Player Matchup

Amaterasu
Amaterasu
FitPolecat
Amaterasu
Level 118
God Stats
6W - 8L
1,384 SR
Queue Stats
422W - 441L
1,510 Elo+
Party 4
Hercules
Hercules
Fitpolecat
Hercules
Level 89
God Stats
22W - 11L
1,640 SR
Queue Stats
403W - 412L
1,555 Elo+
Party 4
Charybdis
Charybdis
LiamScully17
Charybdis
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 61L
1,432 Elo+
Party 3
Geb
Geb
Printer90
Geb
Level 84
God Stats
1W - 1L
1,220 SR
Queue Stats
23W - 28L
1,468 Elo+
Party 3
Zhong Kui
Zhong Kui
YeetOnMySkeet
Zhong Kui
Level 113
God Stats
2W - 1L
1,514 SR
Queue Stats
63W - 60L
1,610 Elo+
Solo
Team Averages
Level 102
1,451 SR
1,515 Elo+

VS

Team Averages
Level 141
1,547 SR
1,513 Elo+
Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
KINGRAMBO2002
Odin
Level 141
God Stats
2W - 1L
1,530 SR
Queue Stats
183W - 195L
1,520 Elo+
Party 2
Eset
Eset
notgodlynugget
Eset
Level 129
God Stats
4W - 9L
1,403 SR
Queue Stats
265W - 273L
1,552 Elo+
Party 2
Charybdis
Charybdis
repoman133
Charybdis
Level 148
God Stats
3W - 5L
1,488 SR
Queue Stats
313W - 299L
1,516 Elo+
Party 1
Arachne
Arachne
skatebrdr2k1
Arachne
Level 140
God Stats
1W - 1L
1,817 SR
Queue Stats
150W - 180L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FitPolecat
Amaterasu
18
4 / 3 / 25
12,371
728
10,955
39,868
40,709
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Fitpolecat
Hercules
20
5 / 3 / 28
12,164
716
16,151
29,908
34,596
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
LiamScully17
Charybdis
20
13 / 2 / 15
13,577
799
24,787
15,621
9,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 2 / 27
12,387
729
8,792
18,638
24,495
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
YeetOnMySkeet
Zhong Kui
20
16 / 4 / 14
13,742
808
44,982
28,227
26,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
1 / 8 / 7
10,582
622
15,234
31,031
32,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 8 / 7
12,074
710
15,745
20,997
30,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 9 / 4
10,266
604
15,003
17,184
8,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
repoman133
Charybdis
19
3 / 7 / 4
10,838
638
32,227
18,289
8,980
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
skatebrdr2k1
Arachne
16
2 / 9 / 5
10,676
628
12,753
30,716
30,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
40
41
Kills
13
14
Deaths
41
109
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
8
7
0.56
W
Amaterasu
FitPolecat
Amaterasu
4
3
25
5.5
W
Hercules
Fitpolecat
Hercules
5
3
28
6.33
L
5
8
7
1.06
W
Charybdis
LiamScully17
Charybdis
13
2
15
10.25
W
3
2
27
8.25
W
Zhong Kui
YeetOnMySkeet
Zhong Kui
16
4
14
5.75
L
2
9
4
0.44
L
Charybdis
repoman133
Charybdis
3
7
4
0.71
L
Arachne
skatebrdr2k1
Arachne
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,667
Damage
90,962
132,262
Taken
118,217
135,614
Mitigated
110,796
65,939
Healing
31,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
15,234
210
657
9,534
31,031
32,499
374
15,719
15,312
26,507
0
W
Amaterasu
FitPolecat
Amaterasu
10,955
4,953
5,630
18,735
39,868
40,709
1,202
9,161
30,707
1,229
14,801
W
Hercules
Fitpolecat
Hercules
16,151
4,478
1,107
10,340
29,908
34,596
873
5,033
24,875
0
26,748
L
15,745
1,821
976
2,473
20,997
30,173
0
11,006
9,991
228
28,371
W
Charybdis
LiamScully17
Charybdis
24,787
16,097
1,493
5,887
15,621
9,687
5,045
4,915
10,706
0
66,793
W
8,792
1,200
1,929
4,791
18,638
24,495
702
5,390
13,248
16,971
0
W
Zhong Kui
YeetOnMySkeet
Zhong Kui
44,982
5,129
3,332
12,695
28,227
26,127
910
5,966
22,261
76,719
0
L
15,003
337
3,075
2,016
17,184
8,465
0
9,938
7,246
30,004
0
L
Charybdis
repoman133
Charybdis
32,227
10,997
316
2,114
18,289
8,980
1,351
7,124
11,165
0
54,654
L
Arachne
skatebrdr2k1
Arachne
12,753
7,395
3,020
7,781
30,716
30,679
7
11,133
19,583
0
17,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,241
Gold Earned
54,436
243
Minions Killed
162
0
Camps Cleared
0
1,559,896
Distance Traveled
1,219,275
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,582
622
36
2
0
231,868
0
W
Amaterasu
12,371
728
9
1
0
336,650
0
W
Hercules
12,164
716
26
2
0
339,196
0
L
Odin
12,074
710
20
1
0
260,174
1
W
Charybdis
13,577
799
95
6
0
273,346
0
W
Geb
12,387
729
10
1
0
337,875
1
W
Zhong Kui
13,742
808
103
6
0
272,829
3
L
Eset
10,266
604
48
3
0
223,058
0
L
Charybdis
10,838
638
47
3
0
235,609
1
L
Arachne
10,676
628
11
1
0
268,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role