
765
15
1
0
305,206
1
W
Sun Wukong
10,206
680
14
1
0
313,508
0
W
Charybdis
12,230
815
89
6
0
263,135
2
W
Set
11,619
775
24
2
0
314,612
0
L
Sol
10,153
677
64
4
0
222,270
1
L
Ao Kuang
9,759
651
4
0
0
176,156
1
L
Yemoja
10,353
690
35
2
0
249,103
0
L
Odin
7,917
528
9
1
0
256,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role