Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
ChilliCheese23
Thor
Level 87
God Stats
10W - 5L
1,711 SR
Queue Stats
161W - 163L
1,512 Elo+
Party 3
King Arthur
King Arthur
I7iablo
King Arthur
Level 108
God Stats
11W - 14L
1,487 SR
Queue Stats
72W - 81L
1,395 Elo+
Party 2
Zeus
Zeus
IMTHEWRONGCOLOR
Zeus
Level 29
God Stats
7W - 3L
1,861 SR
Queue Stats
56W - 53L
1,480 Elo+
Party 3
Bacchus
Bacchus
vFadexz
Bacchus
Level 49
God Stats
7W - 3L
1,583 SR
Queue Stats
81W - 101L
1,397 Elo+
Party 2
Team Averages
Level 76
1,628 SR
1,457 Elo+

VS

Team Averages
Level 78
1,554 SR
1,448 Elo+
Atlas
Atlas
HaywireRegent48
Atlas
Level 158
God Stats
77W - 81L
1,439 SR
Queue Stats
760W - 796L
1,338 Elo+
Solo
Ra
Ra
LoyalVenus91843
Ra
Level 29
God Stats
10W - 10L
1,533 SR
Queue Stats
88W - 80L
1,522 Elo+
Party 1
Ares
Ares
PounDTrash52
Ares
Level 66
God Stats
19W - 12L
1,644 SR
Queue Stats
291W - 306L
1,399 Elo+
Party 1
Medusa
Medusa
vSUSPECT52c
Medusa
Level 15
God Stats
7W - 4L
1,500 SR
Queue Stats
96W - 97L
1,410 Elo+
Party 1
Mulan
Mulan
xGiovanna MA
Mulan
Level 122
God Stats
2W - 3L
1,653 SR
Queue Stats
622W - 564L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
1 / 1 / 0
4,915
492
4,410
6,014
1,722
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 2 / 1
5,244
524
4,610
7,799
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
I7iablo
King Arthur
10
2 / 2 / 0
5,826
583
5,191
9,036
4,142
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 1
5,637
564
6,626
3,802
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
vFadexz
Bacchus
7
0 / 1 / 1
4,968
497
1,789
6,593
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,967
497
2,951
8,060
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 2 / 0
4,872
487
1,889
5,107
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 2 / 0
5,484
548
4,719
9,561
5,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
9
1 / 1 / 1
4,923
492
3,568
7,091
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 0 / 0
4,856
486
2,031
6,293
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
5
6
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
1
0
1
W
1
2
1
0.75
L
0
0
1
0.5
W
King Arthur
I7iablo
King Arthur
2
2
0
1
W
1
0
1
1.5
L
0
2
0
0
L
3
2
0
1.5
W
Bacchus
vFadexz
Bacchus
0
1
1
0.5
L
Medusa
1
1
1
1.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,626
Damage
15,158
33,244
Taken
36,112
14,263
Mitigated
16,824
10,288
Healing
15,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,410
2,609
118
2,659
6,014
1,722
0
385
5,629
0
28,708
W
4,610
994
0
2,644
7,799
2,613
0
1,373
6,387
0
27,626
L
2,951
1,033
19
4,331
8,060
4,542
165
3,761
4,299
19,521
0
W
King Arthur
I7iablo
King Arthur
5,191
1,110
0
2,328
9,036
4,142
0
3,572
4,940
0
40,345
W
6,626
1,076
0
444
3,802
1,343
0
2,140
1,662
38,935
0
L
1,889
164
166
1,647
5,107
1,929
134
2,117
2,990
36,123
0
L
4,719
79
0
3,500
9,561
5,500
0
459
9,102
28,724
0
W
Bacchus
vFadexz
Bacchus
1,789
116
0
2,095
6,593
4,443
0
1,448
5,067
16,261
0
L
Medusa
3,568
1,265
0
3,748
7,091
2,045
0
559
6,532
0
27,868
L
2,031
466
0
2,036
6,293
2,808
0
1,519
4,774
0
14,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,590
Gold Earned
25,102
269
Minions Killed
200
0
Camps Cleared
0
959,674
Distance Traveled
936,406
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,915
492
47
5
0
175,440
1
W
Thor
5,244
524
56
6
0
188,991
4
L
Atlas
4,967
497
26
3
0
201,377
0
W
King Arthur
5,826
583
58
6
0
201,805
1
W
Zeus
5,637
564
79
8
0
183,875
4
L
Ra
4,872
487
67
7
0
188,098
2
L
Ares
5,484
548
38
4
0
191,964
1
W
Bacchus
4,968
497
29
3
0
209,563
1
L
Medusa
4,923
492
41
4
0
169,565
0
L
Mulan
4,856
486
28
3
0
185,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role