Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
StrangeVisitor
Osiris
Level 160
God Stats
1W - 1L
1,613 SR
Queue Stats
304W - 357L
1,484 Elo+
Solo
Atlas
Atlas
selverth
Atlas
Level 40
God Stats
1W - 2L
1,434 SR
Queue Stats
4W - 16L
1,122 Elo+
Party 1
Ishtar
Ishtar
viejosan
Ishtar
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,041 Elo+
Party 1
Team Averages
Level 80
1,509 SR
1,329 Elo+

VS

Team Averages
Level 47
1,355 SR
1,280 Elo+
Athena
Athena
DaEpicKing
Athena
Level 51
God Stats
8W - 17L
1,274 SR
Queue Stats
57W - 115L
1,166 Elo+
Party 2
Neith
Neith
HungryDingoTV
Neith
Level 23
God Stats
13W - 23L
1,125 SR
Queue Stats
35W - 75L
1,168 Elo+
Party 2
Anubis
Anubis
Willaby
Anubis
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 79L
1,444 Elo+
Solo
Lancelot
Lancelot
nikofreddys
Lancelot
Level 39
God Stats
3W - 1L
1,720 SR
Queue Stats
73W - 97L
1,284 Elo+
Party 3
Hades
Hades
sagitario707
Hades
Level 55
God Stats
1W - 6L
1,155 SR
Queue Stats
151W - 181L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
0 / 3 / 0
5,586
508
1,880
10,656
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
 
Janus
8
1 / 4 / 0
5,051
459
2,443
6,275
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 1
6,406
582
6,311
11,769
8,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
selverth
Atlas
7
0 / 6 / 3
4,582
417
4,619
11,611
4,892
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ishtar
viejosan
Ishtar
8
2 / 3 / 0
5,099
464
5,858
7,675
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DaEpicKing
Athena
9
5 / 2 / 4
6,655
605
4,338
10,684
9,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
4 / 2 / 5
5,736
521
8,600
7,136
2,495
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Willaby
Anubis
12
6 / 0 / 3
7,153
650
7,098
5,827
2,686
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
nikofreddys
Lancelot
10
3 / 1 / 3
5,970
543
3,145
7,405
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 2
5,694
518
5,451
10,510
6,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
19
19
Deaths
9
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
3
0
0
L
Janus
 
Janus
1
4
0
0.25
W
Athena
DaEpicKing
Athena
5
2
4
3.5
W
4
2
5
3.25
L
3
3
1
1.17
W
Anubis
Willaby
Anubis
6
0
3
7.5
W
Lancelot
nikofreddys
Lancelot
3
1
3
4.5
W
1
4
2
0.5
L
Atlas
selverth
Atlas
0
6
3
0.25
L
Ishtar
viejosan
Ishtar
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,111
Damage
28,632
47,986
Taken
41,562
20,195
Mitigated
23,598
12,412
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,880
156
0
3,167
10,656
2,569
417
3,643
7,013
0
38,142
L
Janus
 
Janus
2,443
184
0
560
6,275
1,416
444
2,913
3,362
25,579
0
W
Athena
DaEpicKing
Athena
4,338
2,347
257
1,407
10,684
9,090
388
2,775
7,909
19,900
0
W
8,600
5,361
0
1,723
7,136
2,495
349
2,091
5,045
0
25,304
L
6,311
2,644
0
4,516
11,769
8,573
0
6,049
5,720
0
43,210
W
Anubis
Willaby
Anubis
7,098
164
0
3,730
5,827
2,686
64
1,636
4,191
51,927
0
W
Lancelot
nikofreddys
Lancelot
3,145
786
0
420
7,405
2,832
0
560
6,845
0
34,138
W
5,451
1,738
75
2,731
10,510
6,495
0
0
10,510
30,043
0
L
Atlas
selverth
Atlas
4,619
2,696
0
1,310
11,611
4,892
0
2,466
9,145
13,468
0
L
Ishtar
viejosan
Ishtar
5,858
3,683
0
2,859
7,675
2,745
246
1,816
5,859
0
26,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,724
Gold Earned
31,208
240
Minions Killed
252
0
Camps Cleared
0
916,506
Distance Traveled
998,164
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,586
508
81
7
0
210,204
1
L
Janus
5,051
459
42
4
0
165,781
3
W
Athena
6,655
605
24
2
0
183,858
0
W
Neith
5,736
521
34
3
0
168,946
0
L
Osiris
6,406
582
70
6
0
175,503
1
W
Anubis
7,153
650
88
8
0
202,171
1
W
Lancelot
5,970
543
62
6
0
255,863
0
W
Hades
5,694
518
44
4
0
187,326
0
L
Atlas
4,582
417
12
1
0
163,007
0
L
Ishtar
5,099
464
35
3
0
202,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role