Player Matchup

Chaac
Chaac
Atrocity_Diablo
Chaac
Level 147
God Stats
0W - 1L
1,771 SR
Queue Stats
25W - 22L
1,586 Elo+
Party 1
Loki
Loki
GhostMaNz19
Loki
Level 7
God Stats
0W - 3L
1,133 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 1
Ra
Ra
Healer-tank
Ra
Level 68
God Stats
0W - 1L
1,383 SR
Queue Stats
6W - 11L
1,358 Elo+
Solo
Team Averages
Level 74
1,429 SR
1,410 Elo+

VS

Team Averages
Level 31
1,539 SR
1,473 Elo+
Ganesha
Ganesha
BiIIysnapper
Ganesha
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 54L
1,388 Elo+
Solo
Merlin
Merlin
TheCoroner99
Merlin
Level 20
God Stats
1W - 2L
1,452 SR
Queue Stats
29W - 18L
1,515 Elo+
Party 2
Arachne
Arachne
flaming-charm247
Arachne
Level 42
God Stats
19W - 4L
1,665 SR
Queue Stats
29W - 19L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,223
722
7,153
13,255
9,867
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 5 / 3
6,404
640
2,579
8,612
3,844
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
1 / 1 / 2
6,458
646
5,133
4,516
1,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BiIIysnapper
Ganesha
11
0 / 3 / 7
6,705
671
4,852
8,034
4,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
13
2 / 0 / 6
7,599
760
10,490
3,527
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 1
8,099
810
7,642
8,087
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
9
9
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Ganesha
BiIIysnapper
Ganesha
0
3
7
1.17
L
1
5
3
0.5
L
1
1
2
2
W
Merlin
2
0
6
5
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,865
Damage
22,984
26,383
Taken
19,648
15,623
Mitigated
9,963
4,903
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,153
2,141
0
2,705
13,255
9,867
0
7,903
5,352
0
35,421
W
Ganesha
BiIIysnapper
Ganesha
4,852
356
0
0
8,034
4,302
0
1,532
6,502
9,581
0
L
2,579
967
0
0
8,612
3,844
0
4,358
4,254
0
8,028
L
5,133
713
1,282
916
4,516
1,912
0
3,191
1,325
21,363
0
W
Merlin
10,490
483
0
52
3,527
1,445
571
718
2,809
36,558
0
W
7,642
5,481
0
3,424
8,087
4,216
706
2,915
5,172
0
26,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,085
Gold Earned
22,403
109
Minions Killed
122
0
Camps Cleared
0
520,059
Distance Traveled
567,220
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,223
722
59
6
0
174,014
3
W
Ganesha
6,705
671
2
0
0
192,225
0
L
Loki
6,404
640
12
1
0
170,717
0
L
Ra
6,458
646
38
4
0
175,328
1
W
Merlin
7,599
760
67
7
0
181,882
2
W
Arachne
8,099
810
53
5
0
193,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role